WP/WM Tank needs Critique/Advice


AUTAUMNFYRE

 

Posted

Approaching 50 with my WP/WM Tank and I need to decide on the Final build. The build below focuses on soft capped S/L Defense and maximizing Regen as I really don't know what else to focus on so any alternate slotting strategies are welcome. Endurance doesn't seem to be a problem and it seems like I will have enough Global Recharge to do without Hasten.
I'm also curious if slotting SoW with the Steadfast Global Defense Proc will work. According to mids it does but I want to be sure.

I have about 900 mil saved up for him so I think I will be able to afford the Numina's and LotG sets.

In the end I want to be able to Tank TF's reliably for a team.

All input and advice will be greatly appreciated.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

MODI : Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: War Mace
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting

Hero Profile:
Level 1: High Pain Tolerance -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), Numna-Heal(5), Numna-Heal/EndRdx(5), Heal-I(7)
Level 1: Bash -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Acc/Dmg(9), KntkC'bat-Dmg/EndRdx(9)
Level 2: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11)
Level 4: Jawbreaker -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15), P'ngS'Fest-Acc/Dmg(15), P'ngS'Fest-Dmg/Rchg(17)
Level 6: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19)
Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), LkGmblr-Def/Rchg(23)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 12: Fly -- Flight-I(A)
Level 14: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Acc(27), EndMod-I(50)
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 22: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46), C'ngImp-Acc/Dmg(46), C'ngImp-Acc/Dmg/EndRdx(46)
Level 24: Rise to the Challenge -- DarkWD-Slow%(A), Numna-Heal(31), Numna-Heal/Rchg(31), Numna-Heal/EndRdx(31), DarkWD-ToHitDeb/EndRdx(50), DarkWD-ToHitDeb(50)
Level 26: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 28: Whirling Mace -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 30: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
Level 32: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 35: Shatter -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Rchg(39), Oblit-Dmg(39)
Level 38: Crowd Control -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Rchg(40), Oblit-Dmg(42)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/Rchg(45)
Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rng(48), Mocking-Taunt/Rchg(48), Mocking-Rchg(48)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
Set Bonus Totals:

  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 34.3% Defense(Smashing)
  • 34.3% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 5.5% Defense(Energy)
  • 5.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 27.1% Defense(Melee)
  • 4.25% Defense(Ranged)
  • 4.56% Defense(AoE)
  • 1.8% Max End
  • 36% Enhancement(Accuracy)
  • 30% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 288.1 HP (15.4%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 18.2%
  • MezResist(Stun) 6.6%
  • 2.5% (0.04 End/sec) Recovery
  • 74% (5.79 HP/sec) Regeneration
  • 10% RunSpeed
------------
Set Bonuses:
Aegis
(High Pain Tolerance)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Numina's Convalescence
(High Pain Tolerance)
  • 12% (0.94 HP/sec) Regeneration
Kinetic Combat
(Bash)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence
(Fast Healing)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
Kinetic Combat
(Jawbreaker)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Pounding Slugfest
(Jawbreaker)
  • 8% (0.63 HP/sec) Regeneration
Reactive Armor
(Mind Over Body)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Luck of the Gambler
(Indomitable Will)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Air Superiority)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
Kinetic Combat
(Clobber)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Crushing Impact
(Clobber)
  • MezResist(Immobilize) 2.2%
Dark Watcher's Despair
(Rise to the Challenge)
  • 28.1 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Numina's Convalescence
(Rise to the Challenge)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
Rectified Reticle
(Build Up)
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Obliteration
(Whirling Mace)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Heightened Senses)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Obliteration
(Shatter)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Obliteration
(Crowd Control)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Luck of the Gambler
(Weave)
  • 10% (0.78 HP/sec) Regeneration
Mocking Beratement
(Taunt)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
Steadfast Protection
(Strength of Will)
  • 3% Defense(All)


Check out my Published Story Arcs:
The STARBLOOD Trilogy
Part 1: 36381 The Return of STARBLOOD
Part 2: 84623 STARBLOOD: Trail of Blood
Part 3: Coming soon

 

Posted

I had a quick play with the slotting only, I must say though that the levels that the powers are picked at wouldn't suit me. I'd be more of the primary sooner alongside some secondary and fitness pool much later. I generally like 2.5 end rec to spare after end drain.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

MODI : Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: War Mace
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting

Hero Profile:
Level 1: High Pain Tolerance -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), Numna-Heal(5), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7)
Level 1: Bash -- KntkC'bat-Dmg/Rchg(A), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Acc/Dmg(9), KntkC'bat-Dmg/EndRdx(9), T'Death-Acc/Dmg/EndRdx(17)
Level 2: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11)
Level 4: Jawbreaker -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15), C'ngImp-Acc/Dmg/Rchg(15)
Level 6: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19)
Level 8: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx/Rchg(21)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25), T'Death-Acc/Dmg/EndRdx(50)
Level 12: Fly -- Flight-I(A)
Level 14: Quick Recovery -- EndMod-I(A), P'Shift-EndMod(27), P'Shift-End%(27)
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(31), Numna-Heal(46)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(29), P'Shift-End%(29)
Level 22: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(23), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), C'ngImp-Acc/Dmg/Rchg(46)
Level 24: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Heal/Rchg(31)
Level 26: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(33), RechRdx-I(50)
Level 28: Whirling Mace -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 30: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
Level 32: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), T'Death-Acc/Dmg/EndRdx(46)
Level 35: Shatter -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Rchg(39), Oblit-Dmg(39)
Level 38: Crowd Control -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Rchg(40), Oblit-Dmg(42)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def/EndRdx(50)
Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rng(48), Mocking-Taunt/Rchg(48), Mocking-Rchg(48)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I think your correct in slotting health here which I ignored in the build. I'll have to correct that. The build above is a respec build not a leveling build so the levels at which things are chosen is a bit random.


Check out my Published Story Arcs:
The STARBLOOD Trilogy
Part 1: 36381 The Return of STARBLOOD
Part 2: 84623 STARBLOOD: Trail of Blood
Part 3: Coming soon

 

Posted

Actually I was looking at the totals of the build and I can't figure out how you got +167.6% HP and +11.8% Endurance. I ran a build that had more HP bonuses and was pretty similiar to what you have except there were No ToDeath slotted and No adjusted Targeting but my HP and End is lower? Do you have accolades or badge bonuses in the build that are contributing outside of slotting?


Check out my Published Story Arcs:
The STARBLOOD Trilogy
Part 1: 36381 The Return of STARBLOOD
Part 2: 84623 STARBLOOD: Trail of Blood
Part 3: Coming soon