Question regarding fear viability


kojirodensetsu

 

Posted

Hello. I've always thought it would be cool to make a toon centered around fearing your target. I have very little experience with fear however. I do know that it makes enemies tremble in fear until they're attacked and then they will attack (although I think they attack slower than normal? I'm not sure).

So anyways, I think presence tree and dark armor is a must. Dark melee has a fear too, although I don't know how exactly stacking works with fear and if it's possible to fear an AV.

I'm just wondering if people have tried this out at all and if it works or is just another idea that's good on paper but in reality is not a good idea.


 

Posted

Quote:
Originally Posted by Werner View Post
I've heard that it works out better on paper than in practice, and least when you bring the presence pool into the mix. However, Touch of Fear is said to be excellent, and should only be better combined with Cloak of Fear.
Well, how well it looks on paper depends on how good you are at reading the numbers. :P

Honestly, I wouldn't bother. DM/DA with the presence pool can perma-fear pretty much anything. The problem is that it's hard on your blue bar and not as effective as you'd think. Invoke Panic is painfully inaccurate and insists on being slotted very heavily just to be effective (re: you will want to slot it for end redux, accuracy, fear, and recharge; it's really hard to get all of that into 6 slots). Cloak of Fear is easier on a build than Invoke Panic because it's just expensive and inaccurate. Touch of Fear is nice... except when you're trying to kill something rather than just make it quake in its boots.

And this isn't even getting into the quirkiness of the fear mechanic. In my experience, I've found that the target will get off one attack about every 5-8 seconds if you're attacking it (if you just leave it alone, it'll cower all day, iirc). It amounts to roughly 50% mitigation because most enemies aren't constantly attacking you anyway and they're gonna be using their most powerful attacks when they do.

The fear based scrap-troller is an interesting gimmick and would probably be fun to play. Too bad it's not really the most effective build.