Now, I could go into Scrapper Criticals vs. Stalker criticals, but that's a topic for another thread.
I was thinking the same thing.
On the gauntlet "flash": this is something that has crossed my mind while playing the few tanks I've played. When you do a Taunt, the eyes of the enemies taunted get that little flash like they're noticing you and glaring at you for a brief moment. If that happened when Gauntlet did its taunt, that would go a very long ways to make me like it more. It would add a literal flashiness to the inherent and also make it much more obvious to the user how much it's helping. That's why they added "dodged" and "deflected" notes when something doesn't land: they wanted bubblers and SR scraps to get more noticeable use from their powers without changing the actual powers.
Would that be enough? I have no idea. I've already voiced my lack of opinion due to lack of experience. But it would at least be something.
Robin
--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
On the gauntlet "flash": this is something that has crossed my mind while playing the few tanks I've played. When you do a Taunt, the eyes of the enemies taunted get that little flash like they're noticing you and glaring at you for a brief moment. If that happened when Gauntlet did its taunt, that would go a very long ways to make me like it more. It would add a literal flashiness to the inherent and also make it much more obvious to the user how much it's helping. That's why they added "dodged" and "deflected" notes when something doesn't land: they wanted bubblers and SR scraps to get more noticeable use from their powers without changing the actual powers.
Would that be enough? I have no idea. I've already voiced my lack of opinion due to lack of experience. But it would at least be something.
Robin
--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)