Claw/Regen IO'ing help


JAXMAN

 

Posted

I've got a 50 claws/regen scrapper (My first 50) that I've been trying to IO out for awhile now without much success. I know the first advice that's usually given to people who start threads like this is something along the lines of "It depends what your goal is, and what you want to be able to do," but that's my whole problem. I can't really figure out a good point of emphasis to work on with him.
So essentially I'm just wanting to know what some other people have done with their claws/regen toons, with the notion that hearing some of these ideas might provide me with some inspiration.
Thanks.


 

Posted

Quote:
Originally Posted by Tabik View Post
I've got a 50 claws/regen scrapper (My first 50) that I've been trying to IO out for awhile now without much success. I know the first advice that's usually given to people who start threads like this is something along the lines of "It depends what your goal is, and what you want to be able to do," but that's my whole problem. I can't really figure out a good point of emphasis to work on with him.
So essentially I'm just wanting to know what some other people have done with their claws/regen toons, with the notion that hearing some of these ideas might provide me with some inspiration.
Thanks.
Going for +recharge and +defense is a very good place to start.


 

Posted

Indeed +Recharge will always benefit Regen. Reconstruction, Dull Pain, and IH available more often is never a bad thing. As far as +Defense goes, I'd aim for Melee defense, instead of spreading the defense bonuses around. Defense is a tricky dog, it's cumulative so every little bit helps more than the previous little bit until you reach the softcap.

You might get some more slotting ideas if you have a working build and an idea of the powers you want to keep.


Poisonous Ice 50 Ice/Rad
Icy Jax 50 Ice/SS
Jaxon Penn 50 Shield/Mace
Cpt Clax 50 Thugs/Dark
Lady BlackIce 50 Dark/Cold
Lady Black Ice 50 Dark/Ice
Bella Jax 50 Storm/Sonic
Operative Jax 50 SoA
Level 50 Trick Arrow Alts
TA/A-Plant/TA-Bots/TA
Level 50 Claws Scrappers
SR-Regen-DA-Invul-WP-FA

 

Posted

Here's the Claws/Regen I've got sitting around on my hard drive. It's not I16 up to date (re: dropping off Fitness for Physical Perfection), but it should be more than enough to give you something to aim for. It's got very effective damage, impressive survivability, and excellent endurance sustainability.

As to what IOs to slot, Touch of Death and Mako's Bite 6 piece are awesome for your attacks. Crushing Impact 5 piece is decent for attacks as well if you somehow short on 5% +rech set bonuses (which you shouldn't be because it's the most common +rech type). 6 piece Obliteration for your AoEs is wonderful and if you use anything except a purple for them, I'm going to stab you. For Focus (and other ranged attacks), except for the purp, your best bet is 5 piece Decimation or Devastation (the purp trumps them both). For Recon, IH, and Dull Pain, 5 piece Panacea and Doctored Wounds are roughly equal (DW grants more recharge thanks to higher enhancement values so I stick with that as opposed to the roughly better set bonuses of Panacea). LotG +rechs are your best friend, as is the BotZ 3 piece set bonus (easiest 3.13 +def to 2 positions you'll ever get).

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/Rchg(7)
Level 2: Slash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Acc/Rchg(11), Hectmb-Dam%(13), Achilles-ResDeb%(13)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(15), EndMod-I(15)
Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 8: Follow Up -- T'Death-Acc/Dmg(A), T'Death-Dam%(9), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(21), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(23)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(27), Dct'dW-Rchg(29)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Numna-Heal/EndRdx(31)
Level 18: Focus -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(33), Apoc-Acc/Rchg(33), Apoc-Dmg/EndRdx(33), Apoc-Dam%(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(36)
Level 22: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(37), Amaze-EndRdx/Stun(37)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(39), Aegis-Psi/Status(39)
Level 26: Hurdle -- Jump-I(A)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal(43), Dct'dW-Rchg(43)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 32: Shockwave -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/EndRdx(40), Ragnrk-Dmg(42)
Level 35: Health -- RgnTis-Regen+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(40), LkGmblr-Def/Rchg(42), RechRdx-I(45)
Level 41: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
Level 44: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46)
Level 47: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit