How do I shot bind?


Dying_Breath

 

Posted

Hmmm... *goes to check* Well what do you know, there was an additional line feed (Thanks Kat for the translation!) *fixes and fires up CoH to test it*

...

Nope, still getting the "Unable to read in keybind file: C:\CoHKB\bash1.txt". Anyone know the exact character limit for a bind, because I suspect I'll need to do some editing...


"Take the Yuan-Ti, bash them with a club made of frozen stupidity, then rip out their sense of subtlety with a rusty spoon, and then you have the Snakes of Mercy Isle" -Taltha Widowfang, drow stalker
Now playing at an MA near you: Dragonslayers #335375

 

Posted

Quote:
Originally Posted by Impish Kat View Post


5. In the game, enter this into the chatline: /bindloadfile C:\CoHKB\bash1.txt

small correction... slash before load command
I knew I was missing something


Quote:
Don�t say things.
What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson
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Posted

Oooooo! look what I found!

One of the things mentioned is to check the key you've decided to use. If a key is "double bound" (check keymapping in options), it can't be overwritten, you'll need to clear it first. Also, apparently there are some keys that just won't be overwritten.

To clear a key of all binds: /bind key "nop" (in game). BUT, I believe this will clear the key for all your characters. So you may want to try incorporating it into your keybind documents. That way, the key is only cleared when you use your special keybind, but left in default for your other characters.

Try using it as the first line in your first keybind document. Then your keybind command string becomes your second line in the document to set things on the right path.... Alternatively, you can use the "nop" command in it's own document as the beginning of your document series, just remember to include the bindloadfile to point to the next document:

So it might look like:

clearRkey.txt
R "nop$$bindloadfile C:\CoHKB\bash1.txt"

Then, you would enter /bindloadfile C:\CoHKB\clearRkey.txt in game.
Since the "clear key" document points to bash1, it should start the rotation. Since the last document in your series points back to bash1, the rotation will continue without constantly re-clearing the key.

Oh, and he mentions that the character limit is 255.


Quote:
Don�t say things.
What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson
The BIG consolidated LIST for BASE LUV
YUMMY Low-Hanging Fruit for BASE LUV

 

Posted

I checked my keymapping, but it said R wasn't being used for anything other than my attempted rotating bind. Guess that rules that one out...


"Take the Yuan-Ti, bash them with a club made of frozen stupidity, then rip out their sense of subtlety with a rusty spoon, and then you have the Snakes of Mercy Isle" -Taltha Widowfang, drow stalker
Now playing at an MA near you: Dragonslayers #335375

 

Posted

Check your PMs.


 

Posted

Quote:
Originally Posted by MartyRallner View Post
I checked my keymapping, but it said R wasn't being used for anything other than my attempted rotating bind. Guess that rules that one out...
Well then, I'm at a loss.
Hopefully Sun will have something for you to go on.


Quote:
Don�t say things.
What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson
The BIG consolidated LIST for BASE LUV
YUMMY Low-Hanging Fruit for BASE LUV

 

Posted

Based on the error message, it's probably not anything inside the file, but the name or the path of the file that's causing the problem.

Double check the name of the file and the name of the directory that you've created for your keybinds. Wild stab in the dark: you are using the "C:" drive, and not some secondary real or virtual drive "D:" or some such?

That's all I got.