DM/SD Build
Any input whatsoever?
Seems pretty solid to me. A tiny shuffling thing though, the Performance proc for +end is really good and you skipped out for a acc/recharge that does niente in Stamina.
You can remove three slots from Tough, put one in Stamina, put the last Performance in it, get the same AoE defense bonus and have two extra slots to play with.
I would recomend frankenslotting Siphon Life as well. Something like Crushing Impact dmg/rech, two Nucleous Exposure, one Golgi Exposure and a heal/recharge from Numina and Doctored Wounds. Or put a Hectacomb acc/dmg instead of the Crushing Impact (I lean more towards the Hectacomb acc/dmg/rech).
The Mako quadruple or triple in Midnight Grasp instead of the endurance IO is something to ponder as well.
You could also remove Super Speed, remove the slots from Boxing and get Focused Accuracy, put the slots in it, find an extra slot somewhere and add it in and six slot FA with a Gaussian set, that's 2.5% to all defenses which allows further wiggle room, even if you don't use FA at all (kinda good again romans and mobs that like to debuff acc though, not much more outside of that).
Hope it helps you get some ideas on different slotting.
Here are some changes I made, I'd advise not running Tough unless you really need it otherwise you'll be sucking down endurance even faster.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dam%(7), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(31)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(7)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(11), Numna-Regen/Rcvry+(31)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13), LkGmblr-Rchg+(15), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dmg/EndRdx(21), Mako-Acc/EndRdx/Rchg(25), Mako-Dam%(27)
Level 10: Active Defense -- HO:Enzym(A), HO:Enzym(33)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(50)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(37)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-%Dam(34), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(33), Amaze-Acc/Stun/Rchg(34), Amaze-Acc/Rchg(37), Amaze-ToHitDeb%(46)
Level 32: Midnight Grasp -- EndRdx-I(A), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42), Hectmb-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 38: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(40), Aegis-EndRdx/Rchg(45), Aegis-ResDam/Rchg(46), Aegis-ResDam/EndRdx/Rchg(50), Aegis-ResDam(50)
Level 41: Weave -- GftotA-Run+(A), GftotA-Def(46), GftotA-Def/EndRdx(48), GftotA-Def/EndRdx/Rchg(48)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Super Speed -- Clrty-Stlth(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Virtue: @Santorican

Dark/Shield Build Thread
Thanks for the help guys, I have my build all planned out now, and I made sure I stayed soft-capped, even with that tricky Phalanx Fighting.
Here's the build I'm going to run with:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dam%(7), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(31)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(7)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(5)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(11), Numna-Regen/Rcvry+(31)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13), LkGmblr-Rchg+(15), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dmg/EndRdx(21), Nictus-Heal(25), Nictus-Acc/EndRdx/Heal/HP/Regen(27)
Level 10: Active Defense -- HO:Enzym(A), HO:Enzym(33)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(34), P'Shift-Acc/Rchg(46)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Dark Consumption -- P'Shift-EndMod(A), P'Shift-End%(25), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc(37)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-%Dam(34), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(33)
Level 30: Boxing -- RzDz-Acc/Rchg(A)
Level 32: Midnight Grasp -- EndRdx-I(A), Hectmb-Dam%(34), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43)
Level 38: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam/EndRdx(40), ImpArm-EndRdx/Rchg(45)
Level 41: Weave -- GftotA-Run+(A), GftotA-Def/EndRdx/Rchg(45), GftotA-Def(46), GftotA-Def/EndRdx(48)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(46)
Level 47: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Conserve Power -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Well, that works too, I think you're pretty much set. If I might offer some advice it would be to start pondering a second build using Blaze instead. DM could do with more AoE.
One last thing I noticed is that you can change your Performance Shifter in Dark Comsumption for a Efficacity Adaptor and get another 5% recharge in the build. See if the change in bonuses interests you, AoE will be at 44.9% (you could remove the 4th slot in Weave and put it in Tough, and then put three Aegis, that'll give another 1.56% AoE if you wish to top yourself completly).
Ah yes, and about Phallanx Fighting. Go to Options - Advanced - Database Editor - Main Base Editor and then find the Scrapper Defense - Shield Defense - Phallanx Fighting and set it to go to 0, you'll then be able to hit the power and put the slider to 0.
So I was kinda tinkering around with the DM/SD set, because from what I understand, it's pretty shveet for soloing AV's, due to the crazy DPS. I threw something together tonight to try to get close to how I'd want it, but I've very little experience with DM. I do have experience with Shields, but I never got into IO'ing it, as I didn't want to spend that much cash on villains.
Anything you guys can see that would drastically help?
Edit: I actually kept messing with my build and worked out some pretty good numbers. The one you see here is the revised build. Comments/critiques?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dam%(7), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(31)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(7)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(5)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(11), Numna-Regen/Rcvry+(31)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13), LkGmblr-Rchg+(15), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dmg/EndRdx(21), Mako-Acc/EndRdx/Rchg(25), Mako-Dam%(27)
Level 10: Active Defense -- HO:Enzym(A), HO:Enzym(33)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(34)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Dark Consumption -- P'Shift-EndMod(A), P'Shift-End%(25), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc(37)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-%Dam(34), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Boxing -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(33), RzDz-Acc/EndRdx(34), RzDz-Acc/Stun/Rchg(37), RzDz-Stun/Rng(46)
Level 32: Midnight Grasp -- EndRdx-I(A), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42), Hectmb-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 38: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(40), Aegis-EndRdx/Rchg(45), Aegis-ResDam/Rchg(46), Aegis-ResDam/EndRdx/Rchg(50), Aegis-ResDam(50)
Level 41: Weave -- GftotA-Run+(A), GftotA-Def(46), GftotA-Def/EndRdx(48), GftotA-Def/EndRdx/Rchg(48)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Super Speed -- Clrty-Stlth(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Set Bonus Totals: