Kin/Energy build questions
I did this close to your build just shifting a few slots and building it out to 50. This is focused on getting some defense, particularly ranged, and not using anything to super expensive.
[color:#489AFF]Hero Plan by Mids' Hero Designer 1.401[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Max:[/color][color:#B3CAF7] Level 50 Magic Defender[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Kinetics[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Energy Blast[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leadership[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Psychic Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Siphon Power[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Power Bolt[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/Rchg[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](19)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Power Blast[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/Rchg[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](17)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Transfusion[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Heal[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Heal/HP/Regen/Rchg[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Acc/Heal[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Acc/EndRdx/Heal/HP/Regen[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]%Dam[/color](34)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Siphon Speed[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](25)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](42)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](42)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Energy Torrent[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/EndRdx[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/Rchg[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dam%[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](23)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](15)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](15)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Speed Boost[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Jump[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Inertial Reduction[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel/EndRdx[/color](50)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod[/color](21)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]End%[/color](21)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Increase Density[/color] [color:#489AFF]--[/color] [color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResKB[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResDam/Def+[/color](37)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Aim[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](25)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Transference[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Rchg[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc/Rchg[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]Acc/Rchg[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/EndRdx[/color](37)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Super Speed[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel/EndRdx[/color](34)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Power Burst[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/Rchg[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](37)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Fulcrum Shift[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](33)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](33)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](33)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Explosive Blast[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/EndRdx[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/Rchg[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dam%[/color](40)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Nova[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]%Dam[/color](40)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Maneuvers[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/Rchg[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx/Rchg[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx/Rchg[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx[/color](46)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Tactics[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg/EndRdx[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Rchg/EndRdx[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/EndRdx[/color](46)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Build%[/color](46)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Mass Hypnosis[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Acc/Rchg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]EndRdx/Sleep[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Acc/EndRdx[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Sleep/Rng[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Acc/Sleep/Rchg[/color](50)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Vengeance[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GftotA-[/color][color:#7AA4EF]Def/Rchg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]GftotA-[/color][color:#7AA4EF]Def[/color](50)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Clrty-[/color][color:#7AA4EF]Stlth[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Vigilance[/color]
[color:#489AFF]------------[/color]
[color:#489AFF]Set Bonus Totals:[/color]
- 10% DamageBuff(Smashing)
- 10% DamageBuff(Lethal)
- 10% DamageBuff(Fire)
- 10% DamageBuff(Cold)
- 10% DamageBuff(Energy)
- 10% DamageBuff(Negative)
- 10% DamageBuff(Toxic)
- 10% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 5.19% Defense(Fire)
- 5.19% Defense(Cold)
- 21.8% Defense(Energy)
- 21.8% Defense(Negative)
- 3% Defense(Psionic)
- 10.2% Defense(Melee)
- 26.4% Defense(Ranged)
- 7.38% Defense(AoE)
- 2.25% Max End
- 4% Enhancement(Sleep)
- 57% Enhancement(Accuracy)
- 27.5% Enhancement(RechargeTime)
- 5% Enhancement(Heal)
- 22% FlySpeed
- 49.6 HP (4.88%) HitPoints
- 22% JumpHeight
- 22% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 2.2%
- MezResist(Stun) 2.2%
- 18.5% (0.31 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 3.75% Resistance(Negative)
- 22% RunSpeed
That would give 32% ranged def with maneuvers going. You could get a bit more if you work in combat jumping, maybe in place of aim with another 2 zepher pieces. You don't really nead the damage buff since you'll rely on FS, and with 57% global acc buff plus crazy defender tactics running you wont be missing. Mass Hypnosis is cool for a Kin because you can sleep the spawn with no aggro and FS without waking em up then Nuke at your leasure
edit- yuk! looks like I used the wrong forum export Not sure which to use now
Zetaboard seems to work. Thanks for the ideas. Although it'd be easier to read if you could repost it.
Zetaboard seems to work. Thanks for the ideas. Although it'd be easier to read if you could repost it.
|
http://www.cohplanner.com/
Click this DataLink to open the build!
Max: Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Energy Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Siphon Power -- Acc-I(A)
Level 1: Power Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(19)
Level 2: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(17), Thundr-Dmg/EndRdx/Rchg(17)
Level 4: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(7), Nictus-Acc/Heal(11), Nictus-Acc/EndRdx/Heal/HP/Regen(11), Nictus-Acc/EndRdx/Rchg(23), Nictus-%Dam(34)
Level 6: Siphon Speed -- Acc-I(A), Acc-I(25), RechRdx-I(42), RechRdx-I(42)
Level 8: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dam%(19), Posi-Acc/Dmg/EndRdx(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 12: Speed Boost -- EndMod-I(A)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Inertial Reduction -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(21), P'Shift-End%(21)
Level 22: Increase Density -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(37)
Level 24: Aim -- RechRdx-I(A), RechRdx-I(25)
Level 26: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(37)
Level 28: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(34)
Level 30: Power Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(34), Thundr-Acc/Dmg/Rchg(37)
Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33)
Level 35: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(40)
Level 38: Nova -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43), RedFtn-EndRdx(46)
Level 44: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Mass Hypnosis -- LgcRps-Acc/Rchg(A), LgcRps-EndRdx/Sleep(48), LgcRps-Acc/EndRdx(48), LgcRps-Sleep/Rng(48), LgcRps-Acc/Sleep/Rchg(50)
Level 49: Vengeance -- GftotA-Def/Rchg(A), GftotA-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Looks good. I think I'll end up keeping Aim in the build until the later 40's when I can get Tactics in the build and start getting the IO's slotted up.
But that build doesn't have Mind over Body armor... I think I'd want that to help decrease spikes. So when I end up getting tactics, I'll probably respec out of aim which will allow me to move manuvers in that spot and have a slot open for Mind over Body.
Are the chance of hold proc's worth it?
Ok so I started my Kin/Energy many years ago. Pre-ED in fact, as the current build he's on has Hasten 5 slotted (from back in the day when Hasten was 6 slotted). I've gotten used to playing him with Hasten, and with Siphon Speed usage it's almost always on.
The problem is actually more slots than I know what to do with now that he's getting into the 30's. The below build is a pretty basic IO build, but I'm trying to plan out where I want the extra slots to hold the Proc's and Uniques. Did I forget, miss, or hose it up?
Also, can you stack the Hold% proc in multiple powers and have it be worth doing?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Max: Level 40 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Energy Blast
Power Pool: Speed
Power Pool: Fitness
Hero Profile:
Level 1: Siphon Power -- Acc-I(A), RechRdx-I(7), RechRdx-I(17)
Level 1: Power Bolt -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(9), Dev'n-Hold%(37)
Level 2: Power Blast -- Acc-I(A), Dmg-I(5), Dmg-I(5), Dmg-I(9), Dev'n-Hold%(37)
Level 4: Transfusion -- Acc-I(A), Acc-I(7), Heal-I(11), Heal-I(11), Heal-I(23), RechRdx-I(34)
Level 6: Siphon Speed -- Acc-I(A), Slow-I(25)
Level 8: Energy Torrent -- Acc-I(A), Dmg-I(13), Dmg-I(13), Dmg-I(23), Posi-Dam%(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 12: Speed Boost -- EndMod-I(A), EndMod-I(17), EndMod-I(19), Winter-ResSlow(19)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Inertial Reduction -- Jump-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Increase Density -- S'fstPrt-ResKB(A)
Level 24: Aim -- RechRdx-I(A), ToHit-I(25)
Level 26: Transference -- Acc-I(A), Acc-I(27), EndMod-I(27), EndMod-I(29), RechRdx-I(29)
Level 28: Super Speed -- Run-I(A), Clrty-Stlth(34)
Level 30: Power Burst -- Acc-I(A), Dmg-I(31), Dmg-I(31), Dmg-I(31), Dev'n-Hold%(37)
Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), EndRdx-I(33)
Level 35: Explosive Blast -- Acc-I(A), Dmg-I(36), Dmg-I(36), Dmg-I(36), Posi-Dam%(40)
Level 38: Nova -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance