SD/SS Defense Debuff Resistance
Quote:
Membranes do indeed boost the DR of Active Defense; my BS/SD scrapper runs roughly 78% debuff resistance with one Active Defense... double stacked (I get roughly 45 seconds of stacking with my slotting) it caps out at 95% debuff resistance. That's slotting 3 Membranes in Active Defense.
As I calculate numbers off of the power quantification on City of Data, I notice the following...
Battle Agility - 17.3 res def debuff (enhanceable) - slotted grants 27.25 debuff resist. Grant Cover - 17.3 res def debuff (unenhanceable) My question concerns Active Defense. It grants 21.625 def debuff (enhanceable) - If I slot a membrane and get enough global recharge to double stack it, will it grant (21.625*1.2 = 25.95)*2 = 52.9 debuff resist giving me a total of 97'ish res? What's the defense debuff resist cap for tanks? My SR scrapper has over 90 percent resist, so I can only assume tankers can reach similar numbers. |
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Thanks a lot.
As I calculate numbers off of the power quantification on City of Data, I notice the following...
Battle Agility - 17.3 res def debuff (enhanceable) - slotted grants 27.25 debuff resist.
Grant Cover - 17.3 res def debuff (unenhanceable)
My question concerns Active Defense. It grants 21.625 def debuff (enhanceable) - If I slot a membrane and get enough global recharge to double stack it, will it grant (21.625*1.2 = 25.95)*2 = 52.9 debuff resist giving me a total of 97'ish res? What's the defense debuff resist cap for tanks? My SR scrapper has over 90 percent resist, so I can only assume tankers can reach similar numbers.