Cloak of Fear and Invoke Panic


MsMisery

 

Posted

Thanks for responses in advance. I was wondering if the fear effects of these two would stack to effectively produce mag 4 fear.


 

Posted

Quote:
Originally Posted by Progenesis View Post
Thanks for responses in advance. I was wondering if the fear effects of these two would stack to effectively produce mag 4 fear.
Yes, they would. It'll be crazy expensive to run it though. Invoke Panic is not kind to your blue bar.


 

Posted

Thanks, mainly for teams I guess. Perhaps when I get conserve power and some end IOs, things will get easier.


 

Posted

Quote:
Originally Posted by Progenesis View Post
Thanks, mainly for teams I guess. Perhaps when I get conserve power and some end IOs, things will get easier.
Eh, even those won't really deal with it. If you get it perma (~200% +recharge, 95% +hold; ~1.14 end/sec), that's going to be like having a second Dark Regeneration eating away at your blue bar on top of having the more expensive CoF option rather than the much cheaper OG. Considering the end woes that */DA generally runs into without relying on heavy fear use, you're going to make it a lot worse just to be able to fear bosses.


 

Posted

Quote:
Originally Posted by Progenesis View Post
Thanks for responses in advance. I was wondering if the fear effects of these two would stack to effectively produce mag 4 fear.
Sadly my experience is No, having both a dark/dark stalk and a db/dark brute in PvP the fear almost never hits a player more importantly if I try to get a tech even the spiders are seldom effected by the fear I love that shield makes the build worth it in the cool factor but its a fairly useless end drain I am considering dropping it all together and take the build in another direction and hope for the best.


 

Posted

Quote:
Originally Posted by MsMisery View Post
Sadly my experience is No, having both a dark/dark stalk and a db/dark brute in PvP the fear almost never hits a player more importantly if I try to get a tech even the spiders are seldom effected by the fear I love that shield makes the build worth it in the cool factor but its a fairly useless end drain I am considering dropping it all together and take the build in another direction and hope for the best.
First off, punctuation is your friend. He gets sad when you ignore him to simply run on and on and on.

Secondly, PvP and PvE are completely different beasts, especially when you're talking about mez effects wherein magnitude means nothing (the OP's question is one of stacking magnitude), durations are all normalized (re: severely shortened), and the targets are actually equipped with significant countermeasures.

In PvP, CoF and Invoke Panic are most likely completely useless/redundant, but that's PvP. In PvE (where */DA tends to excel), either of the two will only take out minions but will stop anything not tougher than a boss when used together (and even those when the purple triangles are down). It's expensive, but it's remarkably effective, especially if you're using it within the context of a Scranktroller (Scrapper that acts like a Tanker and a Controller combined) build.


 

Posted

Thanks. Looks like my planned effect might be better served combining oppressive gloom with the stuns of electric melee in I16.