I just respecced my Claws/Dark Scrapper and am now thinking about dropping Oppressive Gloom. I find that it really isn't benefiting my survivability anymore now that I've IO'd my Claws/DA out a little bit, but it is hindering my kill speed as mobs wander out of my Spin/Death Shroud range.
I am at a loss as to what to replace it with. I could replace it with a travel power (which I currently lack) and move slots over to 6-slot Swipe. I could put Shockwave in its place, but I don't really like Shockwave and the TAoE sets kinda... suck. I could throw in CoF and slot something like Cloud Senses but I'm uncomfortable with the extra endurance that would use. I've even considered picking up Soul Transfer for the once in a while that might come in handy (which would happen with the slow animation for Dark Regeneration.) Here is my build: (The only things I don't have in the build right now is: One set of Obliteration in Death Shroud. I went with Multi-Strike until I get some more funds, the LotGs because I sold two to fund the rest of the build, the Miracle in heal and the Razzle Dazzle triple because NO ONE is selling it. Haha.)
Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Dark Armor Power Pool: Fitness Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery
I just respecced my Claws/Dark Scrapper and am now thinking about dropping Oppressive Gloom. I find that it really isn't benefiting my survivability anymore now that I've IO'd my Claws/DA out a little bit, but it is hindering my kill speed as mobs wander out of my Spin/Death Shroud range.
I am at a loss as to what to replace it with. I could replace it with a travel power (which I currently lack) and move slots over to 6-slot Swipe. I could put Shockwave in its place, but I don't really like Shockwave and the TAoE sets kinda... suck. I could throw in CoF and slot something like Cloud Senses but I'm uncomfortable with the extra endurance that would use. I've even considered picking up Soul Transfer for the once in a while that might come in handy (which would happen with the slow animation for Dark Regeneration.) Here is my build: (The only things I don't have in the build right now is: One set of Obliteration in Death Shroud. I went with Multi-Strike until I get some more funds, the LotGs because I sold two to fund the rest of the build, the Miracle in heal and the Razzle Dazzle triple because NO ONE is selling it. Haha.)
Hero Plan by Mids' Hero Designer 1.601
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Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Swipe -- Dmg-I(A), Dmg-I(45)
Level 1: Dark Embrace -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(50)
Level 2: Death Shroud -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(46)
Level 4: Slash -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(40), Achilles-ResDeb%(40)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/EndRdx/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-%Dam(37)
Level 8: Murky Cloud -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 10: Follow Up -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(15), C'ngImp-Dmg/EndRdx(15)
Level 12: Obsidian Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(13), S'fstPrt-ResKB(13)
Level 14: Hurdle -- Jump-I(A)
Level 16: Dark Regeneration -- Theft-+End%(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Rchg(17), Dct'dW-EndRdx/Rchg(19), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(45)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(23)
Level 22: Focus -- Decim-Acc/Dmg/Rchg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(25), Decim-Build%(31), Thundr-Dmg/EndRdx/Rchg(31)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(50)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Boxing -- Acc-I(A)
Level 30: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(33)
Level 35: Oppressive Gloom -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(36), RzDz-Acc/EndRdx(36), RzDz-Stun/Rng(36), RzDz-Acc/Stun/Rchg(37), RzDz-Immob%(37)
Level 38: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit