My Ranged Plant/Earth Dom


JJDrakken

 

Posted

Im finding this to be rather fun, I can't wait to get my epics


I of course took S.S. cuz that would just be silly not to take, plus it has mag 3 hold in it!


Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Earth Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Strangler -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(3), Lock-EndRdx/Rchg/Hold(5), Lock-Rchg/Hold(7), Lock-Acc/Rchg(17), Lock-%Hold(23)
Level 1: Stone Spears -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/Rchg(3), Thundr-Dmg/EndRdx(5), Thundr-Acc/Dmg(7), Thundr-Acc/Dmg/EndRdx(17), Thundr-Dmg/EndRdx/Rchg(19)
Level 2: Roots -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Dmg/Rchg(50)
Level 4: Entangle -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(15), Dev'n-Hold%(23), Dev'n-Dmg/Rchg(25), Dev'n-Dmg/EndRdx(25), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
Level 6: Swift -- Run-I(A)
Level 8: Seeds of Confusion -- Mlais-Acc/Conf/Rchg(A), Mlais-Acc/Rchg(9), Mlais-EndRdx/Conf(9), Mlais-Acc/EndRdx(11), Mlais-Conf/Rng(11), Mlais-Dam%(13)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Spirit Tree -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Vines -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(19), Lock-EndRdx/Rchg/Hold(40), Lock-Rchg/Hold(42), Lock-Acc/Rchg(42), Lock-%Hold(42)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Power Boost -- RechRdx-I(A)
Level 26: Carrion Creepers -- KinCrsh-Dmg/EndRdx/KB(A), KinCrsh-Dmg/KB(27), KinCrsh-Acc/KB(27), KinCrsh-Rechg/EndRdx(29), KinCrsh-Rchg/KB(29), KinCrsh-Acc/Dmg/KB(31)
Level 28: Seismic Smash -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(31), C'ngImp-Dmg/EndRdx(31), C'ngImp-Acc/Dmg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(33)
Level 30: Boxing -- Empty(A)
Level 32: Fly Trap -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Rchg(34), ExRmnt-Acc/Dmg/Rchg(34), ExRmnt-Dmg/EndRdx(34), ExRmnt-Acc/Dmg(36), ExRmnt-+Res(Pets)(36)
Level 35: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(36), Aegis-EndRdx/Rchg(37), Aegis-ResDam/Rchg(37), Aegis-ResDam(37), Aegis-Psi/Status(39)
Level 38: Fissure -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(39), Posi-Dmg/EndRdx(39), Posi-Dmg/Rng(40), Posi-Dmg/Rchg(40)
Level 41: Bile Spray -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(43), Posi-Dmg/EndRdx(43), Posi-Dmg/Rng(43), Posi-Dmg/Rchg(45)
Level 44: Shark Skin -- TtmC'tng-ResDam/EndRdx/Rchg(A), TtmC'tng-EndRdx/Rchg(45), TtmC'tng-ResDam/Rchg(45), TtmC'tng-ResDam/EndRdx(46), TtmC'tng-ResDam(46), TtmC'tng-EndRdx(46)
Level 47: Water Spout -- RechRdx-I(A), RechRdx-I(50)
Level 49: Hibernate -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
Set Bonus Totals:

  • 14.5% DamageBuff(Smashing)
  • 14.5% DamageBuff(Lethal)
  • 14.5% DamageBuff(Fire)
  • 14.5% DamageBuff(Cold)
  • 14.5% DamageBuff(Energy)
  • 14.5% DamageBuff(Negative)
  • 14.5% DamageBuff(Toxic)
  • 14.5% DamageBuff(Psionic)
  • 1.25% Defense(Smashing)
  • 1.25% Defense(Lethal)
  • 7.19% Defense(Fire)
  • 7.19% Defense(Cold)
  • 10.6% Defense(Energy)
  • 10.6% Defense(Negative)
  • 3.75% Defense(Psionic)
  • 2.5% Defense(Melee)
  • 17.5% Defense(Ranged)
  • 9.69% Defense(AoE)
  • 43.8% Enhancement(RechargeTime)
  • 2.5% Enhancement(Confused)
  • 41% Enhancement(Accuracy)
  • 5% Enhancement(Held)
  • 4% FlySpeed
  • 49.6 HP (4.88%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 13%
  • MezResist(Immobilize) 4.7%
  • MezResist(Sleep) 4.7%
  • MezResist(Stun) 4.7%
  • MezResist(Terrorized) 4.7%
  • 12% (0.2 End/sec) Recovery
  • 28% (1.19 HP/sec) Regeneration
  • 12.5% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 16% Resistance(Fire)
  • 16% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 13.1% Resistance(Toxic)
  • 15.5% Resistance(Psionic)
  • 12% RunSpeed
  • 2.5% XPDebtProtection
------------
Set Bonuses:
Lockdown
(Strangler)
  • 3% DamageBuff(All)
  • 2.5% Enhancement(Held)
  • MezResist(Held) 2.2%
  • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Thunderstrike
(Stone Spears)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Positron's Blast
(Roots)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Devastation
(Entangle)
  • 12% (0.51 HP/sec) Regeneration
  • 22.9 HP (2.25%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Psionic)
Malaise's Illusions
(Seeds of Confusion)
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% Enhancement(Confused)
  • 2.5% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Doctored Wounds
(Spirit Tree)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
Lockdown
(Vines)
  • 3% DamageBuff(All)
  • 2.5% Enhancement(Held)
  • MezResist(Held) 2.2%
  • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Kinetic Crash
(Carrion Creepers)
  • 3% RunSpeed
  • 2.5% Resistance(Smashing)
  • Knockback Protection (Mag -3)
  • 6% (0.25 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Crushing Impact
(Seismic Smash)
  • MezResist(Immobilize) 2.2%
  • 11.4 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 2.5% Resistance(Psionic)
Expedient Reinforcement
(Fly Trap)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 10% (0.42 HP/sec) Regeneration
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 10% Resistance(All)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • 3.13% Resistance(Toxic)
  • 3% Resistance(Psionic)
Positron's Blast
(Fissure)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Positron's Blast
(Bile Spray)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Titanium Coating
(Shark Skin)
  • MezResist(Sleep) 2.2%
  • 15.3 HP (1.5%) HitPoints
  • MezResist(Stun) 2.2%
  • MezResist(Held) 2.75%
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)



JJ


I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon