Redraw Times


Fleeting Whisper

 

Posted

Is there any known quantitative value for redraw times? If so, what is it, or are they, in case they differ from weapon to weapon?

Are there even genuine redraw times at all? It's been a long, long, long time, but I seem vaguely to recall a redname post once, most likely BAB, saying that the redraws were fitted into animation times so as not to produce any net increase in animation times. If so, that doesn't seem to have made a difference in the discussion since then.

Thanks.


 

Posted

The redraw used to be part of the cast time of the power. That was before Dual Blades. DB had the redraw taken out of the cast, and it made the attacks look a lot smoother. People liked it, a lot. A little while later, the redraw was removed from the cast time for other weapon sets, too. The worst you can possibly do (redrawing every attack) makes you equal to what the set was before Dual Blades came out.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Seems to me that it depends on the power. For example, if you go from holstered to full auto, you skip the draw animation.

Well, actually, I'm not 100% sure on that. Whenever I use Full Auto, I queue up Flamethrower after it.

Then I go make a sandwich.


 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
The redraw used to be part of the cast time of the power. That was before Dual Blades. DB had the redraw taken out of the cast, and it made the attacks look a lot smoother. People liked it, a lot. A little while later, the redraw was removed from the cast time for other weapon sets, too. The worst you can possibly do (redrawing every attack) makes you equal to what the set was before Dual Blades came out.
So - checking to be sure I have this right - before Dual Blades, there was no actual redraw time, but now there is, only the cast times on everything else were reduced by that much?

And if that's right - how much is the redraw time?


 

Posted

Quote:
Originally Posted by HellTouched View Post
Is there any known quantitative value for redraw times? If so, what is it, or are they, in case they differ from weapon to weapon?
Per BackAlleyBrawler, redraw can impose up to 0.66s additional animation time. The explanation was given in an Archery or TA thread, so he may have been addressing only bow animations, but it was never clarified beyond that so whether it applies to all weapons or not, or whatever the redraw times may be for other powers/powersets if they are different, is unknown. That he said "up to" indicates that either different Archery or TA powers will have different redraw times (which should not be the case, as they all use the same animation for redraw), or different weapon sets have different redraw times (much more plausible, despite the fact that he addressed the redraw debate in an Archery or TA thread).

At most, a weapon animation will be as long as it was before the "baked in" animation times were removed, which really represents the worst possible scenario (weapon animation/weaponless animation/weapon animation/weaponless animation/etc.).