Problems With Defendable Objects
Woohoo! I'm not the only person to realize this problem exists!
/bugged during I15's open beta and made a thread about it. Never heard from since. I even have an arc on Test designed for messing with this. Sometimes the enemies will attack the defendable once but that will be it.
Hope you can draw more attention to it than I did...
Quote:
They'll hit it with splash damage.
Woohoo! I'm not the only person to realize this problem exists!
/bugged during I15's open beta and made a thread about it. Never heard from since. I even have an arc on Test designed for messing with this. Sometimes the enemies will attack the defendable once but that will be it. Hope you can draw more attention to it than I did... |
But really, when you get enough people on a team that defendable object is freaking toast if you don't aggro everything around it immediately.
Up with the overworld! Up with exploration! | Want a review of your arc?
My arcs: Dream Paper (ID: 1874) | Bricked Electronics (ID: 2180) | The Bravuran Jobs (ID: 5073) | Backwards Day (ID: 329000) | Operation Fair Trade (ID: 391172)
I've been working on my first AE mission arc and there are a few things I just don't understand. Whenever I have tried to use a defendable object in the game, none of the enemies actually attack it. Is this the way this is supposed to work? What's the point of defending an object if it is not actually under attack? Is there some setting that I have not selected correctly that is causing this problem?