AE Critters bugged or redesigned?
A character that does not have at least the powers they would have at Standard difficulty grants zero rewards. This is, of course, terrible, but it was also stated to be the only method implementable in time for I16 release that would preclude exploitation of custom power settings. The devs have stated that they want to revisit custom powers and rewards in a much more thorough fashion in the future. Those are the facts; anything beyond that is speculation.
@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs
Quote:
I see, do you think another viable solution could be to somehow make it so that you can set an enemy group's level and that could factor into the rewards/power ratio?
A character that does not have at least the powers they would have at Standard difficulty grants zero rewards. This is, of course, terrible, but it was also stated to be the only method implementable in time for I16 release that would preclude exploitation of custom power settings. The devs have stated that they want to revisit custom powers and rewards in a much more thorough fashion in the future. Those are the facts; anything beyond that is speculation.
|
It's just that the "standard" for custom critters can be overwhelming to the level range I'm talking about.
Two friends I've run a play test on found the group quite challenging. (A claws/regen stalker and a fire/willpower brute)
Click here to find all the All Things Art Threads!
Quote:
There are any number of possible schemes for allocating powers and rewards to custom enemies that would be preferable to the one we now have. The developers are probably considering several already, but it doesn't hurt to suggest more. Powers unlocking by level would seem to be at least roughly comparable to the evolution of existing enemy groups, which tend to have more and more powerful attacks depending on their level band (and vice versa). Compared to existing enemy groups, custom enemies tend to be unusually well-supplied with powers - many have at least as many attacks as a Bone Daddy or Damned, who are fearsome opponents at the level you encounter them simply because they have an attack chain.
I see, do you think another viable solution could be to somehow make it so that you can set an enemy group's level and that could factor into the rewards/power ratio?
It's just that the "standard" for custom critters can be overwhelming to the level range I'm talking about. Two friends I've run a play test on found the group quite challenging. (A claws/regen stalker and a fire/willpower brute) |
So, yes, I agree that there's a problem, and so do the devs, apparently. But it's probably going to be a fair amount of time and a lot of work behind the scenes before we see a better solution.
@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs
So, in light of a recent thread here, I went into AE and made my own custom faction of low level critters who're supposed to be more or less on the same tier as Hellions and Skulls, so a 1-20 level scale and very few powers thanks to the new customized power selection. (Finally, I can at least give a critter raw dual pistols!)
Anyway though, running through a published test run, I was getting no tickets, prestige, EXP, inspirations, or inf and I was wondering if this is part of the AE nerf (I feel bad since that's kind of a strong word for this) or if this is a minor bug?
I had another custom faction with custom power selections, though they are meant for higher levels and thus have considerably more powers, and thus far still give EXP, Inf, inspirations, and tickets, so I'm sadly inclined toward the former being the truth.
If this is the case, I would like to know if there's something right now that warns you when you've given a critter too few powers to qualify to give rewards, if not, may I suggest that such be added.
And finally, with luck, I would like to announce that once all the bugs are ironed out, I will be publishing my factions for everyone to use for their arcs!
Click here to find all the All Things Art Threads!