ss/invuln build help...


Chaos Creator

 

Posted

im somewhat new at the whole make a build thing, but here it goes, i built this guy planning on all around decentness, but i want him at greatness.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Sinful Death: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Acc/Dmg(43), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46)
Level 1: Resist Physical Damage -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx(5)
Level 2: Haymaker -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Acc/Dmg(40), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(46)
Level 4: Temp Invulnerability -- RctvArm-EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx(7), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 6: Dull Pain -- Mrcl-Rcvry+(A), Mrcl-Heal(9), Mrcl-Heal/EndRdx(11), Mrcl-EndRdx/Rchg(11)
Level 8: Knockout Blow -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg(15), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(40)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt(13)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Unyielding -- ImpSkn-Status(A), ImpSkn-ResDam/EndRdx(17), ImpSkn-ResDam/Rchg(17), ImpSkn-EndRdx/Rchg(19), ImpSkn-ResDam/EndRdx/Rchg(19)
Level 18: Rage -- AdjTgt-Rchg(A), AdjTgt-ToHit(21), AdjTgt-ToHit/Rchg(21), AdjTgt-EndRdx/Rchg(23)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Numna-Heal/EndRdx(25)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(27)
Level 26: Hurl -- Apoc-Dam%(A), Apoc-Dmg(27), Apoc-Dmg/EndRdx(34), Apoc-Dmg/Rchg(37), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(50)
Level 28: Invincibility -- RedFtn-EndRdx(A), RedFtn-Def(29), RedFtn-Def/EndRdx(29), RedFtn-EndRdx/Rchg(31), RedFtn-Def/Rchg(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(46)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Unstoppable -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(39), ImpArm-ResPsi(39), ImpArm-ResDam(39)
Level 41: Boxing -- Stpfy-KB%(A)
Level 44: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Mu Lightning -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Acc(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 6.13% Defense(Smashing)
  • 6.13% Defense(Lethal)
  • 3.63% Defense(Fire)
  • 3.63% Defense(Cold)
  • 6.13% Defense(Energy)
  • 6.13% Defense(Negative)
  • 8% Defense(Psionic)
  • 7.38% Defense(Melee)
  • 7.38% Defense(Ranged)
  • 4.25% Defense(AoE)
  • 1.8% Max End
  • 49% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
  • 57.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 320.5 HP (21.4%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 7.5%
  • MezResist(Held) 13.6%
  • MezResist(Immobilize) 19.1%
  • MezResist(Sleep) 14.1%
  • MezResist(Stun) 11.9%
  • MezResist(Terrorized) 7.5%
  • 10.5% (0.18 End/sec) Recovery
  • 48% (3 HP/sec) Regeneration
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 4.75% Resistance(Psionic)
  • 10% RunSpeed
  • 2% XPDebtProtection


 

Posted

Things I notice: you're going for the wrong defense bonuses; Invuln is typed defense but you used positional sets.

Mu Lightning won't drain enough to make slotting it for endmod useful, slot it for damage.


 

Posted

Since budget didn't seem to be a problem I made this from your build:Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Sinful Death: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg:35(A), Mako-Acc/EndRdx/Rchg:50(36), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43), Mako-Acc/Dmg/EndRdx/Rchg:50(43)
Level 1: Resist Physical Damage -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam/Rchg:40(5)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg:35(A), Mako-Acc/EndRdx/Rchg:50(9), KntkC'bat-Dmg/EndRdx:35(40), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(42), Mako-Acc/Dmg/EndRdx/Rchg:50(42)
Level 4: Temp Invulnerability -- RctvArm-ResDam/Rchg:40(A), RctvArm-ResDam:40(5), RctvArm-ResDam/EndRdx:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7)
Level 6: Dull Pain -- Mrcl-Rcvry+:40(A), Mrcl-Heal/EndRdx/Rchg:40(9), Mrcl-Heal/Rchg:40(11), Numna-Heal:50(11), Numna-Heal/Rchg:50(27), Numna-Heal/EndRdx/Rchg:50(31)
Level 8: Knockout Blow -- KntkC'bat-Dmg/EndRdx:35(A), KntkC'bat-Acc/Dmg:35(13), KntkC'bat-Dmg/Rchg:35(15), KntkC'bat-Dmg/EndRdx/Rchg:35(15), Mako-Acc/Dmg/EndRdx/Rchg:50(37), Mako-Acc/EndRdx/Rchg:50(40)
Level 10: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 12: Taunt -- Mocking-Taunt/Rng:50(A), Mocking-Taunt:50(13)
Level 14: Super Jump -- EndRdx-I:50(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(17), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(19), GA-3defTpProc:50(19)
Level 18: Rage -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit:50(21), GSFC-ToHit/Rchg/EndRdx:50(21)
Level 20: Swift -- Run-I:50(A)
Level 22: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(23), RgnTis-Regen+:30(23), Numna-Heal/EndRdx:50(25)
Level 24: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(25), P'Shift-EndMod/Acc:50(27), P'Shift-EndMod/Rchg:50(31)
Level 26: Hurl -- Apoc-Dam%:50(A), Apoc-Dmg/EndRdx:50(34), Apoc-Dmg/Rchg:50(37), Apoc-Acc/Dmg/Rchg:50(37), Apoc-Acc/Rchg:50(46)
Level 28: Invincibility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(33)
Level 32: Foot Stomp -- Armgdn-Dam%:50(A), FrcFbk-Rechg%:50(33), Armgdn-Dmg/EndRdx:50(33), Armgdn-Dmg/Rchg:50(34), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(46)
Level 35: Tough Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 38: Unstoppable -- S'fstPrt-ResDam/Def+:30(A), RctvArm-ResDam:40(39), RctvArm-ResDam/Rchg:40(39), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-EndRdx:40(46)
Level 41: Boxing -- Stpfy-KB%:50(A)
Level 44: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(45), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx/Rchg:40(45)
Level 47: Mu Lightning -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Acc/Dmg/Rchg:40(50)
Level 49: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 23.5% Defense(Smashing)
  • 23.5% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 12.3% Defense(Energy)
  • 12.3% Defense(Negative)
  • 6% Defense(Psionic)
  • 14.8% Defense(Melee)
  • 9.13% Defense(Ranged)
  • 6% Defense(AoE)
  • 4.05% Max End
  • 56.3% Enhancement(RechargeTime)
  • 15% Enhancement(Accuracy)
  • 10% FlySpeed
  • 320.5 HP (21.4%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 26.4%
  • 9% (0.15 End/sec) Recovery
  • 70% (4.38 HP/sec) Regeneration
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 10% RunSpeed




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Posted

is this better?

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Sinful Death: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Acc/Dmg(43), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46)
Level 1: Resist Physical Damage -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx(5)
Level 2: Haymaker -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Acc/Dmg(40), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(46)
Level 4: Temp Invulnerability -- Aegis-Psi/Status(A), Aegis-ResDam(5), Aegis-ResDam/EndRdx/Rchg(7), Aegis-ResDam/Rchg(7), Aegis-ResDam/EndRdx(9)
Level 6: Dull Pain -- Mrcl-Rcvry+(A), Mrcl-Heal(9), Mrcl-Heal/EndRdx(11), Mrcl-EndRdx/Rchg(11)
Level 8: Knockout Blow -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg(15), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(40)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt(13)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Unyielding -- ImpSkn-Status(A), ImpSkn-ResDam/EndRdx(17), ImpSkn-ResDam/Rchg(17), ImpSkn-EndRdx/Rchg(19), ImpSkn-ResDam/EndRdx/Rchg(19)
Level 18: Rage -- AdjTgt-Rchg(A), AdjTgt-ToHit(21), AdjTgt-ToHit/Rchg(21), AdjTgt-EndRdx/Rchg(23)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Numna-Heal/EndRdx(25)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(27)
Level 26: Hurl -- Apoc-Dam%(A), Apoc-Dmg(27), Apoc-Dmg/EndRdx(34), Apoc-Dmg/Rchg(37), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(50)
Level 28: Invincibility -- RedFtn-EndRdx(A), RedFtn-Def(29), RedFtn-Def/EndRdx(29), RedFtn-EndRdx/Rchg(31), RedFtn-Def/Rchg(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(46)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Unstoppable -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-EndRdx/Rchg(39)
Level 41: Boxing -- Stpfy-KB%(A)
Level 44: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Mu Lightning -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(50), Thundr-Dmg/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 3.13% Defense(Smashing)
  • 3.13% Defense(Lethal)
  • 4.69% Defense(Fire)
  • 4.69% Defense(Cold)
  • 5.63% Defense(Energy)
  • 5.63% Defense(Negative)
  • 5% Defense(Psionic)
  • 4.38% Defense(Melee)
  • 5.63% Defense(Ranged)
  • 4.69% Defense(AoE)
  • 1.8% Max End
  • 5% Enhancement(Heal)
  • 49% Enhancement(Accuracy)
  • 57.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 292.4 HP (19.5%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 7.5%
  • MezResist(Held) 13.6%
  • MezResist(Immobilize) 19.1%
  • MezResist(Sleep) 14.1%
  • MezResist(Stun) 11.9%
  • MezResist(Terrorized) 7.5%
  • 8.5% (0.14 End/sec) Recovery
  • 48% (3 HP/sec) Regeneration
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 4.75% Resistance(Psionic)
  • 10% RunSpeed
  • 4.5% XPDebtProtection


 

Posted

i changed the sets in some of the defenses, now has different set bonuses, if its not what u were talking about, plz tell more, criticism is just as welcome as positive help


 

Posted

You're still using touch of death and mako's bite. Those don't help with smash/lethal defense which is what /invuln works with.
I made you an example build, look at it and see what you can do. Far be it from me to tell you this or that is the one build.


 

Posted

lol, i actually wasn't responding to ur build, but the other post, but ill take a good look, ty


 

Posted

ok, i moved the makos and toch of death out, replaced with some knetic combat and pounding slugfest, but kept the same power picks i had, i only have 10% less resistances, and 84% more dmg bonus, is this good...?

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Sinful Death: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx(43), P'ngS'Fest-Acc/Dmg(43), P'ngS'Fest-Dmg/Rchg(46)
Level 1: Resist Physical Damage -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx(5)
Level 2: Haymaker -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Acc/Dmg(40), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(46)
Level 4: Temp Invulnerability -- Aegis-Psi/Status(A), Aegis-ResDam(5), Aegis-ResDam/EndRdx/Rchg(7), Aegis-ResDam/Rchg(7), Aegis-ResDam/EndRdx(9)
Level 6: Dull Pain -- Mrcl-Rcvry+(A), Mrcl-Heal(9), Mrcl-Heal/EndRdx(11), Mrcl-EndRdx/Rchg(11)
Level 8: Knockout Blow -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(13), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/Rchg(40)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt(13)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Unyielding -- ImpSkn-Status(A), ImpSkn-ResDam/EndRdx(17), ImpSkn-ResDam/Rchg(17), ImpSkn-EndRdx/Rchg(19), ImpSkn-ResDam/EndRdx/Rchg(19)
Level 18: Rage -- AdjTgt-Rchg(A), AdjTgt-ToHit(21), AdjTgt-ToHit/Rchg(21), AdjTgt-EndRdx/Rchg(23)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Numna-Heal/EndRdx(25)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(27)
Level 26: Hurl -- Apoc-Dam%(A), Apoc-Dmg(27), Apoc-Dmg/EndRdx(34), Apoc-Dmg/Rchg(37), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(50)
Level 28: Invincibility -- RedFtn-EndRdx(A), RedFtn-Def(29), RedFtn-Def/EndRdx(29), RedFtn-EndRdx/Rchg(31), RedFtn-Def/Rchg(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(46)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Unstoppable -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-EndRdx/Rchg(39)
Level 41: Boxing -- Stpfy-KB%(A)
Level 44: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Mu Lightning -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(50), Thundr-Dmg/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 8.75% Defense(Smashing)
  • 8.75% Defense(Lethal)
  • 4.69% Defense(Fire)
  • 4.69% Defense(Cold)
  • 3.75% Defense(Energy)
  • 3.75% Defense(Negative)
  • 5% Defense(Psionic)
  • 4.38% Defense(Melee)
  • 1.88% Defense(Ranged)
  • 4.69% Defense(AoE)
  • 1.8% Max End
  • 57.5% Enhancement(RechargeTime)
  • 49% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
  • 5% FlySpeed
  • 292.4 HP (19.5%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 7.5%
  • MezResist(Held) 7.5%
  • MezResist(Immobilize) 18.5%
  • MezResist(Sleep) 14.1%
  • MezResist(Stun) 11.9%
  • MezResist(Terrorized) 7.5%
  • 8.5% (0.14 End/sec) Recovery
  • 64% (4.01 HP/sec) Regeneration
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 4.75% Resistance(Psionic)
  • 10% RunSpeed
  • 4.5% XPDebtProtection


 

Posted

srry, didn't realize i had rage on, but thats 4% more dmg...


 

Posted

I have a SS/Invuln that I guess I can share... its my final build that I play as my main. It only has a purple set but the PvP IOs are what makes it an expensive build. Keep in mind that it doesn't have Taunt and I spec'd for PvE.

3,157maxhp w/ DP
33hp/s w/o DP (roughly)
45hp/s w/ DP (roughly)

S/L Resistance 80% (60% in PvP)

I'll have to edit and post the build when I get home.


 

Posted

thank you tranc, i appreciate builds, it helps me when i can look good ones over and learn