New 50 seeking advice on a PvP build


macskull

 

Posted

I recently finished IOing out my first level 50 (Fire/Dark/Soul) and am quite happy with his PvE build but quite lost with how to make the most of his PvP build. I realize that this powerset combination is not that good for PvP but was wondering if anyone out there had a build they'd care to share.

Here's my very rough attempt based on folks in-game suggestions to try and build for Max HP, recharge, accuracy, and damage. KB Protection was suggested too but I am not sure how much to shoot for. Thanks in advance for any advice!

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Flares -- Dev'n-Hold%(A), Dev'n-Acc/Dmg(3), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(5), Thundr-Acc/Dmg(5), Thundr-Dmg/EndRdx(7)
Level 1: Twilight Grasp -- Nictus-%Dam(A), Nictus-Heal(7), Nictus-Heal/HP/Regen/Rchg(9), Nictus-Acc/Heal(9), Nictus-Acc/EndRdx/Heal/HP/Regen(11), Nictus-Acc/EndRdx/Rchg(11)
Level 2: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Dmg/Rchg(15), Thundr-Acc/Dmg(15), Thundr-Dmg/Rchg(17)
Level 4: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dam%(17), Posi-Dmg/Rng(19), Posi-Dmg/EndRdx(19), Posi-Acc/Dmg/EndRdx(21)
Level 6: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(23)
Level 8: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-ToHitDeb/Rchg(25), DarkWD-ToHitDeb/EndRdx(25), DarkWD-Rchg/EndRdx(27)
Level 10: Swift -- Flight-I(A)
Level 12: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-Rchg/EndRdx(29)
Level 14: Fly -- Zephyr-ResKB(A), Zephyr-Travel(29)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(39)
Level 18: Blaze -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(31), Dev'n-Dmg/Rchg(31), Dev'n-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg(33), Thundr-Dmg/EndRdx(33)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(34)
Level 22: Fearsome Stare -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(34), DarkWD-ToHitdeb/Rchg/EndRdx(34), DarkWD-Rchg/EndRdx(36), DarkWD-ToHitDeb/EndRdx(36), Acc-I(36)
Level 24: Shadow Fall -- Krma-ResKB(A), S'fstPrt-ResKB(37), LkGmblr-Rchg+(37), Ksmt-ToHit+(37)
Level 26: Howling Twilight -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(39), Stpfy-Acc/EndRdx(39), Stpfy-Stun/Rng(40), Stpfy-Acc/Stun/Rchg(40), Stpfy-KB%(40)
Level 28: Stealth -- Krma-ResKB(A), LkGmblr-Rchg+(50)
Level 30: Invisibility -- Krma-ResKB(A)
Level 32: Phase Shift -- RechRdx-I(A)
Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(42), Mantic-Acc/ActRdx/Rng(42), Mantic-Dmg/EndRdx/Rchg(42), Mantic-Dmg/ActRdx/Rchg(43)
Level 38: Dark Servant -- DampS-ToHitDeb(A), DampS-ToHitDeb/Rchg(43), Nictus-Heal(43), Nictus-Heal/HP/Regen/Rchg(45), Nictus-Acc/Heal(45), Cloud-%Dam(45)
Level 41: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(46), S'fstPrt-ResDam/Def+(46), EndRdx-I(46)
Level 44: Soul Storm -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg(50), Thundr-Dmg/EndRdx(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Tactics -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge



Code:
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Posted

Here's another build, just to give you an example of where you could take it (and how much KB protection to shoot for):

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(7), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Hold%(11), Apoc-Dam%(11)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(34), Nictus-Acc/Heal(36), Nictus-Acc/EndRdx/Heal/HP/Regen(36), Nictus-Acc/EndRdx/Rchg(36), SipInsght-Acc/EndRdx/Rchg(37)
Level 2: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(5)
Level 4: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(37), DarkWD-ToHitdeb/Rchg/EndRdx(37), DarkWD-Rchg/EndRdx(40)
Level 6: Tar Patch -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42)
Level 10: Hurdle -- Jump-I(A)
Level 12: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(13), AdjTgt-ToHit/EndRdx/Rchg(13), AdjTgt-Rchg(17), AdjTgt-ToHit/EndRdx(17), Rec'dRet-Pcptn(34)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(15), QckFt-EndRdx/RunSpd(15)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Blaze -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(19), Dev'n-Dmg/Rchg(19), Dev'n-Acc/Dmg/Rchg(23), Range-I(33), Range-I(34)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Shadow Fall -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(43), TtmC'tng-ResDam/EndRdx/Rchg(43), S'fstPrt-ResKB(46), Krma-ResKB(46)
Level 24: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(25), Abys-Acc/EndRdx(25), Abys-Dam%(27), Abys-Acc/Fear/Rchg(27), RechRdx-I(33)
Level 26: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(46)
Level 28: Petrifying Gaze -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(29), GladNet-Rchg/Hold(29), GladNet-EndRdx/Rchg/Hold(31), GladNet-Acc/EndRdx/Rchg/Hold(33)
Level 30: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(31), SprngFt-EndRdx/Jump(31)
Level 32: Acrobatics -- EndRdx-I(A)
Level 35: Assault -- EndRdx-I(A)
Level 38: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit/EndRdx/Rchg(39), AdjTgt-EndRdx/Rchg(39), AdjTgt-ToHit/EndRdx(40)
Level 41: Dark Servant -- Cloud-%Dam(A), Cloud-Acc/ToHitDeb(42), Cloud-Acc/Rchg(42), Cloud-ToHitDeb/EndRdx/Rchg(43), Cloud-Acc/EndRdx/Rchg(50)
Level 44: Shark Skin -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), S'fstPrt-ResKB(45)
Level 47: Spirit Shark Jaws -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), G'Wdw-Dam%(50)
Level 49: Hibernate -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge



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@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
Here's another build, just to give you an example of where you could take it (and how much KB protection to shoot for):
Thanks for posting this, gives me more to work with. I was thinking my -KB was too low and Mako's pool is looking better especially since I could keep a good 'oh crap' power and free up a slot not taking Phase. Looks like its time to spend some money!