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NeonPower

 

Posted

Hi, I descided to have a look at my first 50 hero in Mids to try and make a plan for how im going to slot her. I used the same powers at the same levels and the same ammount of slots she has atm and tryed to slot them as best i could with what i had.

I was hoping someone could give me a couple of tips on how i could make her a little tougher, im guessing by looking at mid's that she's quite tough already, and the recovery vs end consumption i've got going on shows i shouldn't have any problems with toggles.

Here's how she plays atm:

I sort of have an attack chain, tho with the recharge bonus from the IO sets i recon it'll probally change a little at least. Also my PBAoE attack doesn't really get used atm, but if i get rid of it then i will only have single target attacks which don't favour well for RttC but then again im not sure if i need many targets with RttC as my regen should be high enough to deal with a couple enemies on their own.

As far as i can tell my scrapper is probally best suited for small high level groups rather than large same level groups as far as damage and survivability go for the most part, so if this is true then i would quite like to be able to down AV's with my scrapper which is something i've never done before.

Anyway here's my mid's build.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
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Level 1: Scorch KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Acc-I(5)
Level 1: High Pain Tolerance RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(9), RctvArm-EndRdx(9)
Level 2: Cremate KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), Acc-I(13)
Level 4: Mind Over Body RctvArm-ResDam(A), RctvArm-EndRdx(15), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(17), ResDam-I(17)
Level 6: Fast Healing Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(23), RgnTis-Regen+(25)
Level 8: Build Up RechRdx-I(A)
Level 10: Indomitable Will LkGmblr-Def(A), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx(27)
Level 12: Hasten RechRdx-I(A)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(45)
Level 16: Rise to the Challenge Numna-Heal/EndRdx(A), Numna-Heal(27), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(29), ToHitDeb-I(31)
Level 18: Fire Sword Circle Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33)
Level 20: Quick Recovery Efficacy-EndMod(A), Efficacy-EndMod/Acc(21), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Rchg(23), EndMod-I(34)
Level 22: Hurdle Jump-I(A)
Level 24: Health Mrcl-Rcvry+(A), Mrcl-Heal(34), Mrcl-Heal/EndRdx(34), Mrcl-Heal/Rchg(36), Mrcl-Heal/EndRdx/Rchg(36)
Level 26: Stamina P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(37), EndMod-I(37)
Level 28: Incinerate C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(40)
Level 30: Heightened Senses LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40), Ksmt-ToHit+(42), Ksmt-Def/EndRdx(42)
Level 32: Greater Fire Sword Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(43)
Level 35: Boxing Empty(A)
Level 38: Strength of Will RctvArm-ResDam(A), RctvArm-EndRdx(45), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46)
Level 41: Tough RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(46), RctvArm-EndRdx(48), RctvArm-ResDam/EndRdx/Rchg(48)
Level 44: Weave LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
Level 47: Conserve Power RechRdx-I(A), RechRdx-I(50)
Level 49: Combat Jumping DefBuff-I(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint ULeap-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Critical Hit