Defenses, Elusivity and actual damage mitigation comparison


2xH3lix

 

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Originally Posted by 2xH3lix View Post
I'm so sorry, please excuse my noobness, I've been trying to understand PvP for some time now and i stumbled upon this enlightening thread. So i just have 3 short questions:

1.Whats the difference between accuracy and To-hit?i thought they were the same.

2.Whats elusivity?

3.Whats the difference between elusivity and Defense?
Your first stop should be to paragonwiki.com. Specifically Combat Mechanics

Elusivity applies a (1 - Elusivity) factor on the end of the tohit equation (or the beginning, as the article shows; it doesn't really matter). Its a completely different thing; if you read the combat mechanics article Elusivity is sort of like Anti-Accuracy. Its a stand alone factor that reduces tohit just as Accuracy is a stand alone factor that increases tohit overall. Defense is the converse of ToHit, Defense subtracts from ToHit in the tohit algorithm (you'll have to scroll down deeper into the article to see Elusivity discussed).


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