Arc #27552: Apocalypse Cow
Bit of a shameless bump this one, but I've since found a way to lower the spawns to minion whilst keeping them spawning as a coherent group, so the final mission should be much easier now.
There's still a leeeetle -recharge, as we mustn't give up on the moo juice powers! But hopefully it should be completable by everyone now, whilst being perhaps a bit easy for L50s now; sadly I've not been able to find a perfect balance between the two extremes, but once more, I'd be interested in feedback for final, and beyond all reasonable attention and polishing!
I remember playing this, MA needs a 'Cows' tag just to properly categorise this arc.
A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread
This is so far my only published arc; I've not been able to get my others and their ideas to quite fit the game UI as yet... but this one is probably always going to be my pride and joy even if I can write hundreds more!
Keywords: Non Canon, Humour, Custom Mobs
Length: Very Long
Morality: Neutral
Enemies: Devouring Earth, Crey, Custom 5th Column, Complete Custom Faction
Level Range: Missions 1-4 are 25-40, Mission 5 is 25-53
Be aware, it's absolutely not a serious arc... in fact there are over 400 odd cow puns involved, some of them quite subtle! Even what looks like spelling mistakes are probably a bovine-related piece of humour too; there's 3 famous film subplots, including the most obvious one, crammed in there on top of that!
I've asked for feedback though because, although it's been published since beta, it goes through major shifts every release due to the bugs and work arounds that have to be added, as well as all the major new features; in this case, I've added a few more puns, a new patrol, and changed the power set of the final spawns again due to being able to customize them. In particular, I'd like feedback on whether the XP is acceptable for the final mission (as it's currently just 3 Lts and 1 Arch Villain, and I don't have room for any more custom characters) and whether or not the basic spawns are too hard, or the final arch villain needs firming up or perhaps toning down.