New to doms please help
Off the cuff, I'd drob acrobatics. Rolling AE tickets in the bronze 10-14 bronze recipe range gives KB resistance recipes easily if you need -kb, but domination does that anyway.
And as much as I despise saying it, but if you put in hasten, you will have enough recharge to make domination permanent. (I dislike that a power has such an effect to make it an almost 'must' for high-tier dom build performance, but there it is.)
Ok i had to move some things and this is what I have come up with.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Char -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(9), Apoc-Dmg/EndRdx(13)
Level 1: Psionic Dart -- Acc-I(A)
Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Rchg(3), GravAnch-Immob/EndRdx(5), GravAnch-Acc/Immob/Rchg(5), Dmg-I(15)
Level 4: Ring of Fire -- TotHntr-Acc/Immob/Rchg(A), TotHntr-Immob/Acc(11), TotHntr-EndRdx/Immob(13), TotHntr-Acc/Rchg(15)
Level 6: Swift -- Run-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(40)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(50)
Level 12: Kick -- Acc-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), Numna-Heal/EndRdx(19)
Level 18: Psychic Scream -- Posi-Dmg/Rng(A), Posi-Acc/Dmg(23), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(43)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
Level 22: Drain Psyche -- Theft-+End%(A), Theft-Heal/Rchg(23), Theft-Heal(29), Theft-Acc/EndRdx/Rchg(31)
Level 24: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(25), Amaze-Acc/Stun/Rchg(25), Amaze-Acc/Rchg(27), Amaze-EndRdx/Stun(27), RzDz-Immob%(29)
Level 26: Hot Feet -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(34), P'ngTtl-Acc/EndRdx(36), P'ngTtl--Rchg%(36), EndRdx-I(36)
Level 28: Smoke -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(37), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb(37)
Level 30: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(40), RechRdx-I(40), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42)
Level 32: Fire Imps -- ExRmnt-+Res(Pets)(A), C'Arms-+Def(Pets)(33), S'bndAl-Dmg(33), S'bndAl-Dmg/EndRdx(33), S'bndAl-Dmg/Rchg(34), S'bndAl-Acc/Rchg(34)
Level 35: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(50), S'fstPrt-ResKB(50)
Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Dmg/Rchg(46)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43)
Level 44: Weave -- LkGmblr-Rchg+(A), RedFtn-Def(45), RedFtn-Def/EndRdx(45), RedFtn-EndRdx(45), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def/Rchg(46)
Level 47: Subdue -- TotHntr-Acc/Rchg(A), TotHntr-Immob/Acc(48), TotHntr-Acc/Immob/Rchg(48), TotHntr-Acc/EndRdx(48)
Level 49: Super Speed -- Clrty-Stlth(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
- 10% DamageBuff(Smashing)
- 10% DamageBuff(Lethal)
- 10% DamageBuff(Fire)
- 10% DamageBuff(Cold)
- 10% DamageBuff(Energy)
- 10% DamageBuff(Negative)
- 10% DamageBuff(Toxic)
- 10% DamageBuff(Psionic)
- 5% Defense
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 1.8% Max End
- 2.5% Enhancement(FlySpeed)
- 2.5% Enhancement(RunSpeed)
- 88.8% Enhancement(RechargeTime)
- 2.5% Enhancement(JumpHeight)
- 10% Enhancement(Immobilize)
- 5% Enhancement(Heal)
- 2.5% Enhancement(JumpSpeed)
- 96% Enhancement(Accuracy)
- 171.7 HP (16.9%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 2.2%
- MezResist(Sleep) 2.75%
- 22.5% (0.38 End/sec) Recovery
- 74% (3.14 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 22.9% Resistance(Fire)
- 22.9% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
What do you think?
I'm just looking for some suggestion on my power selection and slotting. Any suggestions would be great.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
mimi: Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Char -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(9), Apoc-Dmg/EndRdx(13)
Level 1: Psionic Dart -- Acc-I(A)
Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Rchg(3), GravAnch-Immob/EndRdx(5), GravAnch-Acc/Immob/Rchg(5), Dmg-I(15)
Level 4: Ring of Fire -- TotHntr-Acc/Immob/Rchg(A), TotHntr-Immob/Acc(11), TotHntr-EndRdx/Immob(13), TotHntr-Acc/Rchg(15)
Level 6: Swift -- Run-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(40)
Level 10: Stealth -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(11)
Level 12: Super Jump -- Jump-I(A)
Level 14: Kick -- Acc-I(A)
Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), Numna-Heal/EndRdx(19)
Level 18: Psychic Scream -- Posi-Dmg/Rng(A), Posi-Acc/Dmg(23), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(43)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
Level 22: Drain Psyche -- Theft-+End%(A), Theft-Heal/Rchg(23), Theft-Heal(29), Theft-Acc/EndRdx/Rchg(31)
Level 24: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(25), Amaze-Acc/Stun/Rchg(25), Amaze-Acc/Rchg(27), Amaze-EndRdx/Stun(27), RzDz-Immob%(29)
Level 26: Hot Feet -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(34), P'ngTtl-Acc/EndRdx(36), P'ngTtl--Rchg%(36), EndRdx-I(36)
Level 28: Smoke -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(37), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb(37)
Level 30: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(40), RechRdx-I(40), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42)
Level 32: Fire Imps -- ExRmnt-+Res(Pets)(A), C'Arms-+Def(Pets)(33), S'bndAl-Dmg(33), S'bndAl-Dmg/EndRdx(33), S'bndAl-Dmg/Rchg(34), S'bndAl-Acc/Rchg(34)
Level 35: Acrobatics -- KBDist-I(A), EndRdx-I(50)
Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Dmg/Rchg(46)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(43), S'fstPrt-ResKB(43)
Level 44: Weave -- LkGmblr-Rchg+(A), RedFtn-Def(45), RedFtn-Def/EndRdx(45), RedFtn-EndRdx(45), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def/Rchg(46)
Level 47: Subdue -- TotHntr-Acc/Rchg(A), TotHntr-Immob/Acc(48), TotHntr-Acc/Immob/Rchg(48), TotHntr-Acc/EndRdx(48)
Level 49: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
Set Bonus Totals: