Need some professional analysis on Fire/SD build


Iggy_Kamakaze

 

Posted

I know that DM/SD is supposedly more dps, but I have a SD/DM tanker and I'm not really out to replicate that in the scrapper world. I had to ditch Hasten (I hate Super Speed) in favor of getting Aid Self. Hover/Fly was a concept choice.

Anyway, what I'm mostly wondering is if I can eek out more damage or recharge somewhere, and if Aid Self is needed to the point that it's more preferred than grabbing Hasten is. Tried my damnedest to stack regen, but until I have the character actually built I won't know if the heal is still needed.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine

Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Dam%(5)
Level 1: Deflection -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def(9), LkGmblr-Rchg+(9)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Dam%(13), P'ngS'Fest-Dmg/EndRdx(13), P'ngS'Fest-Dmg/Rchg(15)
Level 4: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(15), RedFtn-Def(17), RedFtn-EndRdx(17)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 8: Hover -- LkGmblr-Rchg+(A)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(23)
Level 12: True Grit -- Heal-I(A), Heal-I(25), Heal-I(25), ResDam-I(27), ImpArm-ResDam/EndRdx(27), ImpArm-ResDam(29)
Level 14: Fly -- Frbd-EndRdx(A), Frbd-Fly(29), Frbd-Stlth(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Swift -- Flight-I(A)
Level 20: Health -- Heal-I(A), Numna-Heal(31), Numna-Regen/Rcvry+(31), RgnTis-Regen+(33)
Level 22: Stamina -- EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(33)
Level 24: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(36)
Level 26: Breath of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(37), Posi-Dam%(37)
Level 28: Phalanx Fighting -- DefBuff-I(A), LkGmblr-Rchg+(37)
Level 30: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), P'ngS'Fest-Dmg/EndRdx(40), P'ngS'Fest-Acc/Dmg(40)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(42), Mako-Dam%(42), P'ngS'Fest-Dmg/EndRdx(42), P'ngS'Fest-Acc/Dmg(43)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Sciroc-Dam%(45)
Level 38: Boxing -- Acc-I(A)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(46), RctvArm-EndRdx(46)
Level 44: Weave -- EndRdx-I(A), DefBuff-I(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 47: Aid Other -- RechRdx-I(A)
Level 49: Aid Self -- IntRdx-I(A), IntRdx-I(50), Numna-Heal/Rchg(50), Numna-Heal(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

I don't have access to mids right now so I'll put in my input on it later.
But regarding aidself and hasten. I've done a pylon under 5 minutes , take on AV's, do the RWZ challenge and do 2 spawns of RWZ challenge without a self heal nor hasten on the build. So either one of them is needed.


 

Posted

Actually I built this assuming 35% defense was the cap for scrappers, so now I need to scrap it and start over. Unless 35% works just fine.


 

Posted

45% is the key, from what I understand. The difference you get from 40% to 45% makes getting the last 5% worth it. I can imagine its even greater going from 35%.


 

Posted

Was kind of suspicious about how incredibly easy it was to get to 35%. Basically left room for whatever I wanted to throw in there.


 

Posted

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine

Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(9), RedFtn-EndRdx(9)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(15)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(15), LkGmblr-Def(17), LkGmblr-Rchg+(17)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 8: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(43)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(23)
Level 12: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(25), Numna-Heal/Rchg(25), Numna-Heal/EndRdx/Rchg(27), Numna-Heal(27), Numna-Regen/Rcvry+(29)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Swift -- Flight-I(A)
Level 20: Health -- Numna-Heal/EndRdx(A), Numna-Heal(31), RgnTis-Regen+(33)
Level 22: Stamina -- EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(33)
Level 24: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(36)
Level 26: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(37), Mocking-Rchg(40)
Level 28: Phalanx Fighting -- LkGmblr-Def(A), LkGmblr-Rchg+(37)
Level 30: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(40), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 38: Boxing -- Acc-I(A)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 47: Aid Other -- RechRdx-I(A)
Level 49: Aid Self -- Dct'dW-Heal/Rchg(A), Numna-Heal/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


Virtue: @Santorican

Dark/Shield Build Thread