Spines/Regen & Positional Defense
Quote:
First off, yes. 22% +def to all positions is more than worth what you paid. 22% +def is going to do loads more for your survivability than an extra 18% recharge when you're already packing more than 100% global.
Hi there Scrapper Gurus,
I had a plan, and then I played with Mid's. I lost 18 percent recharge, and some regen, but gained 22 percent defense to all positions. Naturally, I don't have any experience as to whether this is a vaild trade off. Purples aside, is this a good approach to take? Have a look at the builds below! |
Secondly, you don't need the other positions as much as you need melee defense, especially considering how easy it is to get ranged and AoE defense.
Third, I'm going to assume that you're also ignoring PvP IOs, even though they're not purple. :P
Here's a tweak to that second build of yours that is a bit more optimized. I reoptimized some of the slotting (IH, Tough, Throw Spines, Stamina), finished out some IO sets that you didn't (Multi-Strike, Obliteration), and pulled out slots where they wouldn't have any real negative effect (QR, Weave). It'll net you an extra 5.5% +def(melee) and 5% +rech for a pittance of +def(ranged, AoE). It's also just as endurance sustainable (if not more thanks to putting the Perf Shifter proc in Stamina as well as QR).
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Hookweed: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Hero Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(42)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/Rchg(36)
Level 2: Spine Burst -- Oblit-Acc/Rchg(A), Oblit-Dmg(3), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(45)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Rchg(43)
Level 6: Quick Recovery -- P'Shift-EndMod(A), EndMod-I(7), P'Shift-End%(39)
Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(15), Thundr-Dmg/EndRdx/Rchg(23), Thundr-Acc/Dmg/EndRdx(25)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(48)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(46)
Level 16: Integration -- Numna-Heal(A), Numna-Regen/Rcvry+(17), RgnTis-Regen+(17), Heal-I(43)
Level 18: Quills -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(23), M'Strk-Dmg/EndRdx/Rchg(37)
Level 20: Hurdle -- Jump-I(A)
Level 22: Health -- Heal-I(A)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(40)
Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(48)
Level 28: Instant Healing -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(29), RechRdx-I(31), RechRdx-I(50)
Level 30: Build Up -- GSFC-ToHit(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/Rng(34), RechRdx-I(37)
Level 35: Stamina -- P'Shift-End%(A), EndMod-I(36), P'Shift-EndMod(42)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(39), RechRdx-I(39), RechRdx-I(46)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(50)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
QR
Thanks, Umbral! There's only one thing I can't figure out--but I'm guessing maybe you've done some Mid's editing to get the Performance Shifter Procs to display some average value? Making your changes to my existing build gives me 3.64end/sec, while your build displays 4. Hmmm.
Thanks again for your help. If you have any other suggestions, please let me know!
Mixlplick
Current Projects On Virtue:
Flickershow -- KM/EA Scrapper
Telemachus -- Sonic/Ice Blaster
QR-
Maybe it's just a Mid's quirk. The same total percentage of recovery is showing. Grrr.
Current Projects On Virtue:
Flickershow -- KM/EA Scrapper
Telemachus -- Sonic/Ice Blaster
No it is that he added the Accolades that boost your health and endurance
Virtue: @Santorican

Dark/Shield Build Thread
Ah ha! Thanks, Santorican.
Current Projects On Virtue:
Flickershow -- KM/EA Scrapper
Telemachus -- Sonic/Ice Blaster
Hi there Scrapper Gurus,
I had a plan, and then I played with Mid's. I lost 18 percent recharge, and some regen, but gained 22 percent defense to all positions. Naturally, I don't have any experience as to whether this is a vaild trade off.
Purples aside, is this a good approach to take? Have a look at the builds below!
Here's the original plan:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Hookweed: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Lunge -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 1: Fast Healing -- Mrcl-Rcvry+(A), Heal-I(36), Heal-I(37)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-Acc/Dmg/Rchg(25), EndRdx-I(45)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Rchg(43)
Level 6: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc(42)
Level 8: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(25)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(46)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(43)
Level 18: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Sciroc-Dmg/EndRdx(23), Sciroc-Acc/Dmg/EndRdx(48)
Level 20: Hurdle -- Jump-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Heal-I(40), RgnTis-Regen+(42), Numna-Heal/EndRdx(43), Numna-Heal/Rchg(48)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Sciroc-Acc/Dmg/EndRdx(31), Sciroc-Dmg/EndRdx(50)
Level 28: Instant Healing -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-Rchg(46)
Level 30: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx(37), AdjTgt-EndRdx/Rchg(40), AdjTgt-Rchg(48)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/Rng(34), Det'tn-Acc/Dmg/EndRdx(37)
Level 35: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(46)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39), RechRdx-I(39)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/Rchg(45)
Level 47: Resilience -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(50), TtmC'tng-ResDam/Rchg(50)
Level 49: Weave -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Here's where I took it:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Hookweed: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Hero Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(42)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/Rchg(36)
Level 2: Spine Burst -- Oblit-Acc/Rchg(A), Oblit-Dmg(3), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(45)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Rchg(43)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-EndMod/Rchg(37), P'Shift-End%(39)
Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(15), Thundr-Dmg/EndRdx/Rchg(23), Thundr-Acc/Dmg/EndRdx(25)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(48)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(46)
Level 16: Integration -- Numna-Heal(A), Numna-Regen/Rcvry+(17), RgnTis-Regen+(17), RgnTis-Heal/EndRdx(43)
Level 18: Quills -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(23)
Level 20: Hurdle -- Jump-I(A)
Level 22: Health -- Heal-I(A)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(40)
Level 26: Ripper -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(31)
Level 28: Instant Healing -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(29), RechRdx-I(31)
Level 30: Build Up -- GSFC-ToHit(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/Rng(34), Det'tn-Acc/Dmg/EndRdx(37)
Level 35: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(42)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(39), RechRdx-I(39), RechRdx-I(46)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/EndRdx/Rchg(50)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Def/Rchg(48), LkGmblr-Rchg+(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A), ResDam-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Cheers,
Mixlplick
Current Projects On Virtue:
Flickershow -- KM/EA Scrapper
Telemachus -- Sonic/Ice Blaster