DM/SR build idea for AV's
I highly recommend slotting and using Tough. I'd steal one slot from Swift, as I don't think an extra 2 mph is worth it. Use it for a Ribosome. I'd probably steel the second slot from Conserve Power, as the recharge only goes up by 8 seconds, plus you're lowering the EPS on Tough.
Your Midnight Grasp slotting doesn't give it enough recharge to run the Smite -> Midnight Grasp -> Smite -> Siphon Life chain. You want it to recharge in 4.48 seconds.
Other than that, and assuming you're avoiding purples on purpose, it looks good to me. Your hit points are about what I'd shoot for. Your regeneration is very good. Siphon Life is a decent hybrid of damage and healing. I haven't calculated endurance consumption, but I'm guessing it's sustainable. If there IS a problem, a very simple tweak is to replace the recharge in Practiced Brawler with an endurance reducer.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Ha i'm glad your the first to posts as your builds are the main ones i've been trying to compare to. My issue with ribosome is I have no knowledge of HO's such as which are good, where to get them and such. Which is why in my build i ignore them. As yes i'm avoiding purples for the higher costs. What does EPS for tough mean?
Thanks for your advice Werner
Also, i tried to calculate for the attack chain of Midnight grasp-Smite-Siphon Life-Smite.
How is that for an attack chain?
EPS is endurance per second. So I was suggesting that the lower endurance cost of Tough would compensate for the 8 more seconds waiting for Conserve Power to recharge.
I just buy my Hamios on the market, or pull them from storage if I have them. I used to farm Hamidon back in the old days before IOs, so I have a few sitting around.
Midnight Grasp -> Smite -> Siphon Life -> Smite is the same chain that I mentioned. That's the one you want, yes. With Arcanatime, Smite takes 1.188 seconds and Siphon Life takes 2.112 seconds, so Midnight Grasp must recharge in 1.188 + 2.112 + 1.188 = 4.488 seconds. And since we actually aren't certain that we understand when powers start recharging and by when they must be recharged, I'd shoot for a little lower than that for a margin of safety. Also useful when recharge debuffed.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
So i've tinkered and looked at other builds a lot and for what I want i think this is a good build. Lend me your tips and comments.
I chose focused accuracy because I don't wanna lose two other powers to pick up tactics with manuevers. You'll notice my defense are closer to 50% then 45%. I know that 45% is suppose to be the soft-cap, but i figure i still got the powers I want and my idea is for this toon to be able to handle AV's. So a little more defense only helps me out more. Plus, when i tried this toon at defense of 45.4% i still seemed to get rocked by battle maiden who i hear is not even that hard of a AV.
So ya, let me know what you think of this toon. Hopefully you'll agree that it seems pretty good...or else i'm just going crazy!
[color:#489AFF]Hero Plan by Mids' Hero Designer 1.401[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Eric S:[/color][color:#B3CAF7] Level 50 Magic Scrapper[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Dark Melee[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Super Reflexes[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Body Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Smite[/color]
- (A) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (3) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (15) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (39) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (42) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Focused Fighting[/color]- (A) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (3) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (11) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (23) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (39) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Endurance[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Focused Senses[/color]- (A) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (7) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (11) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (23) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (42) [color:#7AA4EF]Red Fortune - [/color][color:#7AA4EF]Endurance[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Agile[/color]- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (5) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (5) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Swift[/color]- (A) [color:#8BAFF1]Run Speed[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (7) [color:#8BAFF1]Run Speed[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Hasten[/color]- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (9) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (9) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Practiced Brawler[/color]- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Shadow Maul[/color]- (A) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (13) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (13) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Super Speed[/color]- (A) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Run Speed, Jump, Flight Speed, Range[/color][color:#7AA4EF]: Level 50[/color]
- (15) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Knockback Reduction (4 points)[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Health[/color]- (A) [color:#7AA4EF]Regenerative Tissue - [/color][color:#7AA4EF]+Regeneration[/color][color:#7AA4EF]: Level 30[/color]
- (17) [color:#7AA4EF]Miracle - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 40[/color]
- (17) [color:#7AA4EF]Miracle - [/color][color:#7AA4EF]+Recovery[/color][color:#7AA4EF]: Level 40[/color]
- (36) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]+Regeneration/+Recovery[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Siphon Life[/color]- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (19) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (19) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (39) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Mako's Bite - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Dodge[/color]- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (21) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (21) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Quickness[/color]- (A) [color:#8BAFF1]Run Speed[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Stamina[/color]- (A) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]: Level 50[/color]
- (25) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]Chance for +End[/color][color:#7AA4EF]: Level 50[/color]
- (25) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Accuracy[/color][color:#7AA4EF]: Level 50[/color]
- (43) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Recharge[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Dark Consumption[/color]- (A) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 30[/color]
- (27) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (27) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (43) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (43) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (46) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Chance for Energy Damage[/color][color:#7AA4EF]: Level 30[/color]
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Lucky[/color]- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (29) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (29) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Soul Drain[/color]- (A) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
- (31) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (31) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (31) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (34) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (42) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Chance for Smashing Damage[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Midnight Grasp[/color]- (A) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 40[/color]
- (33) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (33) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 40[/color]
- (33) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (34) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 40[/color]
- (34) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Chance of Damage(Negative)[/color][color:#7AA4EF]: Level 40[/color]
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Evasion[/color]- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (36) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (36) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Boxing[/color]- (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Tough[/color]- (A) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Resistance/+Def 3%[/color][color:#7AA4EF]: Level 30[/color]
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Focused Accuracy[/color]- (A) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff[/color][color:#7AA4EF]: Level 50[/color]
- (45) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (45) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Recharge/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (45) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]Recharge/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (46) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (46) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]Chance for Build Up[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Weave[/color]- (A) [color:#7AA4EF]Gift of the Ancients - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 40[/color]
- (48) [color:#7AA4EF]Gift of the Ancients - [/color][color:#7AA4EF]Run Speed +7.5%[/color][color:#7AA4EF]: Level 40[/color]
- (50) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Conserve Power[/color]- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (50) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (50) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#489AFF]------------[/color][color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color]
- (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color]- (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color]- (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Critical Hit[/color][color:#489AFF]------------[/color]
[color:#489AFF]Set Bonus Totals:[/color]
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 7.38% Defense(Fire)
- 7.38% Defense(Cold)
- 10.2% Defense(Energy)
- 10.2% Defense(Negative)
- 3% Defense(Psionic)
- 13% Defense(Melee)
- 12.7% Defense(Ranged)
- 11.8% Defense(AoE)
- 1.8% Max End
- 57.5% Enhancement(RechargeTime)
- 25% Enhancement(Accuracy)
- 10% FlySpeed
- 246 HP (18.4%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 12.7%
- MezResist(Stun) 2.2%
- 9.5% (0.16 End/sec) Recovery
- 74% (4.14 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3.13% Resistance(Negative)
- 2.5% Resistance(Psionic)
- 17.5% RunSpeed
- 2% XPDebtProtection
[color:#489AFF]------------[/color][color:#489AFF]Set Bonuses:[/color]
[color:#8BAFF1]Crushing Impact[/color]
[color:#B3CAF7](Smite)[/color]
- MezResist(Immobilize) 2.2%
- 15.1 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
[color:#8BAFF1]Red Fortune[/color][color:#B3CAF7](Focused Fighting)[/color]
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
[color:#8BAFF1]Red Fortune[/color][color:#B3CAF7](Focused Senses)[/color]
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
[color:#8BAFF1]Luck of the Gambler[/color][color:#B3CAF7](Agile)[/color]
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- [color:#B3CAF7] 7.5% Enhancement(RechargeTime)[/color]
[color:#8BAFF1]Scirocco's Dervish[/color][color:#B3CAF7](Shadow Maul)[/color]
- 10% (0.56 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
[color:#8BAFF1]Blessing of the Zephyr[/color][color:#B3CAF7](Super Speed)[/color]
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- [color:#B3CAF7] Knockback Protection (Mag -4)[/color]
[color:#8BAFF1]Miracle[/color][color:#B3CAF7](Health)[/color]
- 2.5% (0.04 End/sec) Recovery
[color:#8BAFF1]Numina's Convalescence[/color][color:#B3CAF7](Health)[/color]
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
[color:#8BAFF1]Numina's Convalescence[/color][color:#B3CAF7](Siphon Life)[/color]
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
[color:#8BAFF1]Mako's Bite[/color][color:#B3CAF7](Siphon Life)[/color]
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
[color:#8BAFF1]Luck of the Gambler[/color][color:#B3CAF7](Dodge)[/color]
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- [color:#B3CAF7] 7.5% Enhancement(RechargeTime)[/color]
[color:#8BAFF1]Performance Shifter[/color][color:#B3CAF7](Stamina)[/color]
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
[color:#8BAFF1]Eradication[/color][color:#B3CAF7](Dark Consumption)[/color]
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
- 2% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
[color:#8BAFF1]Luck of the Gambler[/color][color:#B3CAF7](Lucky)[/color]
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- [color:#B3CAF7] 7.5% Enhancement(RechargeTime)[/color]
[color:#8BAFF1]Obliteration[/color][color:#B3CAF7](Soul Drain)[/color]
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
[color:#8BAFF1]Touch of Death[/color][color:#B3CAF7](Midnight Grasp)[/color]
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
[color:#8BAFF1]Luck of the Gambler[/color][color:#B3CAF7](Evasion)[/color]
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- [color:#B3CAF7] 7.5% Enhancement(RechargeTime)[/color]
[color:#8BAFF1]Steadfast Protection[/color][color:#B3CAF7](Tough)[/color]
- [color:#B3CAF7] 3% Defense(All)[/color]
[color:#8BAFF1]Gaussian's Synchronized Fire-Control[/color][color:#B3CAF7](Focused Accuracy)[/color]
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
[color:#8BAFF1]Gift of the Ancients[/color][color:#B3CAF7](Weave)[/color]
- 2% (0.03 End/sec) Recovery
- [color:#B3CAF7] 7.5% RunSpeed[/color]
[color:#8BAFF1]Luck of the Gambler[/color][color:#B3CAF7](Weave)[/color]