karkarof

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  1. karkarof

    Fort build help

    So I'm looking for a high recharge, regen, recovery build for general teaming and sf's

    I've been away from the game for a while and I just want to see if this is still a viable build and if you have some suggestions I'd love to hear them.

    thanks

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    gen: Level 50 Natural Arachnos Widow
    Primary Power Set: Fortunata Training
    Secondary Power Set: Fortunata Teamwork
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping

    Villain Profile:
    Level 1: Telekinetic Blast -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(3), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Heal%(5)
    Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A)
    Level 2: Subdue -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
    Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx(13), RedFtn-Def(13), RedFtn-EndRdx(15), RedFtn-Def/EndRdx/Rchg(15)
    Level 6: Swift -- Run-I(A)
    Level 8: Dart Burst -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43)
    Level 10: Indomitable Will -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(31), Aegis-Psi/Status(37)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(31), RechRdx-I(34)
    Level 14: Super Speed -- EndRdx-I(A)
    Level 16: Dominate -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(17), Entrpc-Dmg/Rchg(17), Entrpc-Dmg/EndRdx/Rchg(19), Entrpc-Heal%(19), Hold-I(21)
    Level 18: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(23)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(23), P'Shift-End%(27)
    Level 22: Foresight -- S'fstPrt-ResDam/Def+(A), LkGmblr-Rchg+(29), GftotA-Def(29), GftotA-Run+(37)
    Level 24: Mind Link -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit(25), LkGmblr-Def/Rchg(25), LkGmblr-Rchg+(40)
    Level 26: Tactical Training: Assault -- EndRdx-I(A)
    Level 28: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(48)
    Level 30: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(37), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(50), Posi-Acc/Dmg/EndRdx(50)
    Level 32: Psychic Wail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Rchg(33), Sciroc-Dmg/Rchg(33), Sciroc-Dam%(34), Sciroc-Acc/Dmg/EndRdx(34)
    Level 35: Aim -- AdjTgt-ToHit(A), AdjTgt-Rchg(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx(40)
    Level 38: Tactical Training: Leadership -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit/EndRdx/Rchg(39), AdjTgt-EndRdx/Rchg(39), AdjTgt-ToHit/EndRdx(40), AdjTgt-Rchg(43)
    Level 41: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(42)
    Level 44: Aura of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(45), CoPers-Acc/Conf/Rchg(45), CoPers-Acc/Rchg(45), CoPers-Conf/EndRdx(46), CoPers-Conf%(48)
    Level 47: Combat Jumping -- DefBuff-I(A)
    Level 49: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Conditioning
    Level 0: Ninja Run
    ------------



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  2. karkarof

    Fort, aid self?

    IMHO I dont like aid self, its very situational. If you solo a lot you can pop it between mobs but then again you can rest between mobs. If your on a team chances are you'll have someone with some type of healing power, and for the amount of time you will need aid self you can just pop a couple greens and get the same result.

    It all depends on your play style, and worst case you respec out or in to it later.
  3. Ok i had to move some things and this is what I have come up with.

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Psionic Assault
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Char -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(9), Apoc-Dmg/EndRdx(13)
    Level 1: Psionic Dart -- Acc-I(A)
    Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Rchg(3), GravAnch-Immob/EndRdx(5), GravAnch-Acc/Immob/Rchg(5), Dmg-I(15)
    Level 4: Ring of Fire -- TotHntr-Acc/Immob/Rchg(A), TotHntr-Immob/Acc(11), TotHntr-EndRdx/Immob(13), TotHntr-Acc/Rchg(15)
    Level 6: Swift -- Run-I(A)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(40)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(50)
    Level 12: Kick -- Acc-I(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), Numna-Heal/EndRdx(19)
    Level 18: Psychic Scream -- Posi-Dmg/Rng(A), Posi-Acc/Dmg(23), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(43)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
    Level 22: Drain Psyche -- Theft-+End%(A), Theft-Heal/Rchg(23), Theft-Heal(29), Theft-Acc/EndRdx/Rchg(31)
    Level 24: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(25), Amaze-Acc/Stun/Rchg(25), Amaze-Acc/Rchg(27), Amaze-EndRdx/Stun(27), RzDz-Immob%(29)
    Level 26: Hot Feet -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(34), P'ngTtl-Acc/EndRdx(36), P'ngTtl--Rchg%(36), EndRdx-I(36)
    Level 28: Smoke -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(37), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb(37)
    Level 30: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(40), RechRdx-I(40), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42)
    Level 32: Fire Imps -- ExRmnt-+Res(Pets)(A), C'Arms-+Def(Pets)(33), S'bndAl-Dmg(33), S'bndAl-Dmg/EndRdx(33), S'bndAl-Dmg/Rchg(34), S'bndAl-Acc/Rchg(34)
    Level 35: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(50), S'fstPrt-ResKB(50)
    Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Dmg/Rchg(46)
    Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43)
    Level 44: Weave -- LkGmblr-Rchg+(A), RedFtn-Def(45), RedFtn-Def/EndRdx(45), RedFtn-EndRdx(45), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def/Rchg(46)
    Level 47: Subdue -- TotHntr-Acc/Rchg(A), TotHntr-Immob/Acc(48), TotHntr-Acc/Immob/Rchg(48), TotHntr-Acc/EndRdx(48)
    Level 49: Super Speed -- Clrty-Stlth(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    ------------
    Set Bonus Totals:
    • 10% DamageBuff(Smashing)
    • 10% DamageBuff(Lethal)
    • 10% DamageBuff(Fire)
    • 10% DamageBuff(Cold)
    • 10% DamageBuff(Energy)
    • 10% DamageBuff(Negative)
    • 10% DamageBuff(Toxic)
    • 10% DamageBuff(Psionic)
    • 5% Defense
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 1.8% Max End
    • 2.5% Enhancement(FlySpeed)
    • 2.5% Enhancement(RunSpeed)
    • 88.8% Enhancement(RechargeTime)
    • 2.5% Enhancement(JumpHeight)
    • 10% Enhancement(Immobilize)
    • 5% Enhancement(Heal)
    • 2.5% Enhancement(JumpSpeed)
    • 96% Enhancement(Accuracy)
    • 171.7 HP (16.9%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 2.2%
    • MezResist(Sleep) 2.75%
    • 22.5% (0.38 End/sec) Recovery
    • 74% (3.14 HP/sec) Regeneration
    • 10% Resistance(Smashing)
    • 10% Resistance(Lethal)
    • 22.9% Resistance(Fire)
    • 22.9% Resistance(Cold)
    • 10% Resistance(Energy)
    • 10% Resistance(Negative)
    • 10% Resistance(Toxic)
    • 10% Resistance(Psionic)







    What do you think?
  4. I'm just looking for some suggestion on my power selection and slotting. Any suggestions would be great.

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    mimi: Level 50 Science Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Psionic Assault
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Char -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(9), Apoc-Dmg/EndRdx(13)
    Level 1: Psionic Dart -- Acc-I(A)
    Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Rchg(3), GravAnch-Immob/EndRdx(5), GravAnch-Acc/Immob/Rchg(5), Dmg-I(15)
    Level 4: Ring of Fire -- TotHntr-Acc/Immob/Rchg(A), TotHntr-Immob/Acc(11), TotHntr-EndRdx/Immob(13), TotHntr-Acc/Rchg(15)
    Level 6: Swift -- Run-I(A)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(40)
    Level 10: Stealth -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(11)
    Level 12: Super Jump -- Jump-I(A)
    Level 14: Kick -- Acc-I(A)
    Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(17), Numna-Heal(19), Numna-Heal/EndRdx(19)
    Level 18: Psychic Scream -- Posi-Dmg/Rng(A), Posi-Acc/Dmg(23), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(43)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
    Level 22: Drain Psyche -- Theft-+End%(A), Theft-Heal/Rchg(23), Theft-Heal(29), Theft-Acc/EndRdx/Rchg(31)
    Level 24: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(25), Amaze-Acc/Stun/Rchg(25), Amaze-Acc/Rchg(27), Amaze-EndRdx/Stun(27), RzDz-Immob%(29)
    Level 26: Hot Feet -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(34), P'ngTtl-Acc/EndRdx(36), P'ngTtl--Rchg%(36), EndRdx-I(36)
    Level 28: Smoke -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(37), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb(37)
    Level 30: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(40), RechRdx-I(40), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42)
    Level 32: Fire Imps -- ExRmnt-+Res(Pets)(A), C'Arms-+Def(Pets)(33), S'bndAl-Dmg(33), S'bndAl-Dmg/EndRdx(33), S'bndAl-Dmg/Rchg(34), S'bndAl-Acc/Rchg(34)
    Level 35: Acrobatics -- KBDist-I(A), EndRdx-I(50)
    Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Dmg/Rchg(46)
    Level 41: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(43), S'fstPrt-ResKB(43)
    Level 44: Weave -- LkGmblr-Rchg+(A), RedFtn-Def(45), RedFtn-Def/EndRdx(45), RedFtn-EndRdx(45), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def/Rchg(46)
    Level 47: Subdue -- TotHntr-Acc/Rchg(A), TotHntr-Immob/Acc(48), TotHntr-Acc/Immob/Rchg(48), TotHntr-Acc/EndRdx(48)
    Level 49: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    ------------
    Set Bonus Totals:
    • 10% DamageBuff(Smashing)
    • 10% DamageBuff(Lethal)
    • 10% DamageBuff(Fire)
    • 10% DamageBuff(Cold)
    • 10% DamageBuff(Energy)
    • 10% DamageBuff(Negative)
    • 10% DamageBuff(Toxic)
    • 10% DamageBuff(Psionic)
    • 5% Defense
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 1.8% Max End
    • 2.5% Enhancement(FlySpeed)
    • 2.5% Enhancement(RunSpeed)
    • 96.3% Enhancement(RechargeTime)
    • 2.5% Enhancement(JumpHeight)
    • 10% Enhancement(Immobilize)
    • 5% Enhancement(Heal)
    • 2.5% Enhancement(JumpSpeed)
    • 96% Enhancement(Accuracy)
    • 171.7 HP (16.9%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 2.2%
    • MezResist(Sleep) 2.75%
    • 22.5% (0.38 End/sec) Recovery
    • 84% (3.57 HP/sec) Regeneration
    • 10% Resistance(Smashing)
    • 10% Resistance(Lethal)
    • 22.9% Resistance(Fire)
    • 22.9% Resistance(Cold)
    • 10% Resistance(Energy)
    • 10% Resistance(Negative)
    • 10% Resistance(Toxic)
    • 10% Resistance(Psionic)