sonic/sonic build please
I was just starting to mess around with a plan for one in Mids', too. I have one that's been sitting in the low teens for years, but dusted off to play with my son's Peacebringer. Would love to see a few builds.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
Have either of you searched for one either in this subsection, or in the backlogs via search?
Unless there's something specific you want with IOs (+recovery, +HP, +regen etc), then a generic build on demand seems like a pointless exercise.
I can knock one up if you like, providing I know what you (OP + gec72) are actually aiming for.
LF something that can solo, I hate the search option!
Something that can survive, kill, and not cost the earth!
And what does OP mean?
Thanks,
Aiz
Have either of you searched for one either in this subsection, or in the backlogs via search?
Unless there's something specific you want with IOs (+recovery, +HP, +regen etc), then a generic build on demand seems like a pointless exercise. I can knock one up if you like, providing I know what you (OP + gec72) are actually aiming for. |
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
Ok, maybe that was a bit snippy. But I generally like to think of a forum as a place for new discussion, rather than just a reference site. Even if there is back information out there (and doing a search for 'sonic' in the thread title of this forum *doesn't* bring in as much as I might think, and the posted Sonic/Sonic build in the Guides thread is from I7), things change, new opinions might form, etc.
I would be interested in seeing a build that would be good duoed or in a small team, with maybe an occasional solo mish. Something that has some good IO set slotting, but nothing along the lines of purples or PvP sets.
I don't specifically have any pre-set goals; great amounts of +Rech don't seem necessary. I WOULD be concerned a little about endurance, as the Sonic Dispersion and Disruption field toggles are quite costly. I'm at least penciling in Stamina.
Other questions; has anyone found a decent use for Sonic Repulsion, or is this about as unpopular as Repel is for KIN? Are any of the secondary powers considered very skippable (Screech), or are there some surprise uses in there? If I am teaming with my son's Kheld, would Sonic Cage be a good tool for dealing with Voids/Quantums? I know phase/untouchable powers are generally skipped, but that seems like a good use. Is the /Sonic nuke worth getting?
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
If I am teaming with my son's Kheld, would Sonic Cage be a good tool for dealing with Voids/Quantums? I know phase/untouchable powers are generally skipped, but that seems like a good use. Is the /Sonic nuke worth getting?
|
Caging is good too, just practice with it, and it becomes a great way to silence tough enemies.
Sonic Repulsion? God knows I've tried to find a good use for it. Still that eludes me, I wrote up a short Sonic/Ice guide, so that may help your sonic/* part...but I didn't combo up Sonic/Sonic
http://boards.cityofheroes.com/showthread.php?t=185715
Thanks for the link, PosterChild.
I played around in Mids' for a bit and came up with the following:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Black Jacobin: Level 50 Science Defender
Primary Power Set: Sonic Resonance
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Fitness
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Sonic Siphon -- EndRdx-I(A), Acc-I(3)
Level 1: Shriek -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(5), Entrpc-Dmg/EndRdx/Rchg(15), Entrpc-Heal%(39)
Level 2: Scream -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(5), Entrpc-Dmg/Rchg(7), Entrpc-Dmg/EndRdx/Rchg(15), Entrpc-Heal%(39)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Acc/Dmg/EndRdx(9), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(33)
Level 6: Hover -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31), Frbd-EndRdx(43), Frbd-Fly(46), Frbd-Stlth(48)
Level 8: Sonic Barrier -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(9), S'fstPrt-ResDam/EndRdx(11), S'fstPrt-ResDam/Def+(13)
Level 10: Disruption Field -- EndRdx-I(A), EndRdx-I(11)
Level 12: Sonic Dispersion -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(13), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-EndRdx(19)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(31)
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Heal-I(A), Numna-Heal(19), Numna-Regen/Rcvry+(48)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(40)
Level 22: Sonic Haven -- ImpSkn-ResDam/EndRdx(A), ImpSkn-Status(23), Aegis-ResDam(23), Aegis-ResDam/EndRdx(27), Aegis-Psi/Status(43)
Level 24: Shout -- Thundr-Dmg/Rchg(A), Thundr-Dmg/EndRdx(25), Thundr-Acc/Dmg(25), Thundr-Acc/Dmg/EndRdx(27), Thundr-Acc/Dmg/Rchg(37), Thundr-Dmg/EndRdx/Rchg(40)
Level 26: Clarity -- EndRdx-I(A)
Level 28: Siren's Song -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(29), CSndmn-Acc/EndRdx(29), CSndmn-Acc/Sleep/Rchg(34), CSndmn-Sleep/Rng(34)
Level 30: Sonic Cage -- Acc-I(A)
Level 32: Liquefy -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(33), DarkWD-Rchg/EndRdx(33), DarkWD-ToHitDeb/EndRdx(34), DarkWD-Slow%(40)
Level 35: Shockwave -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(36), KinCrsh-Rchg/KB(36), KinCrsh-Dmg/EndRdx/KB(36), KinCrsh-Rechg/EndRdx(37), KinCrsh-Acc/Dmg/KB(37)
Level 38: Amplify -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(39)
Level 41: Dreadful Wail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(43)
Level 44: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(46), AdjTgt-Rchg(46)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 49: Screech -- Rope-Acc/Stun/Rchg(A), Rope-EndRdx/Stun(50), RzDz-Acc/Stun/Rchg(50), RzDz-EndRdx/Stun(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
I decided to give all of the primary/secondary powers a try except for Sonic Repulsion Doing so sacrifices picking up either the Leadership pool or the Medicine Pool. If during leveling it turns out that our duo is needing to heal too often, I'll probably work the Aid Other/Aid Self in there, possibly at the expense of Clarity/Siren's Song/Screech (while shuffling other things around).
Sonic/ strikes me as really, really economical as far as slotting is concerned; I got the build to a point where I was pretty happy with it, but kept having extra slots to place. Six slots in Hover? I thought 3 was bad enough, but I had 3 more to go after the Freebird set. Same with Zephyr in Fly (I know, good luck filling that out). Ditto the Numina in Health. Had an extra one to throw the Aegis +Mez in Sonic Haven.
Ended up with a build with some decent recharge, a little defense, some Mez resist and some recover/regen. Looking forward to seeing if I can build it.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
LF something that can solo, I hate the search option!
Something that can survive, kill, and not cost the earth! And what does OP mean? Thanks, Aiz |
Sonic Resonance, however, is tied with Empathy as the worse set to solo with. Four of your primary powers work at all without an ally. Of these, Sonic Dispersion, you large ally shield, is the only one I'd say doesnt have some kind of drawback.
Sonic Cage is situational, Liquefy has a very long recharge, and Sonic Siphon is just a bit average against anything less than a boss.
I'm not saying dont do it, but sharing my personal experience with you. My first Sonic Defender (Sonic/Energy) was the only character I couldnt solo at Invincible with in the late 20s.
Here's the build I use for my 50 Son/Son:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Technology Defender
Primary Power Set: Sonic Resonance
Secondary Power Set: Sonic Attack
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Electricity Mastery
Hero Profile:
------------
Level 1: Sonic Barrier Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(3), Aegis-ResDam/EndRdx/Rchg(5), Aegis-ResDam(5)
Level 1: Shriek Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(11)
Level 2: Scream Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(15)
Level 4: Howl AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(17), AirB'st-Dmg/Rchg(17), AirB'st-Dmg/Rng(19), RechRdx-I(19)
Level 6: Sonic Haven Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(21), Aegis-EndRdx/Rchg(21), Aegis-ResDam/EndRdx/Rchg(23), Aegis-ResDam(23)
Level 8: Swift Flight-I(A)
Level 10: Hover Flight-I(A), Flight-I(25), Flight-I(25), DefBuff-I(27), DefBuff-I(27), DefBuff-I(29)
Level 12: Sonic Dispersion ImpArm-ResDam/EndRdx(A), Aegis-ResDam/EndRdx(29), ImpArm-EndRdx/Rchg(31), ImpArm-ResDam/EndRdx/Rchg(31), S'fstPrt-ResDam/EndRdx(31), S'fstPrt-ResDam/Def+(33)
Level 14: Fly Flight-I(A)
Level 16: Shout Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(33), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34)
Level 18: Health Heal-I(A)
Level 20: Stamina EndMod-I(A), EndMod-I(36), P'Shift-EndMod(37), P'Shift-End%(45)
Level 22: Disruption Field EndRdx-I(A), EndRdx-I(37), EndRdx-I(37)
Level 24: Maneuvers RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(40), RedFtn-EndRdx(40)
Level 26: Aid Other Heal-I(A), Heal-I(40), IntRdx-I(42), RechRdx-I(42)
Level 28: Clarity Range-I(A)
Level 30: Aid Self Heal-I(A), Heal-I(36), IntRdx-I(36), RechRdx-I(42)
Level 32: Resuscitate RechRdx-I(A)
Level 35: Amplify RechRdx-I(A)
Level 38: Dreadful Wail Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 41: Electric Fence Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(46), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Charged Armor Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(50)
Level 47: Power Sink EndMod-I(A)
Level 49: Sonic Siphon Acc-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1408;684;1368;HEX;|
|78DAA593C96E13411086DB1BC69EB11DE3C4499CCDCEE6245 E62030796030292484|
|8098A42C409889C49DB1E618D237B90C82D2010174E5C38A0 84E5C6F20288370104|
|12AFC162AAFA6F1B228E8CECFF9BA9A9BFBBABBA67EDEE922 9C4FE05E1895E6E54D|
|AEDAD255995CE8E6C8537A555779A8D666D4F048510A9EE8B AD4B77AAD5E2B5A663|
|5B94BC4D0FA3BD571B15A72677F4CB8BAE5BB16EC7AF3875D 9928E5BECDE98EBCD6|
|6A3B862BB8E6CB70D3C34EC5ADD8DA9FB5559A1A1DA757B37 A29ED7E48E6DD98E1C|
|5ADEB5ADE272435A6E8B02EEDED65AA5EDCAD6DE10AD6E9EF EF7BC425F1DBF28798|
|4280B6F1938A9E03F059C56F8F8273D200E04878E1D02CF15 8EBF005E2A845F297C|
|229747BB3C7085E132E132E18AC21585EB33B97C7A69BED72 AD4F70678AB70E21D9|
|053B84FE9019D1E4025FDA8A41F95245149129504687F826A 511D119C5223842814|
|4228104268E80852E37F63147848F31ADA654CD34D568C961 4C667812C90248C89F|
|4A082417345B05A11C1E85F68A098EE520C5D4AA34B697429 832E65D0A50CBA14A4|
|81E2BA8EF8349A4FA10442BE445A85A680E9275E46FEA9C20 3D201E479073248388|
|2380D34A84B1B0CABB6CD1A80094414B25120A63046AE61D4 E11BC68AB2C0FC0880|
|0D7B44D38FE8168C2CA8D044907B03EB183C531A47AC69CA9 BD0D60984BED268933|
|A3489D0370ACDE886CE7C57252FFC007E02BF14CA1D804F5B 593C239DD3AE396C43|
|1EDB90C73614B00D056C4301DB7040AE1C5AE5CFE1F42DE2F 42DE2F42DE2F49571F|
|A0E29BDA8BE898E28626FF66911255D40298513E6EF7D6DF4 A34BACFE1359F7F7BE|
|2DE15191AB9C83A5FCD7F5DEECCE15DA08936EB2ACB35C67B 9C17293E5164B85659|
|BC562E97CE8B9636778416759CEB19C6779CC494183C46031 59222C5196184B1F4B|
|8225C992623960E9FC062F24FCAF|
|-------------------------------------------------------------------|
Those look like some really nice defenses and resistances Dodger - looks like Soloing pretty viable. Thanks for posting the build.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
I'm still trying to figure out a way to improve my Melee defense, but if you hover just out of melee range, it's not really an issue so much. With the combination of defense/resistance and self-healing from the Medicine pool you're pretty tough. I haven't died on this toon since I put this build together. ;-)
Only problem for soloing is that all your damage is single-target, and it takes a little while to ramp up through stacking the -res. If you're soloing for XP, I recommend missions with bosses or elite bosses rather than minions or Lt's. You will not quite be able to stand up to the damage output of AV's, but EB's are quite good XP and allow you to take advantage of your strengths.
Nice build, Dodger.
One thing Sonic resonance does do well for a solo-er is help you build up a decent AoE defence.
You could swap out the two flight IOs in Hover for the Flight and Flight/End Blessings of the Zephyr for an extra +3.125% Ranged Defence.
With the recent increase in base Hover speed, Ive found this to be quite bearable for combat manouverability.
Melee Defence is really hard to build for ranged characters - the best bonuses come from Touch of Death and Obliteration - seems like its set up for tankers to build up Melee Defence and ranged balster-y types to build up Ranged defence sometimes.
Ive also found Hover works better than anything else, just for staying out of melee range. Having the Thunderstrike power on auto doesn't hurt either >
Hey,
Finaly made the decision ima make a sonic/sonic 'fender
I need a build thats effective, and not to expensive!
Thanks,
Aiz