Kin/Energy build questions
I did this close to your build just shifting a few slots and building it out to 50. This is focused on getting some defense, particularly ranged, and not using anything to super expensive.
[color:#489AFF]Hero Plan by Mids' Hero Designer 1.401[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Max:[/color][color:#B3CAF7] Level 50 Magic Defender[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Kinetics[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Energy Blast[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leadership[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Psychic Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Siphon Power[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Power Bolt[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/Rchg[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](19)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Power Blast[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/Rchg[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](17)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Transfusion[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Heal[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Heal/HP/Regen/Rchg[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Acc/Heal[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Acc/EndRdx/Heal/HP/Regen[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]Nictus-[/color][color:#7AA4EF]%Dam[/color](34)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Siphon Speed[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](25)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](42)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](42)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Energy Torrent[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/EndRdx[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/Rchg[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dam%[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](23)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](15)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](15)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Speed Boost[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Jump[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Heal[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Inertial Reduction[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel/EndRdx[/color](50)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod[/color](21)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]End%[/color](21)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Increase Density[/color] [color:#489AFF]--[/color] [color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResKB[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResDam/Def+[/color](37)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Aim[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](25)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Transference[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Rchg[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc/Rchg[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]Acc/Rchg[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/Acc[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Efficacy-[/color][color:#7AA4EF]EndMod/EndRdx[/color](37)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Super Speed[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel/EndRdx[/color](34)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Power Burst[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/Rchg[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]Thundr-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](37)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Fulcrum Shift[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](33)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](33)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](33)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Explosive Blast[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/EndRdx[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dmg/Rchg[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Posi-[/color][color:#7AA4EF]Dam%[/color](40)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Nova[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]%Dam[/color](40)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Maneuvers[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/Rchg[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx/Rchg[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx/Rchg[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx[/color](46)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Tactics[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg/EndRdx[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Rchg/EndRdx[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/EndRdx[/color](46)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Build%[/color](46)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Mass Hypnosis[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Acc/Rchg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]EndRdx/Sleep[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Acc/EndRdx[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Sleep/Rng[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]LgcRps-[/color][color:#7AA4EF]Acc/Sleep/Rchg[/color](50)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Vengeance[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GftotA-[/color][color:#7AA4EF]Def/Rchg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]GftotA-[/color][color:#7AA4EF]Def[/color](50)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Clrty-[/color][color:#7AA4EF]Stlth[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Vigilance[/color]
[color:#489AFF]------------[/color]
[color:#489AFF]Set Bonus Totals:[/color]
- 10% DamageBuff(Smashing)
- 10% DamageBuff(Lethal)
- 10% DamageBuff(Fire)
- 10% DamageBuff(Cold)
- 10% DamageBuff(Energy)
- 10% DamageBuff(Negative)
- 10% DamageBuff(Toxic)
- 10% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 5.19% Defense(Fire)
- 5.19% Defense(Cold)
- 21.8% Defense(Energy)
- 21.8% Defense(Negative)
- 3% Defense(Psionic)
- 10.2% Defense(Melee)
- 26.4% Defense(Ranged)
- 7.38% Defense(AoE)
- 2.25% Max End
- 4% Enhancement(Sleep)
- 57% Enhancement(Accuracy)
- 27.5% Enhancement(RechargeTime)
- 5% Enhancement(Heal)
- 22% FlySpeed
- 49.6 HP (4.88%) HitPoints
- 22% JumpHeight
- 22% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 2.2%
- MezResist(Stun) 2.2%
- 18.5% (0.31 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 3.75% Resistance(Negative)
- 22% RunSpeed
That would give 32% ranged def with maneuvers going. You could get a bit more if you work in combat jumping, maybe in place of aim with another 2 zepher pieces. You don't really nead the damage buff since you'll rely on FS, and with 57% global acc buff plus crazy defender tactics running you wont be missing. Mass Hypnosis is cool for a Kin because you can sleep the spawn with no aggro and FS without waking em up then Nuke at your leasure

edit- yuk! looks like I used the wrong forum export
Not sure which to use now
Zetaboard seems to work. Thanks for the ideas. Although it'd be easier to read if you could repost it.
|
Zetaboard seems to work. Thanks for the ideas. Although it'd be easier to read if you could repost it.
![]() |
http://www.cohplanner.com/
Click this DataLink to open the build!
Max: Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Energy Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Siphon Power -- Acc-I(A)
Level 1: Power Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(19)
Level 2: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(17), Thundr-Dmg/EndRdx/Rchg(17)
Level 4: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(7), Nictus-Acc/Heal(11), Nictus-Acc/EndRdx/Heal/HP/Regen(11), Nictus-Acc/EndRdx/Rchg(23), Nictus-%Dam(34)
Level 6: Siphon Speed -- Acc-I(A), Acc-I(25), RechRdx-I(42), RechRdx-I(42)
Level 8: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dam%(19), Posi-Acc/Dmg/EndRdx(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 12: Speed Boost -- EndMod-I(A)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Inertial Reduction -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(21), P'Shift-End%(21)
Level 22: Increase Density -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(37)
Level 24: Aim -- RechRdx-I(A), RechRdx-I(25)
Level 26: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(37)
Level 28: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(34)
Level 30: Power Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(34), Thundr-Acc/Dmg/Rchg(37)
Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33)
Level 35: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(40)
Level 38: Nova -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43), RedFtn-EndRdx(46)
Level 44: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Mass Hypnosis -- LgcRps-Acc/Rchg(A), LgcRps-EndRdx/Sleep(48), LgcRps-Acc/EndRdx(48), LgcRps-Sleep/Rng(48), LgcRps-Acc/Sleep/Rchg(50)
Level 49: Vengeance -- GftotA-Def/Rchg(A), GftotA-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Looks good. I think I'll end up keeping Aim in the build until the later 40's when I can get Tactics in the build and start getting the IO's slotted up.
But that build doesn't have Mind over Body armor... I think I'd want that to help decrease spikes. So when I end up getting tactics, I'll probably respec out of aim which will allow me to move manuvers in that spot and have a slot open for Mind over Body.
Are the chance of hold proc's worth it?

Ok so I started my Kin/Energy many years ago. Pre-ED in fact, as the current build he's on has Hasten 5 slotted (from back in the day when Hasten was 6 slotted). I've gotten used to playing him with Hasten, and with Siphon Speed usage it's almost always on.
The problem is actually more slots than I know what to do with now that he's getting into the 30's. The below build is a pretty basic IO build, but I'm trying to plan out where I want the extra slots to hold the Proc's and Uniques. Did I forget, miss, or hose it up?
Also, can you stack the Hold% proc in multiple powers and have it be worth doing?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Max: Level 40 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Energy Blast
Power Pool: Speed
Power Pool: Fitness
Hero Profile:
Level 1: Siphon Power -- Acc-I(A), RechRdx-I(7), RechRdx-I(17)
Level 1: Power Bolt -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(9), Dev'n-Hold%(37)
Level 2: Power Blast -- Acc-I(A), Dmg-I(5), Dmg-I(5), Dmg-I(9), Dev'n-Hold%(37)
Level 4: Transfusion -- Acc-I(A), Acc-I(7), Heal-I(11), Heal-I(11), Heal-I(23), RechRdx-I(34)
Level 6: Siphon Speed -- Acc-I(A), Slow-I(25)
Level 8: Energy Torrent -- Acc-I(A), Dmg-I(13), Dmg-I(13), Dmg-I(23), Posi-Dam%(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 12: Speed Boost -- EndMod-I(A), EndMod-I(17), EndMod-I(19), Winter-ResSlow(19)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Inertial Reduction -- Jump-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Increase Density -- S'fstPrt-ResKB(A)
Level 24: Aim -- RechRdx-I(A), ToHit-I(25)
Level 26: Transference -- Acc-I(A), Acc-I(27), EndMod-I(27), EndMod-I(29), RechRdx-I(29)
Level 28: Super Speed -- Run-I(A), Clrty-Stlth(34)
Level 30: Power Burst -- Acc-I(A), Dmg-I(31), Dmg-I(31), Dmg-I(31), Dev'n-Hold%(37)
Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), EndRdx-I(33)
Level 35: Explosive Blast -- Acc-I(A), Dmg-I(36), Dmg-I(36), Dmg-I(36), Posi-Dam%(40)
Level 38: Nova -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance