Needed powers for Gravity/psi
That's a fairly challenging combo, although not as much as it used to be.
Must haves: Gravity Distortion, Wormhole, Singularity, Mind Probe, TK Thrust, Psychic Scream, Drain Psyche, Psychic Shockwave
All the rest is negotiable, but I am partial to Psionic Lance and Subdue.
That's a fairly challenging combo, although not as much as it used to be.
Must haves: Gravity Distortion, Wormhole, Singularity, Mind Probe, TK Thrust, Psychic Scream, Drain Psyche, Psychic Shockwave All the rest is negotiable, but I am partial to Psionic Lance and Subdue. |
Why is it that so 'many' are thinking that grav/psi is a tough combo? I don't think it's that tough (although im only at lvl 15), I though thought, will I need Acrobatics when we hav domination?
I suppose we agree that all AoE controls are needed?
Between Psionic Lance and Subdue, I have thought a little about getting mental blast as it (assuming) is a rather strong attack.
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
Gravity is always a challenging set because it doesn't get a decent AoE Control until you get to Wormhole, and even then what you get is a bit fiddly compared to the straightforward workhorses that all the other primaries get much, much earlier.
Psi used to be seriously underperforming which is probably where the perception of poor performance comes in. Two late blooming sets together is a recipe for trouble. However, I15 gave Psi a significant buff and I think Grav/Psi becomes quite doable because you can lean heavily on your secondary to make up for the poor performance of the primary.
Lol, I know, Im lvl 15 ya kno :P
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
Ok, not that much activity, so I guess I'll have to make the next move. Will I need Acrobatics with domination around?
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
No, not really. Investment in a -kb IO won't go to waste, but Acrobatics is overkill given that the worst cases (some Bosses and EBs) you'll probably keep Domination for anyway. And with more and more recharge (Doms always want to slot for more recharge, and Hasten is just about mandatory), Domination will be up for a greater percentage of the time anyway.
Hey all. I have a grav/psi dom going, and im curious about him as a whole, build-construction of course. He is a grav/psi/jump dom, and I don't expect he needs to be a perma-dom, but that's for u to kno and for me to find out. Please tell me. And btw, this is ofc only one of the issues, but do i need to slot health and stamina a lot?
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself