Getting rid of the sidekicking level penalty?


Memphis_Bill

 

Posted

I love SSKing and the new difficulty settings. However, despite these new and great changes, I've found myself on a lot more un-enjoyable teams. The thing is, I am not a fan of fighting +3s without proper buffs and debuffs. It seems like running at +2 is really common though, so everyone SSKed is essentially fighting +3s. Sometimes it's really fun, but it has the potential to be really slow and boring.

I can't help but wonder if the sidekicking level penalty is needed anymore though. Would it be game-breaking if SSKing put everyone on an equal level? I know that there's a ton of ways to avoid this whole issue, but I'm thinking that SSKing with no level gap would be a nice improvement. Any thoughts on this?


 

Posted

You may be fighting at -1 to them right now... but so is everyone else (except the leader.) To me, that's a HUGE improvemetn over "I'm fighting at -1, Joe there is fighting at -4, Francine is -3, and Ken there just lost his mentor, they're +18 to him now."

The responsibility for the difficulty is the leader's - they should be seeing if the team is having too much of a problem. The responsibility for letting the leader KNOW it's too difficult is the rest of the team's.