Odd Custom Critter AI with attacks
They were. They made a topic about it:
[url =http://boards.cityofheroes.com/showthread.php?t=190730]Custom critters not cycling attacks[/url]
This issue has been occurring for months now. Melee sets seem to be very susceptible to it.
Over here:
http://boards.cityofheroes.com/showthread.php?t=193175
...folks were noticing it with MMs, and then I noticed it on my Brutes fighting alongside my MMs. These problems were all with allies.
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I was wondering if any other MA Authors were noticing this...
I was re-testing my arcs (again), and I noticed one of my custom critters was only using the same attack over and over.
It was an Elite Boss with Super-Strength set to Standard (Jab, Punch, Haymaker, Hurl).
But she never used Jab or Punch.
at opening of fight, she used Hurl, and then for a several minute long fight, I watched carefully, and every single attack was Haymaker. With, of course, considerable pauses between the attacks. This made the critter a lot less dangerous than intended, with the really slow attack chain of one...
Of course, I checked the power selection then bugged it.
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