Returning Vet's current EM/EA Build


Last_Lyte

 

Posted

Okay, so I just returned to CoX after a 1 1/2 year break and I decided to dust off my main villain (who just hit 38) and I'm still not happy with him. I still get hit all of the time when I'm not using Overload (which is a godsend.) I took Aid Self to help out and it does alright but with the amount of dots that a lot of the villain groups throw it's pretty much useless in combat. Is this a decent build? Please help, I'm so close to getting my 1st lvl 50 villain and I really don't want to start over.

P.S. I'm guessing the bonuses from IO sets would help a bit, but I can't afford the insane prices of most IO sets like "Kinetic Combat" which runs on average of 40 mil +/- a piece.

Thanks,
-Lyte


Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Cross Energy 2: Level 37 Mutation Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed

Villain Profile:
------------
Level 1: Energy Punch Acc(A), Dmg(3), Dmg(3), Dmg(11)
Level 1: Kinetic Shield EndRdx(A), DefBuff(13), DefBuff(15), DefBuff(17)
Level 2: Bone Smasher Acc(A), Dmg(5), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
Level 4: Power Shield EndRdx(A), DefBuff(15), DefBuff(17), DefBuff(19)
Level 6: Air Superiority Acc(A), Dmg(7), Dmg(9), Dmg(13)
Level 8: Build Up RechRdx(A), RechRdx(25)
Level 10: Entropy Shield EndRdx(A)
Level 12: Swift Run(A)
Level 14: Fly Flight(A), Flight(37)
Level 16: Health Heal(A)
Level 18: Total Focus Acc(A), Dmg(19), Dmg(21), RechRdx(21), EndRdx(23), F'dSmite-Dmg/EndRdx(23)
Level 20: Stamina EndMod(A), EndMod(25)
Level 22: Energy Cloak DefBuff(A)
Level 24: Aid Other Heal(A)
Level 26: Aid Self Heal(A), Heal(27), Heal(27), RechRdx(31), IntRdx(34)
Level 28: Energy Drain RechRdx(A), RechRdx(29), RechRdx(29), Heal(37), EndMod(37)
Level 30: Whirling Hands Acc(A), Dmg(31), M'Strk-Acc/Dmg(31), M'Strk-Dmg/EndRdx(36)
Level 32: Energy Transfer Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(34), S'ngH'mkr-Dmg/EndRdx/Rchg(34)
Level 35: Hasten RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Overload RechRdx(A)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl Acc(A)
Level 1: Sprint Run(A)
Level 2: Rest RechRdx(A)
Level 1: Fury
------------
Set Bonus Totals:
MezResist(Sleep) 1.65%

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Triumph:
Last Lyte: MA/Reg Scrap-50 / Ultima Lyte: Inv/SS Tank-50 / Divine Lyte: BS/SD Brute-50 Cross Energy Lyte: FM/FA Tank-50
Shyning Lyte: PB-45 / Time Force Lyte: Grav/Time Controller-45
Cross Energy 2: EM/EA Brute- 40 / Dark Lyte: EM/Nin Stalker- 40

 

Posted

I completed your current SO build instead of radically changing it. You can pick up the soul mastery patron power pool. The to-hit debuff from darkest night will stack with your existing defense. The modified build should floor the chance of the mobs to hit you for all damage types except negative energy, psionic and toxic.

The IO sets I put into your build should be very affordable. Feel free to change the last two powers to something else. When you have more inf, you can optimize your build in some other way.

Welcome back, hope that you're enjoying the game!

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Cross Energy 2: Level 50 Mutation Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Energy Punch -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(11), F'dSmite-Acc/Dmg/Rchg(42)
Level 1: Kinetic Shield -- EndRdx(A), DefBuff(13), DefBuff(15), DefBuff(17)
Level 2: Bone Smasher -- Acc(A), Dmg(5), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
Level 4: Power Shield -- EndRdx(A), DefBuff(15), DefBuff(17), DefBuff(19)
Level 6: Air Superiority -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(7), S'ngH'mkr-Dmg/Rchg(9), S'ngH'mkr-Dmg/EndRdx/Rchg(13), F'dSmite-Acc/Dmg/Rchg(42)
Level 8: Build Up -- RechRdx(A), RechRdx(25), RechRdx(42)
Level 10: Entropy Shield -- EndRdx(A)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A), Flight(37)
Level 16: Health -- Heal(A)
Level 18: Total Focus -- Acc(A), Dmg(19), Dmg(21), RechRdx(21), EndRdx(23), F'dSmite-Dmg/EndRdx(23)
Level 20: Stamina -- EndMod(A), EndMod(25)
Level 22: Energy Cloak -- DefBuff(A), DefBuff(39), DefBuff(39), EndRdx(39)
Level 24: Aid Other -- Heal(A)
Level 26: Aid Self -- Heal(A), Heal(27), Heal(27), RechRdx(31), IntRdx(34), RechRdx(40)
Level 28: Energy Drain -- RechRdx(A), RechRdx(29), RechRdx(29), Heal(37), EndMod(37), Heal(48)
Level 30: Whirling Hands -- Acc(A), Dmg(31), M'Strk-Acc/Dmg(31), M'Strk-Dmg/EndRdx(36), Dmg(40), RechRdx(40)
Level 32: Energy Transfer -- Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(34), S'ngH'mkr-Dmg/EndRdx/Rchg(34)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Overload -- RechRdx(A)
Level 41: Soul Tentacles -- Acc(A), Dmg(43), Dmg(43), Dmg(43), EndRdx(46), Range(48)
Level 44: Darkest Night -- ToHitDeb(A), ToHitDeb(45), ToHitDeb(45), EndRdx(45), EndRdx(46), EndRdx(46)
Level 47: Dampening Field -- ResDam(A), ResDam(48), ResDam(50)
Level 49: Energy Protection -- ResDam(A), ResDam(50), ResDam(50)
------------
Level 1: Brawl -- Acc(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Fury



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Posted

Quote:
Originally Posted by Twilight_Snow View Post
I completed your current SO build instead of radically changing it. You can pick up the soul mastery patron power pool. The to-hit debuff from darkest night will stack with your existing defense. The modified build should floor the chance of the mobs to hit you for all damage types except negative energy, psionic and toxic.

The IO sets I put into your build should be very affordable. Feel free to change the last two powers to something else. When you have more inf, you can optimize your build in some other way.

Welcome back, hope that you're enjoying the game!

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Cross Energy 2: Level 50 Mutation Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Energy Punch -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(11), F'dSmite-Acc/Dmg/Rchg(42)
Level 1: Kinetic Shield -- EndRdx(A), DefBuff(13), DefBuff(15), DefBuff(17)
Level 2: Bone Smasher -- Acc(A), Dmg(5), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
Level 4: Power Shield -- EndRdx(A), DefBuff(15), DefBuff(17), DefBuff(19)
Level 6: Air Superiority -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(7), S'ngH'mkr-Dmg/Rchg(9), S'ngH'mkr-Dmg/EndRdx/Rchg(13), F'dSmite-Acc/Dmg/Rchg(42)
Level 8: Build Up -- RechRdx(A), RechRdx(25), RechRdx(42)
Level 10: Entropy Shield -- EndRdx(A)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A), Flight(37)
Level 16: Health -- Heal(A)
Level 18: Total Focus -- Acc(A), Dmg(19), Dmg(21), RechRdx(21), EndRdx(23), F'dSmite-Dmg/EndRdx(23)
Level 20: Stamina -- EndMod(A), EndMod(25)
Level 22: Energy Cloak -- DefBuff(A), DefBuff(39), DefBuff(39), EndRdx(39)
Level 24: Aid Other -- Heal(A)
Level 26: Aid Self -- Heal(A), Heal(27), Heal(27), RechRdx(31), IntRdx(34), RechRdx(40)
Level 28: Energy Drain -- RechRdx(A), RechRdx(29), RechRdx(29), Heal(37), EndMod(37), Heal(48)
Level 30: Whirling Hands -- Acc(A), Dmg(31), M'Strk-Acc/Dmg(31), M'Strk-Dmg/EndRdx(36), Dmg(40), RechRdx(40)
Level 32: Energy Transfer -- Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(34), S'ngH'mkr-Dmg/EndRdx/Rchg(34)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Overload -- RechRdx(A)
Level 41: Soul Tentacles -- Acc(A), Dmg(43), Dmg(43), Dmg(43), EndRdx(46), Range(48)
Level 44: Darkest Night -- ToHitDeb(A), ToHitDeb(45), ToHitDeb(45), EndRdx(45), EndRdx(46), EndRdx(46)
Level 47: Dampening Field -- ResDam(A), ResDam(48), ResDam(50)
Level 49: Energy Protection -- ResDam(A), ResDam(50), ResDam(50)
------------
Level 1: Brawl -- Acc(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Fury



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Cool, thanks for the help. I'm going to try this build out and see if it works better.


Triumph:
Last Lyte: MA/Reg Scrap-50 / Ultima Lyte: Inv/SS Tank-50 / Divine Lyte: BS/SD Brute-50 Cross Energy Lyte: FM/FA Tank-50
Shyning Lyte: PB-45 / Time Force Lyte: Grav/Time Controller-45
Cross Energy 2: EM/EA Brute- 40 / Dark Lyte: EM/Nin Stalker- 40