SD/SS Defense Debuff Resistance


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Posted

As I calculate numbers off of the power quantification on City of Data, I notice the following...

Battle Agility - 17.3 res def debuff (enhanceable) - slotted grants 27.25 debuff resist.
Grant Cover - 17.3 res def debuff (unenhanceable)

My question concerns Active Defense. It grants 21.625 def debuff (enhanceable) - If I slot a membrane and get enough global recharge to double stack it, will it grant (21.625*1.2 = 25.95)*2 = 52.9 debuff resist giving me a total of 97'ish res? What's the defense debuff resist cap for tanks? My SR scrapper has over 90 percent resist, so I can only assume tankers can reach similar numbers.


 

Posted

Quote:
Originally Posted by Igor_The_Mad View Post
As I calculate numbers off of the power quantification on City of Data, I notice the following...

Battle Agility - 17.3 res def debuff (enhanceable) - slotted grants 27.25 debuff resist.
Grant Cover - 17.3 res def debuff (unenhanceable)

My question concerns Active Defense. It grants 21.625 def debuff (enhanceable) - If I slot a membrane and get enough global recharge to double stack it, will it grant (21.625*1.2 = 25.95)*2 = 52.9 debuff resist giving me a total of 97'ish res? What's the defense debuff resist cap for tanks? My SR scrapper has over 90 percent resist, so I can only assume tankers can reach similar numbers.
Membranes do indeed boost the DR of Active Defense; my BS/SD scrapper runs roughly 78% debuff resistance with one Active Defense... double stacked (I get roughly 45 seconds of stacking with my slotting) it caps out at 95% debuff resistance. That's slotting 3 Membranes in Active Defense.


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Posted

Thanks a lot.