BS/Regen: I suck at this!
Here's a solo/AV build. It should do everything you want admirably. It's modeled after my highly successful Kat/Regen and DM/Regen (and other */regen) builds so it should follow suit. The build doesn't have Slice simply because there isn't really space for it. The build will exemp fine for all level ranges except for the lowest (15, iirc) which is the only time you'd really need Slice anyway.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(11), EndMod-I(13)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Dmg/EndRdx/Rchg(19), LkGmblr-Rchg+(19)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(23), Dct'dW-Rchg(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(36), Zephyr-Travel(40), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(50)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(25)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Regen/Rcvry+(27)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 22: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(33), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34), Stpfy-KB%(34)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 30: Hurdle -- Jump-I(A)
Level 32: Head Splitter -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(42), Achilles-ResDeb%(43)
Level 35: Health -- Mrcl-Rcvry+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), RechRdx-I(45), RechRdx-I(45)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48), EndMod-I(48)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 49: Resilience -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
I need more recharge and defense in my build!
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
WiFry: Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(23)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(7), RgnTis-Regen+(46)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(31)
Level 4: Quick Recovery -- EndMod-I(A), P'Shift-EndMod(7), P'Shift-End%(13)
Level 6: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17), Dct'dW-Rchg(19)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(23), GSFC-Build%(46)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(27), Dct'dW-Rchg(29)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(31)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(29)
Level 16: Integration -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33)
Level 18: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(36)
Level 20: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(37), Mocking-Rchg(39)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-End%(48)
Level 28: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 30: Instant Healing -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(43), RechRdx-I(43)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(45)
Level 35: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(39), Amaze-Acc/Rchg(40), Amaze-EndRdx/Stun(46)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(39)
Level 41: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50), LkGmblr-Rchg+(50)
Level 47: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Virtue: @Santorican

Dark/Shield Build Thread
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(45), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(15), EndMod-I(17)
Level 6: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Rchg(15)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(9), Zephyr-Travel(9), Zephyr-Travel/EndRdx(11), Zephyr-ResKB(11)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25), Dct'dW-Rchg(31)
Level 12: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(37), AdjTgt-EndRdx/Rchg(50)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(34), Zephyr-ResKB(36)
Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Mrcl-Rcvry+(34), Mrcl-Heal(45)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Acc/Rchg(19), Armgdn-Dmg/EndRdx(21), Armgdn-Dam%(21)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 22: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(37), Amaze-Acc/Rchg(42), Amaze-EndRdx/Stun(43)
Level 24: Tough -- HO:Ribo(A), Empty(36)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40), Dct'dW-Rchg(42)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(42)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34), RechRdx-I(46)
Level 35: Hurdle -- Jump-I(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), RechRdx-I(39), RechRdx-I(39)
Level 41: Health -- RgnTis-Regen+(A)
Level 44: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 47: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Here's a solo/AV build. It should do everything you want admirably. It's modeled after my highly successful Kat/Regen and DM/Regen (and other */regen) builds so it should follow suit. The build doesn't have Slice simply because there isn't really space for it. The build will exemp fine for all level ranges except for the lowest (15, iirc) which is the only time you'd really need Slice anyway.
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I am 6 slotting Boxing with Razzle Dazzle. The set bonus helps me soft cap Defense.
Looking at 5 slotting Amazment:
# Two enhancements increases Recovery by 4%.
# Three enhancements increases Fire and Cold Resistance by 2.52%.
# Four enhancements improves the Accuracy of all your powers by 15%.
# Five enhancements improves the Recharge of all your powers by 10%.
So your getting +15% to acc and +10% to rech
Set mule. Stupefy is incredible. 2.5% +recov , 6.25% +rech, and 3.13% +def(ranged). The other option I generally go with is Absolute Amazement 5 piece but that'll cost you the defense for an extra 1.5% +recov and 3.75% +rech. Since there's already plenty of recharge in the build and the blue bar is sustainable even with everything on, I prefer to shore up the defenses.
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Thank you Umbral for the build help.
Edit: which powers should I click first for an AV fight? I usually click IH > Recon > DP > MoG in that order. Any better ones?
Edit 2: Also with that build I'd only be able to use Incinerate > GFS > Cremate with Hasten up right?
Virtue: @Santorican

Dark/Shield Build Thread
Edit: which powers should I click first for an AV fight? I usually click IH > Recon > DP > MoG in that order. Any better ones?
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Edit 2: Also with that build I'd only be able to use Incinerate > GFS > Cremate with Hasten up right? |
No, the character is fine. Awesome, in fact. I love playing him, and I do pretty well with him (so far, anyway).
My problem is build planning. I like to have a build plan in mind, so that I know what powers to take when, what slots to put where, that sort of thing.
I have a build - it sucks, but it's a build. I'd like some advice on how I can improve it. If possible, I'd like to have both a solo build, outfitted with all the best IOs as if price is no object, and a teaming build with a more reasonable price tag. But I'll settle for just the solo build.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Acc/Rchg:50(9), Hectmb-Dmg/EndRdx:50(13), Hectmb-Dam%:50(17), Achilles-ResDeb%:20(36)
Level 1: Fast Healing -- Heal-I:50(A), Numna-Heal:50(5), Numna-Regen/Rcvry+:50(5)
Level 2: Slice -- Oblit-Acc/Dmg/Rchg:50(A), Oblit-Acc/Rchg:50(3), Oblit-Dmg/Rchg:50(9), Oblit-Acc/Dmg/EndRdx/Rchg:50(13), Oblit-%Dam:50(15), Achilles-ResDeb%:20(17)
Level 4: Quick Recovery -- EndMod-I:50(A), P'Shift-EndMod:50(7), P'Shift-End%:50(7)
Level 6: Hover -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15), Zephyr-ResKB:50(40), LkGmblr-Rchg+:50(40)
Level 8: Parry -- C'ngImp-Dmg/Rchg:50(A), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Acc/Dmg:50(11), C'ngImp-Dmg/EndRdx:50(19), LkGmblr-Def:50(19), LkGmblr-Rchg+:50(31)
Level 10: Dull Pain -- Dct'dW-Heal/Rchg:50(A), Dct'dW-Rchg:50(21), Numna-Heal/EndRdx/Rchg:50(31), Numna-Heal/Rchg:50(43)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(46)
Level 14: Fly -- Srng-Fly:50(A), Srng-EndRdx/Fly:50(27), Flight-I:50(45)
Level 16: Integration -- Numna-Heal/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(21), Dct'dW-Heal/EndRdx:50(34)
Level 18: Reconstruction -- Dct'dW-Rchg:50(A), Dct'dW-Heal/Rchg:50(37), Numna-Heal/Rchg:50(43), Numna-Heal/EndRdx/Rchg:50(45)
Level 20: Swift -- Run-I:50(A)
Level 22: Health -- Heal-I:50(A), Heal-I:50(23), Mrcl-Rcvry+:40(23)
Level 24: Stamina -- EndMod-I:50(A), P'Shift-EndMod:50(25), P'Shift-End%:50(25)
Level 26: Disembowel -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(29), Mako-Acc/Dmg/EndRdx/Rchg:50(36), Mako-Acc/EndRdx/Rchg:50(40), Mako-Dam%:50(46)
Level 28: Instant Healing -- Dct'dW-Heal/Rchg:50(A), Dct'dW-Rchg:50(29), Numna-Heal/Rchg:50(31), Numna-Heal/EndRdx/Rchg:50(43)
Level 30: Resilience -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(36)
Level 32: Head Splitter -- Armgdn-Dmg/EndRdx:50(A), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dam%:50(34), Achilles-ResDeb%:20(34)
Level 35: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(37), RechRdx-I:50(48)
Level 38: Moment of Glory -- RechRdx-I:50(A), RechRdx-I:50(39), LkGmblr-Rchg+:50(39), LkGmblr-Def/Rchg:50(39)
Level 41: Whirling Sword -- Oblit-Acc/Rchg:50(A), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(45), Achilles-ResDeb%:20(46)
Level 44: Kick -- FrcFbk-Rechg%:50(A)
Level 47: Tough -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(48), S'fstPrt-ResDam/Def+:30(48)
Level 49: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/Rchg:50(50), LkGmblr-Def/EndRdx:50(50)
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Level 1: Brawl -- Dmg-I:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Critical Hit
Some things I can explain:
1: Why Hover/Fly? Well, I like having one travel power that I can rely on for both horizontal and vertical movement, and Fly seems the more reliable of the two options there.
2: Why take Slice? At level 2, I don't need healing, but I do need more damage output - I'm never in real danger of dying, I just lack an attack chain. And while exemplaring down to that level is going to be really unlikely, it does provide me with an extra cone for crowds at higher levels. Besides, I never really seemed to need Reconstruction until the mid-late teens.
3: Parry. I'm not exactly sure how this should be slotted. I know I want good defense, but on the other hand this attack makes up half of my ST attack chain at level 30 - I'm easily capable of getting it to stack 3 times for about half a second, and twice most of the rest of the time.
For the rest? Well... that's why I'm here, guys. Help me out!