Storm/Dark


Draggynn

 

Posted

Hello. I'm currently working on a storm/dark for late TF purposes. I'm trying to get ~40% ranged defense, while keeping a nice recovery rate and decent recharge. I've came up with these two quick builds that I'd like you to criticize and improve if possible:

1st build:

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1402;702;1404;HEX;|
|78DAA593DB4E53511086D7EE8196525A4AA1E58C2D72A8D002771E2E48104C444A0|
|818AED4A6960DEC08BB4D5B12B9F35AF19C804AF01450780123FA04469FC043D478|
|7C8B3A33FF2E9278E94EFA7FEDACF967CD5A9D9DBC3CE255EACA90D27C2717D3854|
|26A449FD3CD593DEF4CA6E78D8C7229A55ACBB1D4F0F2DC5C62BA98CD2FA5A69797|
|96B2A661CE37EDAF4EA5CD797D363192CE5F4A0D53B162E0B4B9A0E775B398287FF|
|14E66B38B895346D1D40B058FFC98CEE9FA2CE2E37A3A4715FDE51F54B4B060E41A|
|4673462631BAA8678A792363145752492AAEE7571AA8B9187DAEDA94F594948A100|
|6D5D6DF90536D4AC8F6047828703C051E092A1E0BB6C9A5592E0DAE0AB8DC70B9E1|
|F2C0E581EB1AB9EC7069766CEF059C747D4E0D8D39E312BA4EC92E243B5C0EB2B52|
|AAF26F0BDB57182EF8DA0E69D204AB99548B755F64A851AA016B841695548B057BD|
|104FED2B41DD4B604FD04185AAAD26AB3F4A28F45EB043EAB70EED5FD364655DD07|
|00FB82F687A006C085C542F80A3698131FAD2AD5A6664C54D2B41ACD883EBB245CB|
|1D41DB1A7057B04A5A8F3C677D9B54688B0A0EB50311C02188B805BBE40A5BDD86B|
|FD9F8E222DF811F828E9FC02FE0B7E01669A3E56AFC2CA1C35F812FC090F4D4350C|
|7C9260884ED26C9DA4B95E0ED75527E8C6D575E322C32ECEC65DB47E38B8729BB4D|
|DDAB71D2314C3ECC43057310C541CC3D68F810A50BDA835CF51EC1BA450A755A8F3|
|B9D43EF20CD806B6047DBBC08E608306ABC71A8E1E6CD1877DE368268E663629AFD|
|7FA337B431A9F66302CB8497512D6B826C6A468FF19605C30980426306CD4E680D5|
|F9003A6F711C78394BF4A8F17F22938EFDF74E691299E01C74F45FCF9EB7BC57E59|
|487F42CCB24CB0CCB3996F32C1758D22C1759322CA5D7FB6EFF516EE818CB719613|
|2CAB9CE4E2B7AF8AC5CB52CDE263F1B3D4B00459422C4D2C9B2CA53FA2E907CE|
|-------------------------------------------------------------------|
2nd build:

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1401;704;1408;HEX;|
|78DAA593C94F535114C6EF6B5F2994D232CF836D651278C0CE6161820595506C80E|
|010A13ECB031AE1B5694B223BD78A73A22B9CA289FE0346F42FD0B85337EACE71E7|
|80FB7ACEF91E68E2D297F4FBBD77EE77CE3DF7F6DED8D9A85FA973FB951638B064E|
|67289A8356FD97356D61333175249E5554AB56CC512432BF3F3C6643E9D5D4E4CAE|
|2C2FA7ED94BDD0B83D3A61DA0BD69C1135B3671243542C5F71D85EB4B2969D37B65|
|EFCF1747AC91849E56D2B97F3C9C764C6B2E62AE575CA5AB232E96CDECCA7D236AC|
|639699A149AA8733A9A411CFAD261753C9448C6A5BD9D57AEAAD9B7EE75DCA790A4|
|A850883EAFE9F9047AD4BC87557A0DF1214DD1614DF13F8EE081E5096E66469B0BB|
|90ACC350047B316AF850E30265B991A5B931BD1FF0D0EE793434E6E993D045327B6|
|1D6BD3AA5B528BF5B1078EE6243E0A5A0FC85204CDE12D85D253D52A11CA8042E91|
|AD140677E953C9A97C22A8DE001E0B2254A8CC69B2EC9D846ADF0B1E92069D45073|
|FB8B895DA8F82FA4FC06741E317E0ABC04BF52AB034AD62945E3A55F3B4269B4323|
|55187157DD94299AAF095A6F00D7056BA435F0E935AD52A1352CD8110142802E784|
|4F63AA7CD3AB419429B21B419429B11B419419B57481B9CAC866F18F92ED8F903F8|
|096C4A4FFDBF04EDB4842667B39ADE4AA8039BD5E96537465A10EA80E12A699B335|
|3DB0046FA9163007D40AF60174EC865FA083BC7213C2A23DDE3C0112006FB18FE32|
|9ABEDD3950ED35B2DDAFE9F0743915BA8EC17C42D07B14380E4C0B36E9B6F738F69|
|E1909F5CD02A700133B9110BCA2EA866337A21819160C1E020E02238237641F706E|
|E2409DC67BD5ACFF75390BF4A8B17F22717DFBDE294D22E3ECC142FFEBD9F06FCD5|
|532E1239D6289B34CB39C649961996531594EB324590ACFB6B383BBB9A13D2C7B59|
|F6B1ACB1C9CBB7AF94C5CF52C6126009B294B354B1D4B234B2ACB3147E035B23087|
|E|
|-------------------------------------------------------------------|
I'm leaning towards the 1st option, just because I'm not a great fan of Psi epic pool. Still, I'd like to know your opinions. Thanks.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

I'm sure someone (Garent) will probably be along shortly with a build. I refuse to post actually builds, but am happy to provide critiques...but I'm often not on a computer with Mids installed, so one of the briefer export options would be helpful rather than just the code.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here

 

Posted

Here you go:

Hero Plan by Mids' Hero Designer 1,601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: O2 Boost -- EndRdx-I(A)
Level 1: Dark Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Dmg/EndRdx(3), Thundr-Dmg/EndRdx/Rchg(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(7)
Level 2: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(9), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(11)
Level 4: Snow Storm -- EndRdx-I(A), EndRdx-I(13)
Level 6: Swift -- Run-I(A)
Level 8: Freezing Rain -- ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-DefDeb(13), LdyGrey-Rchg/EndRdx(15), LdyGrey-DefDeb/Rchg(15), LdyGrey-DefDeb/EndRdx(17)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 12: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(19), DarkWD-ToHitdeb/Rchg/EndRdx(21), DarkWD-Rchg/EndRdx(21)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(23)
Level 16: Tenebrous Tentacles -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(23), TotHntr-Acc/EndRdx(25), TotHntr-Immob/Acc(25), TotHntr-Acc/Immob/Rchg(27), TotHntr-Dam%(27)
Level 18: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(29)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(29), P'Shift-EndMod/Acc(31), P'Shift-EndMod/Rchg(31)
Level 22: Steamy Mist -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33), GftotA-Def/EndRdx(33), GftotA-Def(34)
Level 24: Night Fall -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(34), Cloud-Acc/Rchg(34), Cloud-ToHitDeb/EndRdx/Rchg(36), Cloud-Acc/EndRdx/Rchg(36), Cloud-%Dam(36)
Level 26: Tornado -- C'Arms-Dmg/EndRdx(A), C'Arms-EndRdx/Dmg/Rchg(37), C'Arms-Acc/Dmg/Rchg(37), S'bndAl-Dmg/Rchg(37), S'bndAl-Dmg/EndRdx(39), C'Arms-Acc/Rchg(39)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(39), Zephyr-Travel(40), Zephyr-ResKB(40)
Level 30: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(40)
Level 32: Lightning Storm -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg(46), Thundr-Acc/Dmg/Rchg(48)
Level 35: Maneuvers -- LkGmblr-Rchg+(A)
Level 38: Tactics -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(43), GSFC-ToHit/Rchg(43), GSFC-ToHit(43), GSFC-Build%(45), GSFC-ToHit/EndRdx(45)
Level 41: Electric Fence -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46)
Level 44: Charged Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(50)
Level 47: Thunder Clap -- Amaze-Stun(A), Amaze-Stun/Rchg(48), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(50), Amaze-EndRdx/Stun(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:

  • 2,5% DamageBuff(Smashing)
  • 2,5% DamageBuff(Lethal)
  • 2,5% DamageBuff(Fire)
  • 2,5% DamageBuff(Cold)
  • 2,5% DamageBuff(Energy)
  • 2,5% DamageBuff(Negative)
  • 2,5% DamageBuff(Toxic)
  • 2,5% DamageBuff(Psionic)
  • 5,5% Defense(Smashing)
  • 5,5% Defense(Lethal)
  • 4,25% Defense(Fire)
  • 4,25% Defense(Cold)
  • 27,4% Defense(Energy)
  • 27,4% Defense(Negative)
  • 3% Defense(Psionic)
  • 6,13% Defense(Melee)
  • 34,9% Defense(Ranged)
  • 5,5% Defense(AoE)
  • 2,25% Max End
  • 5% Enhancement(Immobilize)
  • 52% Enhancement(Accuracy)
  • 50% Enhancement(RechargeTime)
  • 27% FlySpeed
  • 103 HP (10,1%) HitPoints
  • 27% JumpHeight
  • 27% JumpSpeed
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Confused) 2,5%
  • MezResist(Held) 5,25%
  • MezResist(Immobilize) 3,6%
  • MezResist(Sleep) 2,5%
  • MezResist(Stun) 2,5%
  • MezResist(Terrorized) 2,5%
  • 28% (0,47 End/sec) Recovery
  • 26% (1,1 HP/sec) Regeneration
  • 2,52% Resistance(Fire)
  • 2,52% Resistance(Cold)
  • 27% RunSpeed


I've ditched the 2nd option for now - needs a lot of tweaking that one.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

Alright, some questions to consider: do you really only care about hitting the 40% defense like you claim, or are you really shooting for the soft cap? And which toggles do you intend on running, because steamy mist + maneuvers + combat jumping =~14%. Although a solid build you sacrifice some utility in favor of some set bonuses that aren't especially strong.

Depending on which toggles you intend on running you may be better served by slotting end reduction IOs than slotting for bonuses. For example, the 2.5% bonus is only ~.04 end/sec whereas 1 end reduction IO in maneuvers is .12 end/sec and a second one .05 end/sec. That might also free you up to put an achilles heel proc in FR.

If you're willing to give up ranged defense Tenebrous Tentacles is probably one that I would switch to slotting for damage. If price isn't an issue, I'd probably go with a purple set for the recovery and recharge.

The Reactive Armor in steamy mist is another place where it seems you are just struggling for the range bonus and not a very good one (.625%) and could be slotted with another LotG.

Depending on how much you use tornado, 6 slotting with blood mandates will give you 3.75% ranged defense and 4.69% aoe defense but at the cost of the loss of all recharge in it.

If you decide you don't need the range bonus in LS, I would put a hold proc in there.

As already discussed maneuvers is a good place to invest more slots if you're planning on running it regularly. Both endurance reduction, and defense.

Depending on your play style, you may still find you have endurance trouble, so I would recommend considering dropping electric fence (again, depends on how much you use tornado) or thunderclap (since you don't have dark pit to stack with it) in favor of powersink.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here

 

Posted

Quote:
Originally Posted by Draggynn View Post
I'm sure someone (Garent) will probably be along shortly with a build.
Hey cool, I have a reputation :P.

I think you definitely want to go with build option 1. Electric fence is a good stand-in for the spammable third single target blast that dark blast lacks. However, I replaced thunderclap with dark pit since you can use it at range. I would prefer to have life drain personally, but it'll do. In tornado I did a slotting of 5 blood mandates and a recharge IO; you may prefer slotting 6 blood mandates for extra defense which would change tornado's recharge from 30 seconds to 38 seconds.

Stats: 40% ranged, 30% area, 3.28 end/s (before accolades), 57.5% recharge

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: O2 Boost -- EndRdx-I(A)
Level 1: Dark Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 2: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 4: Snow Storm -- EndRdx-I(A)
Level 6: Swift -- Run-I(A)
Level 8: Freezing Rain -- P'ngTtl-EndRdx/Rchg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(13), UndDef-Rchg/EndRdx(13), LdyGrey-Rchg/EndRdx(15), LdyGrey-%Dam(46)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 12: Hurricane -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(17), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-Rchg/EndRdx(19)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(43)
Level 16: Tenebrous Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Dam%(23), TotHntr-Dam%(23)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(46), P'Shift-EndMod/Rchg(50), P'Shift-End%(50)
Level 22: Steamy Mist -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), TtmC'tng-ResDam(27), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/EndRdx/Rchg(29)
Level 24: Night Fall -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31), Posi-Dam%(31), Cloud-%Dam(33)
Level 26: Tornado -- BldM'dt-Dmg/EndRdx(A), BldM'dt-Dmg(33), BldM'dt-Acc/Dmg(33), BldM'dt-Acc/EndRdx(34), BldM'dt-Acc/Dmg/EndRdx(34), RechRdx-I(34)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
Level 30: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(40)
Level 32: Lightning Storm -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(36), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(37)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def/EndRdx/Rchg(39)
Level 38: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(39), GSFC-ToHit/Rchg/EndRdx(39)
Level 41: Electric Fence -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Charged Armor -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), S'fstPrt-ResDam/Def+(45)
Level 47: Dark Pit -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(48), Amaze-ToHitDeb%(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1402;703;1406;HEX;|
|78DAA5934B4F135114C7EFF441A12D2DA540CB5B28AF163AC2CEC7C204C144A548C|
|0B0529B5A069808D3A62D89EC5C2B1A1F892E08BE828A71655402B87665FC02EA07|
|303EE247A8E79CFF14352E9DA4FF5FE7DCF3BA67EE4D5D1EF32B75E598D202C7973|
|2C5627ACC9837AC39A3E04E6516CCACF228A5DA2BB6F4E8CAFCBC3E53CA1596D333|
|2BCBCB39CBB4165AF657A733D68231A78F650A97D2A394AC143A692D1A05C32AE99|
|53FFEA95C6E493F61962CA358F4CACB4CDE30E6609F303279CA18ACBC50D2E2A299|
|8F8EE7CDAC3EBE64644B05336B9656D3294A6E1456A3D45C9C7E571DCA7ECA4A751|
|146D4E66F935B6D88C9711F7820703D041E09AA1E0B9E509466476988AA425435A2|
|AA11E545941751D728CA699777A2BC9BE6E6D6607227C5749DBC3CF072795E6A6CF|
|2BF00DE391881F782E4074137F9D6C05DAB19940C01E006ADFBB0E2F4ED8973DD36|
|B023A8DF15C428432DFC1CB51FC5D4FF4990F82CD8220DDABB0DBE92DCF5AF050D6|
|F806D41D30EB02EDD7A286D085BD342B3624A9E22F4AB6A5A0963C519BE8DCDDC15|
|8CDC01EE09D6481BE1E76E6C940CD106A04ED0A20309415B52F09CA22276B71174D|
|B866E3BD06D07BAED40B707BE907FBBBA49DA6C47357FC3CA4FE0ABA0EB3BF003C0|
|889B6827ADF6E76B4587110FA7C334DBFF9A663FA6798BB4D3AED489B313C3D989E|
|1ECC470767A70767A70764294B61B951CDDA8D48321F485056172E8B51D7AB7A452|
|DF26F054B04E476FC0AE3B80BA71D48DA36E1C7513A89B40DD0D8A1AB4BFD520C63|
|D84710F61DC43118D37FC8C6AE8F6A9D54F4BC18313400A98C4A73D2368A06E87ED|
|AB308CEDB4B9FEB89C657AD4C43F9629D7FEBD539A5826D907FDFDD7B3EBAFD4AA9|
|9F6929E659962996539C7729EE5024B86E5224B96A5FC763F3A78881B3ACC7284E5|
|28CB1A3B79F82EFA58FC2CB52C0196204B1D4B98A589A5856583A5FC0B13E40A68|
|-------------------------------------------------------------------|


 

Posted

Quote:
Originally Posted by Garent View Post
Hey cool, I have a reputation :P.
You do enjoy posting builds for people

Just some quick comments on Garents Build,
Garent has made slotting for health a priority whereas I would probably go for additional recovery bonuses, procs, and extra defense instead. Granted all of the little health bonuses add up (Garent gets a little over 100), but I find that when I take enough damage to knock me out, it's usually in high enough quantities that a couple extra hit points aren't going to save me, but as with everything, it's a play style issue:

Especially for a team build, i would swap out the Achilles Proc for the lady grey damage proc in FR.

In the resistance powers I would probably go for Aegis's for the 1.56% AOE defense or one set of Impervium Armor for the final 2.5% recovery bonus rather than the 15 hit points a piece from the Titanium Coatings.

I would still want a recovery power and drop either Dark Pit or electric fence (you can fill your attack chain with a vet reward if you have one since if you run tactics and use freezing rain regularly the accuracy won't be a serious issue, although I do like electric fence for the KB suppression and pairing with tornado) but perhaps play without one first and see if you decide you need one.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here