Set for SD: LoG or RF?
Which defensive set is better?
My tanker is now 48, so i've started to buy sets.. I've already slotted 2 defensive powers with luck of gambler because to me its seems better than red fortune (+regeneration, + health, + acc..) but i've seens a lot of SD tanker that use red fortune sets... why?? The only good bonus i see from RF is the + recharge effect.. but i dont think its enough to say RF is better than luck of gambler.. |
Otherwise yeah go with LotG.
RF might be worth it if you really needed the 6-slot Ranged defense bonus. However, since it usually only takes 3 or 4 slots to fully enhance a defense power, you'd have to justify the additional slots, too.
Bottom line, unless you really, really need the additional Ranged defense or can't afford LotG, go with LotG.
My Characters
Knight Court--A CoH Story Complete 2/3/2012

You slot Red Fortune when you are looking to slot a defense power efficiently without investing slots, and don't care about the bonuses. Using it allows you to take care of the basics and maybe free up a slot. You can get a good deal out of it by cherrypicking the "good" enhancements (defense, endurance) while minimizing the undersirable "enhancement" (recharge) in the set.
You slot LotG because you want the valuable hit point and regeneration bonuses, and you covet the +recharge enhancement. Overrated, IMO, especially for something like Shields that contains no self-heal and a tier 9 that's unenhanceable for recharge.

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Which defensive set is better?
My tanker is now 48, so i've started to buy sets.. I've already slotted 2 defensive powers with luck of gambler because to me its seems better than red fortune (+regeneration, + health, + acc..) but i've seens a lot of SD tanker that use red fortune sets... why?? The only good bonus i see from RF is the + recharge effect.. but i dont think its enough to say RF is better than luck of gambler.. |
I've slotted 5 sets of GotA on my BS/Shield scrapper and running 8

Oh, the 8 toggles?
- Deflection
- Combat Jumping
- Against All Odds
- Battle Agility
- Grant Cover
- Maneuvers
- Tactics
- Assault
- Sprint (frequently on in addition)
The endurance improvement fixes the biggest problem with that character; it's already at the soft cap for defense from powers and other set bonuses. I just rolled up a new SD/Fire tanker and that's the basic template I'll be using for him as well. Best of all the GotA is relatively inexpensive; and you only need 4 of them freeing up a bunch of slots for other purposes.
I've slotted my attacks with Mako's Bite and Scirocco's Dervish to make up the defenses; I'll admit I've relied on Parry for Melee which won't be an option for a tanker; but with the higher numbers it should be easily doable to cap all positions.
<edited to add a forgotten toggle, make that EIGHT or NINE instead of seven or eight>
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
LotG means less slots used and so more available elsewhere. RFs are more okay on a Scrapper imo. I like a lot back for every slot I use and 4 LotGs save on 2 slots as RFs mean 6 slots.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
LotG means less slots used and so more available elsewhere. RFs are more okay on a Scrapper imo. I like a lot back for every slot I use and 4 LotGs save on 2 slots as RFs mean 6 slots.
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I happen to think both LotG and GotA have better 4-slot bonuses, but 4 slots of RF will certainly do the job of slotting a defense power to the ED cap with a little end red thrown in.
My Characters
Knight Court--A CoH Story Complete 2/3/2012

Which defensive set is better?
My tanker is now 48, so i've started to buy sets..
I've already slotted 2 defensive powers with luck of gambler because to me its seems better than red fortune (+regeneration, + health, + acc..) but i've seens a lot of SD tanker that use red fortune sets... why??
The only good bonus i see from RF is the + recharge effect.. but i dont think its enough to say RF is better than luck of gambler..