IO Sets for Power Customization


BBQ_Pork

 

Posted

So I'm tooling around on my DB Brute in RWZ and began thinking that it's a shame the weapon based sets lock you into either Lethal or Smashing damage. I thought how cool it would be if we could have say an Energy Sword set, or a Lightning Hammer set(Obligatory Thor ripoff)or a Ray Gun set. Of course I quickly realized that this could go on forever and that the amount of work to implement all these sets would take several Issues.

So I had an idea, what if we had IO sets whose only bonus was to add an alternative damage component to your attacks? There are three ways I thought this could work. In the first picking a certain set would lock all your future slotting to that particular damage type. So if you slot Burst or Punch for Fire, the only other sets you could slot would have to be Fire. For the record this is the one I prefer.

The second idea was to allow slotting of any extra damage set, but make each set unique so that you could only use one damage type per character. So Punch could have Fire, KO Blow Energy and Foot Stomp could have Cold. But Punch and KO Blow couldn't both have Fire.

The third way was to make the sets Unique to character so you could only allow one power per character to be slotted for a damage type. This, of course would limit the potential of the idea and I understand that due to power limitations this may be the only reasonable option since I have no idea how much power this could add to a character.

Of course this presents problems. Some sets already have a healthy split between two damage types, and this has the potential to make some sets overpowered. But I was thinking that trying to add more Fire to Fire wouldn't be allowed. Also, slotting of these sets would remove the secondary effects of a power in favor of that offered by the set. So BS would lose it's Def debuff in favor of an energy component. Actual damage added would of course require a great deal of testing.

Limitations would be simple. As I said before, the only set bonus would be the damage type. Sets would have to be at least 5, preferably 6 IOs. I think the IOs would have to be limited to Acc, Dam, Endred, and Recred, drop from one of the higher pools, and be available from 10 to 50.

Thoughts?


"If I were two-faced, would I be wearing this one?"
- Abraham Lincoln

 

Posted

If I wanted to switch damage types, I'd probably want to switch all of the attacks to the same type.
I don't like to mix powersets together that seem opposed, like Fire Melee and Ice Armor, so I wouldn't want Punch to be Fire, KO Blow to be Energy and Foot Stomp to be Cold. But that's just me.