Constructive Criticism sought
Just played through solo with a L24 controller on Heroic difficulty. Easily completed, but needs some spit and polish:
- Yes, you could easily drop a mish in my opinion.
- The fourth mish is no longer a Kill All, although the map is so small it hardly makes a difference.
- The fifth mish is still a Kill All (albeit on a small map). Some players may not forgive you regardless and rate you poorly because of it (see any of a number of forum threads on the subject).
- Some typos throughout ("it's" instead of "its", a non-functioning $name string in a patrol dialog, "sieze", a <br> tag in a clue, etc.).
- The custom minions are very mez-heavy, making the last mish a bit of a chore for characters without status protection. In small numbers they are interesting and different, but when every minion in every mob has multiple mezzes (and Domination, to boot), they are merely irritating.
- The clues don't add much to the story and stop altogether after the second mission; you may want to make more of an effort to use clues to build interest and incorporate them into the big reveal.
It's an interesting (if non-canonical) story idea. I found the early missions a bit too vanilla, but more foreshadowing and clues to tie them in to the overall story might help alleviate that problem.
Arc 55669 - Tales of the PPD: One Hell of a Deal (video trailer)
Arc 64511 - The Wrecking Ball
Arc 1745 - The Trouble With Trimbles
Arc 302901 - HappyCorpse
I've recently created a new story arc, and would appreciate feedback. It's fairly long (5 missions), but I try to keep it easy.
Mission arc#320650
The basic story:
Tonya has been hired by her boss to promote several missions to help local villains survive the current recession. There is a dangerous twist, however, when Tanya discovers that her boss is attempting to destroy two universes!
On my own, I'm thinking of getting rid of the third mission. It's rather pointless, and I think I can do the reveal in mission two, thus limiting the arc to four missions, instead of five.
For a breakdown:
Mission 1: Arachnos, Custom Boss. Defeat Boss and guards, rescue hostage, look for clues.
Mission 2: Council, Custom Boss. Defeat Boss and guards, rescue hostage, look for clues.
Mission 3: Hydra, Custom Boss. Defeat Boss and guards, rescue hostage, look for clues.
Mission 4: Defeat all enemies, close portals. Custom group. Custom Boss
Mission 5: Defeat all enemies. Defeat Boss. Custom group. Custom Boss.
There is also a souvenir at the end of the arc.
Constructive feedback is appreciated.
Marc