Peacebringer advice PLZ HELP!


Cy_Jade

 

Posted

Ok, hey guys. I've only been playing this game about 3 weeks, i grinded only one toon with a good SG an got my claws/regen to 50. Now i rolled up a PB. The only problem? Im no expert at this game, an peacebringer is a fairly advanced AT as far as i can tell with all the forms. So can someone give me some advice? i see human only builds, dual form, tri-form. its hard to follow. Basically what i want out of a build is DPS an survivabilty, as i like to solo alot but dont mind teams from time to time to. Can someone plz tell me what kind of build would be best for me, an possible post a nice build for me to follow. THANK YOU!


 

Posted

For survivability I'd maximize White Dwarf damage-resistance, and then invest in White Dwarf Flare, White Dwarf Sublimation and also take the two Human self-heals Essence Boost and Restore Essence, plus Conserve Power. A TriForm doesn't really need the PB-shields in most cases, but if you plan to take Lightform, having a shield or two is not a bad idea for those times.

About the DPS, the best you can do is go with Bright Nova for the blasts and Radiant Strike and Incandescent Strike and White Dwarf Flare and Smite for melee attacks. Be sure to allocate slots there and also put some endurance enhancements.

I'd say that the biggest issue with trying to build a PB for DPS is that you will find that because of your attack chains, the enemies are pushed, bounced and knocked-back, sometimes to such a degree it will annoy teammates.

Here's the build I currently use:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Ascendantia: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Presence
Power Pool: Concealment
Power Pool: Fitness

Hero Profile:
Level 1: Glinting Eye -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Hold%:50(3)
Level 1: Incandescence -- Empty(A)
Level 2: Gleaming Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Hold%:50(3)
Level 4: Essence Boost -- Dct'dW-Rchg:50(A), Dct'dW-Heal/EndRdx/Rchg:50(5), Dct'dW-Heal/Rchg:50(5), Dct'dW-EndRdx/Rchg:50(50), Dct'dW-Heal/EndRdx:50(50), Dct'dW-Heal:50(50)
Level 6: Bright Nova -- EndRdx-I:50(A)
Level 8: Radiant Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(9), C'ngImp-Dmg/EndRdx/Rchg:50(45), C'ngImp-Dmg/EndRdx:50(45)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Build Up -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Provoke -- Empty(A)
Level 16: Intimidate -- N'mare-Acc/Fear:50(A), N'mare-Acc/Fear/Rchg:50(17)
Level 18: Incandescent Strike -- C'ngImp-Dmg/EndRdx/Rchg:30(A), C'ngImp-Acc/Dmg/EndRdx:30(19), C'ngImp-Acc/Dmg/Rchg:30(19), C'ngImp-Acc/Dmg:30(46), C'ngImp-Dmg/EndRdx:50(46)
Level 20: White Dwarf -- ResDam-I:50(A), TtmC'tng-ResDam/EndRdx:50(21), TtmC'tng-ResDam:50(21), EndMod-I:50(23), Efficacy-EndMod:50(23), Efficacy-EndMod/EndRdx:50(25)
Level 22: Reform Essence -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(25), Dct'dW-EndRdx/Rchg:50(43), Dct'dW-Heal/Rchg:50(43), Dct'dW-Heal/EndRdx/Rchg:50(45)
Level 24: Pulsar -- Stpfy-Acc/Stun/Rchg:50(A), Stpfy-Stun/Rng:50(42), Stpfy-Acc/EndRdx:50(42), Stpfy-EndRdx/Stun:50(42), Stpfy-Acc/Rchg:50(43)
Level 26: Conserve Energy -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 28: Invoke Panic -- N'mare-Acc/Fear/Rchg:50(A), N'mare-Acc/Rchg:50(40)
Level 30: Super Speed -- EndRdx-I:50(A)
Level 32: Photon Seekers -- ExRmnt-Acc/Dmg/Rchg:50(A), ExRmnt-Acc/Rchg:50(46), ExRmnt-EndRdx/Dmg/Rchg:50(48), ExRmnt-Acc/Dmg:50(48), ExRmnt-Dmg/EndRdx:50(48)
Level 35: Restore Essence -- RechRdx-I:50(A)
Level 38: Dawn Strike -- M'Strk-Acc/Dmg/EndRdx:50(A)
Level 41: Stealth -- LkGmblr-Rchg+:50(A)
Level 44: Swift -- Empty(A)
Level 47: Health -- Numna-Regen/Rcvry+:50(A)
Level 49: Stamina -- P'Shift-End%:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Empty(A)
Level 10: Combat Flight -- LkGmblr-Rchg+:50(A)
------------
Level 6: Bright Nova Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Hold%:50(15)
Level 6: Bright Nova Blast -- FrcFbk-Rechg%:50(A), Dev'n-Hold%:50(15), Dev'n-Acc/Dmg/EndRdx/Rchg:50(34), Dev'n-Acc/Dmg/Rchg:50(36), Dev'n-Acc/Dmg:50(37)
Level 6: Bright Nova Scatter -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dam%:50(7), Posi-Acc/Dmg:50(34), Posi-Dmg/EndRdx:50(36), Posi-Dmg/Rchg:50(37)
Level 6: Bright Nova Detonation -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dam%:50(7), Posi-Dmg/Rchg:50(17), Posi-Dmg/EndRdx:50(34), Posi-Acc/Dmg:50(36)
Level 20: White Dwarf Strike -- FrcFbk-Rechg%:50(A), C'ngImp-Acc/Dmg/EndRdx:50(40)
Level 20: White Dwarf Smite -- C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Dmg/EndRdx/Rchg:50(39), C'ngImp-Acc/Dmg:50(39), C'ngImp-Dmg/EndRdx:50(40)
Level 20: White Dwarf Flare -- KinCrsh-Rechg/EndRdx:50(A), M'Strk-Dmg/EndRdx/Rchg:50(29), AnWeak-Acc/Rchg:50(29), AnWeak-Acc/Rchg/EndRdx:50(31), Achilles-ResDeb%:20(33)
Level 20: White Dwarf Sublimation -- Dct'dW-Rchg:50(A), Dct'dW-Heal/EndRdx:50(27), Dct'dW-EndRdx/Rchg:50(27), Dct'dW-Heal/Rchg:50(31), Dct'dW-Heal/EndRdx/Rchg:50(31)
Level 20: White Dwarf Antagonize -- Zinger-Dam%:50(A), Zinger-Acc/Rchg:50(37)
Level 20: White Dwarf Step -- Range(A)
------------
Set Bonus Totals:

  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 12% Enhancement(Heal)
  • 39% Enhancement(Accuracy)
  • 3% Enhancement(Stun)
  • 3.3% Enhancement(Terrorized)
  • 65% Enhancement(RechargeTime)
  • 92.4 HP (8.62%) HitPoints
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 9.1%
  • MezResist(Sleep) 4.7%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 11.9%
  • 7.5% (0.13 End/sec) Recovery
  • 68% (3.04 HP/sec) Regeneration
  • 6.93% Resistance(Fire)
  • 6.93% Resistance(Cold)
  • 1.26% Resistance(Toxic)
  • 1.26% Resistance(Psionic)
------------
Set Bonuses:
Devastation
(Glinting Eye)
  • 12% (0.54 HP/sec) Regeneration
Devastation
(Gleaming Blast)
  • 12% (0.54 HP/sec) Regeneration
Doctored Wounds
(Essence Boost)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
  • 1.26% Resistance(Toxic,Psionic)
Crushing Impact
(Radiant Strike)
  • MezResist(Immobilize) 2.2%
  • 12 HP (1.12%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Nightmare
(Intimidate)
  • 1.65% Enhancement(Terrorized)
Crushing Impact
(Incandescent Strike)
  • MezResist(Immobilize) 2.2%
  • 12 HP (1.12%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Titanium Coating
(White Dwarf)
  • MezResist(Sleep) 2.2%
Efficacy Adaptor
(White Dwarf)
  • 12 HP (1.12%) HitPoints
Doctored Wounds
(Reform Essence)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Stupefy
(Pulsar)
  • 2.5% (0.04 End/sec) Recovery
  • 20.1 HP (1.87%) HitPoints
  • 3% Enhancement(Stun)
  • 6.25% Enhancement(RechargeTime)
Nightmare
(Invoke Panic)
  • 1.65% Enhancement(Terrorized)
Expedient Reinforcement
(Photon Seekers)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 10% (0.45 HP/sec) Regeneration
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Flight)
  • 7.5% Enhancement(RechargeTime)
Devastation
(Bright Nova Bolt)
  • 12% (0.54 HP/sec) Regeneration
Devastation
(Bright Nova Blast)
  • 12% (0.54 HP/sec) Regeneration
  • 24.1 HP (2.25%) HitPoints
  • 3% DamageBuff(All)
Positron's Blast
(Bright Nova Scatter)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Positron's Blast
(Bright Nova Detonation)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Crushing Impact
(White Dwarf Smite)
  • MezResist(Immobilize) 2.2%
  • 12 HP (1.12%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Analyze Weakness
(White Dwarf Flare)
  • 10% (0.45 HP/sec) Regeneration
Doctored Wounds
(White Dwarf Sublimation)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
Perfect Zinger
(White Dwarf Antagonize)
  • MezResist(Terrorized) 2.75%


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

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