Fire/Pain Advice


ConFlict

 

Posted

So I'm looking for a little help with an up and coming build I'm working on. Still only 44 at the moment but getting ready to do an Alt build for PvP. It will be used only for teams, mostly for 2 v 2's or 3 v 3's. This is what I came up with so far. I followed a general template that I used for my Emp/Sonic where I could and went with that.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Pain Domination
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Flares -- Apoc-Acc/Dmg/Rchg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5)
Level 1: Nullify Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11)
Level 2: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(15)
Level 4: Soothe -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal(19), Range-I(33)
Level 6: Share Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(21), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Range-I(23)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 10: Super Speed -- Clrty-EndRdx(A), Clrty-RunSpd(27), Clrty-Stlth(27)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(29), Numna-Heal/EndRdx(31), Mrcl-Rcvry+(31), Mrcl-Heal(31)
Level 16: Enforced Morale -- Range-I(A)
Level 18: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(33), RechRdx-I(34)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(34), P'Shift-End%(34)
Level 22: Soothing Aura -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/Rchg(36), RgnTis-Heal/EndRdx(37), RgnTis-Regen+(37), RgnTis-Heal/Rchg(50)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(33), Krma-ResKB(37), Zephyr-ResKB(39)
Level 26: Super Jump -- Zephyr-Travel/EndRdx(A), SprngFt-EndRdx/Jump(39), Zephyr-ResKB(39)
Level 28: World of Pain -- S'fstPrt-ResKB(A), HO:Membr(40), HO:Membr(40), TtmC'tng-ResDam/EndRdx/Rchg(40), TtmC'tng-ResDam/Rchg(42), TtmC'tng-ResDam(42)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(42), Krma-ResKB(43)
Level 32: Acrobatics -- EndRdx-I(A)
Level 35: Anguishing Cry -- AnWeak-Acc/Rchg(A), AnWeak-Acc/Rchg/EndRdx(43), ShldBrk-Acc/Rchg(43), ShldBrk-Acc/EndRdx/Rchg(45)
Level 38: Painbringer -- Numna-Heal(A), Numna-EndRdx/Rchg(45), Numna-Heal/Rchg(45), Numna-Heal/EndRdx/Rchg(46), Efficacy-EndMod/Rchg(46), Efficacy-EndMod/Acc/Rchg(46)
Level 41: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(48), TtmC'tng-ResDam/EndRdx/Rchg(48), S'fstPrt-ResKB(48)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(50)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(50)
Level 49: Phase Shift -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge



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I know with Sonic blast you really only need tier 1 and 2 attacks. With fire will you really be hurting on a support toon if you skip blaze? I've heard most Fire/Em's can get away with pretty much just flares/blast.

Not quite as much KB protection or HP as I wanted, was hoping to get closer to mag 35 and 1600 HP with 750 ish Regen, but I don't think I'll hit the HP number without sacrificing a good bit of the global recharge either. I pvp on Infinity for now, and there aren't a whole lot of toons who specialize in KB so that part isn't a huge worry, is there anything else I'm missing or overlooking though?

Thanks in advance!


 

Posted

That build is pretty nice. You may have a little to much +rech. And pain dom is pretty end intensive. You are going to want a smidge more kb protection. Get a deva chance to hold in blast or flares. Most people seem to put it in flares. Seeing you are a pain dom you don't need to slot alot of tohit in aim or the kismet you have. Unslotted aim will slam against the dr cap by itself. It still could probably use some work but I poked at it some and came up with this, not a ton of changes off your build so it should be close to what you are looking for.


Edit: global recharge is way overrated in dr pvp. Anything between 30-50 is plenty, in particular if you run hasten.


Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Pain Domination
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Flares -- Apoc-Acc/Dmg/Rchg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5), HO:Centri(23)
Level 1: Nullify Pain -- Mrcl-Heal(A), Mrcl-Heal/EndRdx/Rchg(7), Mrcl-Heal/EndRdx(9), RgnTis-Heal/EndRdx/Rchg(9), RgnTis-Heal/Rchg(11), RgnTis-EndRdx/Rchg(33)
Level 2: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(15), Dev'n-Hold%(15)
Level 4: Soothe -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal(19), Range-I(33)
Level 6: Share Pain -- Numna-Heal(A), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(21), Numna-EndRdx/Rchg(21), Range-I(23)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 10: Super Speed -- Clrty-EndRdx(A), Clrty-RunSpd(27), Clrty-Stlth(27), Zephyr-ResKB(34)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(29), Numna-Heal/EndRdx(31), Mrcl-Rcvry+(31), Mrcl-Heal(31)
Level 16: Enforced Morale -- Range-I(A)
Level 18: Aim -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(33)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(34), P'Shift-End%(34)
Level 22: Soothing Aura -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/Rchg(36), RgnTis-Heal/EndRdx(37), RgnTis-Regen+(37), RgnTis-Heal/Rchg(50)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(37), Zephyr-ResKB(39)
Level 26: Super Jump -- Zephyr-Travel/EndRdx(A), SprngFt-EndRdx/Jump(39), Zephyr-ResKB(39)
Level 28: World of Pain -- S'fstPrt-ResKB(A), HO:Membr(40), HO:Membr(40), TtmC'tng-ResDam/EndRdx/Rchg(40), TtmC'tng-ResDam/Rchg(42), TtmC'tng-ResDam(42)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(42), Krma-ResKB(43)
Level 32: Acrobatics -- EndRdx-I(A)
Level 35: Anguishing Cry -- AnWeak-Acc/Rchg(A), AnWeak-Acc/Rchg/EndRdx(43), ShldBrk-Acc/Rchg(43), ShldBrk-Acc/EndRdx/Rchg(45)
Level 38: Painbringer -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(45), H'zdH-EndRdx/Rchg(45), H'zdH-Heal/EndRdx/Rchg(46), Efficacy-EndMod/Rchg(46), Efficacy-EndMod/Acc/Rchg(46)
Level 41: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(48), TtmC'tng-ResDam/EndRdx/Rchg(48), S'fstPrt-ResKB(48)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(50)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(50)
Level 49: Phase Shift -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 1.56% Defense(Energy)
  • 1.56% Defense(Negative)
  • 3.13% Defense(Ranged)
  • 2.25% Max End
  • 43.8% Enhancement(RechargeTime)
  • 10% Enhancement(Heal)
  • 5% FlySpeed
  • 261 HP (24.4%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -32)
  • Knockup (Mag -32)
  • MezResist(Immobilize) 4.95%
  • MezResist(Sleep) 4.4%
  • MezResist(Terrorized) 2.2%
  • 11.5% (0.19 End/sec) Recovery
  • 72% (3.22 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 13% RunSpeed


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Cool! Thanks much for the touch up. I never really figured where exactly the best range for recharge is for DR. I usually shoot for 50-60, didn't realize it got messed up so low.


 

Posted

There is still a difference between 100% global recharge without hasten and 50-70% without hasten.

Someone had a chart, where it showed the DR'ed numbers of global recharge. I think 100% global was in the low 80% range.

I say, if you have the money to build a toon with high global recharge while still maintaining important factors such as KB protection and HP then do it.

EDIT: I found the chart.

Rech DR
10% 9.80%
20% 19%
30% 28%
40% 37%
50% 46%
60% 54%
70% 62%
80% 69%
90% 77%
100% 84%
110% 90%
120% 97%
130% 103%
140% 109%
150% 115%
160% 120%
170% 126%
180% 131%
190% 136%
200% 140%


 

Posted

Can you link to that? I don't remember seeing those numbers...


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
Can you link to that? I don't remember seeing those numbers...
You think I made them up? =/

Frosticus posted them, let me find the topic again.

EDIT: Here is the link.

http://boards.cityofheroes.com/showthread.php?t=192019