Mastermind Health Slotting...


Dechs Kaison

 

Posted

Heya folks,

I was wondering how to slot my Mastermind's Health power, on most characters i five slot it and with it with the three special IO's (Numina, Miracle and Regenerative tissue), a 50 Numina +Heal and finally a 40 Miracle +Heal for the additional regen/recovery bonuses.
However, is it worth doing this on an MM given their low base hp?
Obviously the +Recovery bonuses would still be nice (especially since i like running leadership toggles on my MMs)...
Any suggestions? Experiences?


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Posted

I wouldn't waste the slots on health except for the uniques, and even then you should be fine with just Numinas, so no extra slots at all.

You're taking health, so stamina is a no brainer. There's no reason you should need any more recovery than a three slotted stamina on top of a numina in health.

On my bots/traps, I don't have the fitness pool at all, and I function just fine. Even with all three leadership toggles.


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Posted

Oh, I guess I forgot to mention: The regen isn't really worth enhancing. It's not enough to make a difference in combat, and at best it'll just minimize your downtime between fights. MM's have less hitpoints (and therefor less regen) than any other AT.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Oh, I guess I forgot to mention: The regen isn't really worth enhancing. It's not enough to make a difference in combat, and at best it'll just minimize your downtime between fights. MM's have less hitpoints (and therefor less regen) than any other AT.
I had been thinking lately it might not even be worth taking health, never mind slotting it, on my pain domination mastermind. With bodyguard mode I don't really take much damage when I get hit, and I heal myself every time I use my AOE heal. I almost did a respec to switch it to hurdle.

But this thread inspired me to look up what "Numinas" means, and now I think I'll keep health after all for more endurance recovery, especially since I can get the recipe from a merit vendor.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Oh, I guess I forgot to mention: The regen isn't really worth enhancing. It's not enough to make a difference in combat, and at best it'll just minimize your downtime between fights. MM's have less hitpoints (and therefor less regen) than any other AT.
That's my main reason for doubting


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