Dark/shield/blaze, without unlimited inf.
so, is having a pylon killing-fireballing dm/sd scrapper with an immovable green bar possible for under a billion influence? |
(Now that I've said that someone is bound to come and give you a build that does exactly that and also oneshots Hamidon with brawl.

At a quick glance :
- You're overslotted for ranged defense.
- Your end usage seems to be high. I don't think you'll be able to sustain your attack chain long enough for a pylon (although it might work against some AVs).
- Your max HP and resistances are awfully low, you're very susceptible to bad luck streaks with that build.
- Hitting with Soul Drain isn't going to be easy all the time with only +27% from set bonuses, no acc slotting and no +tohit.
I've tried to fiddle around with your build while keeping the same price point and didn't manage to fix all or even most of the above. Here's my attempt at something that would be, I believe, a little better (but still falls short on some stuff).
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1407;709;1418;HEX;| |78DAA5935B4F134114C767DB2DBDEDF602B4A5E5520B8552A82BBC299A98289A686| |852A8F2A492A50CED4A539AB646F0C90FE09337BCC437AFCFDE62FC2046F49B28D6| |739936BEBBC9FE7F3367CE3973CEEE4C716FD910E2EE59A185CED7ED767BA35C69D| |9CDA66C798A76D5A9F8CB75BB4926AF1022D95BDC28CABA94D6B2DDDAE161BABFB2| |2CB765A32DAD72CD91F5ADDE347AA951932DD9E858BD8151DADDAD5B2BD26E3A8D2| |A4F2E3A9D866CB703342937A5DC3295BD5AEB80D7E085A653B1CED5ED3B72A368B7| |3BB2B53F0255E5E16D6179F4743DA2049814AE5582BEC6281372DB809CC83B84800| |9D0545404068BC21525848609C331C088982B089C2904214AE328B7C651118E1AE4| |A8198E32C0CFCD7EBAFB2AADE4560973654281F32D32E2D0824715E33974A169E00| |7E327C1E0EC19DE32CF9BDC8228AF6ADC7B06A00BE123BA856F93120778B7009760| |C4DC08138AF3F36EC2BFC4FE039028A86CC1598A4D80C9E4F42E938B0A7151135CD| |424388439C6159EA798086390E10587283B68D1CB1A7EF69975AAC4072B43AAE1A1| |07946DF83E21F388903D20E41E12F28F09B7212A265C141513D44BBC4B2BF15F849| |1DF8C232EF30F170D4D24E8A77545224385ED41A2A4E6A544C937E4957ACD784518| |7BC978C789DE123060943F88184D51223798C695693CA1E1641F4C69F557D23BE47| |5EC26A3CAD826646A848243889A7844396A929B99E266A6B899296E26CBFD66B97B| |1DF69A567F605A1DC0093E587C44BE81DBACAA6FB60B8FF80E9679B6E8F3CFE82A1| |49E128E3F611C309E130EC1DD52EED6274A7DE223E303E33DEFF79910863616D431| |5A3812F83DC6F4FEF51482BFC7CABF26AAAAA4ABCB08168D2C69BD7F3FFFEBF962F| |4F2F8D702A057504A20DA3A8EAEA15CC7E90D1CD9289B38ADE0A8FBD5E8551A3E89| |059D425942398D720F9DBC4190208A8162A28440B4308E22284328719414CA0B94E| |E5FAF5CFE75| |-------------------------------------------------------------------|
This is my next build I'm going for I know you said you're budget limited but at least you can some ideas from it.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Saint November: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- HO:Cyto(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(9), LkGmblr-Rchg+(9)
Level 2: Battle Agility -- HO:Enzym(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def(11), LkGmblr-Rchg+(13)
Level 4: True Grit -- S'fstPrt-ResDam/Def+(A), Panac-Heal/EndRedux(13), Panac-Heal/Rchg(15), Panac-Heal/EndRedux/Rchg(15), Panac-Heal(17), Panac-Heal/+End(17)
Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19)
Level 8: Siphon Life -- HO:Golgi(A), HO:Golgi(21), HO:Golgi(21), HO:Nucle(23), HO:Nucle(23), HO:Nucle(25)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(25), HO:Membr(27)
Level 12: Swift -- Run-I(A)
Level 14: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(27), Zephyr-Travel(29), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(31)
Level 18: Dark Consumption -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc(33), P'Shift-End%(34)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(34), P'Shift-End%(34)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(36), Stpfy-Acc/Stun/Rchg(37), Stpfy-KB%(37)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 28: Tough -- GA-3defTpProc(A)
Level 30: Weave -- HO:Enzym(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(45)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Ring of Fire -- Acc-I(A)
Level 44: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(46), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46), Apoc-Dmg/EndRdx(48)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Virtue: @Santorican

Dark/Shield Build Thread
thanks for the insight.
if i can't be a walking mushroom cloud of destruction on that budget i'll settle for the closest thing possible
i'll try to mess with it more and see if i can better account for some of the things you pointed out Nihilii.. your list of problems may seem long but it was actually good news to me. my current build would probably burn you to look at.
and that siphon life slotting of Santorican's is pretty genius.. if you plan on doing that MG-Smite-SL-Smite thing no recharge is really necessary. i may try that or something similar as it would cut out some endurance.
cheers! i'm new to this so the input is extremely helpful in showing me what to pay attention to when doing these builds!
Here is a cheaper slotting for Siphon Life
2 x Nucleolus Exposure
1 x Crushing Impact: Damage/Endurance/Recharge
1 x Doctored Wounds: Endurance/Heal/Recharge
1 x Numina's Convalescence: Endurance/Heal/Recharge
1 x Touch of The Nictus: Accuracy/Heal
and that results in
90.17% Accuracy
86.02% Damage
63.60% Endurance Reduction
68.90% Heal
63.60% Recharge Reduction
Virtue: @Santorican

Dark/Shield Build Thread
Hi all, i've been trying to come up with a build for my DM/SD scrapper that has blaze in it and it is driving me crazy.. trying to both softcap to all positions AND not have a too-weak attack chain.
My problem is my first build i did was a total flop, endurance issues and too low dps for AVs anyways. I think i'm just bad at building with mids.
Another problem is, while i have influence.. i'm a several hundred millionaire NOT a several billionaire. but i do want to make this combo work without the money some of you seem to invest in it with all the purple IOs and PVP IOs.
so, is having a pylon killing-fireballing dm/sd scrapper with an immovable green bar possible for under a billion influence?
this is where i'm at now on a new build. i ripped off someone else's from a previous thread and revamped it with less expensive slotting. if anyone wants to take a look i would be appreciative.