My Stab at DM/SR scrapper


Rieze

 

Posted

I just started playing my DM/SR scrapper after over 2 years of sitting at lvl 7. I got it to lvl 40 over double xp weekend and decided to give a stab at a soft cap build. I know im gonna get some smack about not fighting pool but oh well. i do have some questions though:

1. How can I get more dmg out with not getting purples or PVP sets and not loose soft ap and without lowering my already low recharge? (anything under perma hasten is low to me )
2. Would putting the +end proc in siphon life be needed on this build or keep the heals? Can I do the dps chain?
3. How long would I be able to keep the attack chain going if I can?

I want to be able to do these things without touching the fighting pool or picking up some set mule power. Anyway, check it out and let me have it.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Saffire Orchid (protector): Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(34), T'Death-Dmg/EndRdx:40(37), T'Death-Dmg/Rchg:40(37), T'Death-Acc/Dmg/EndRdx:40(37)
Level 1: Focused Fighting -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(3), LkGmblr-Def/EndRdx/Rchg:50(5)
Level 2: Shadow Maul -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/EndRdx:50(11), Erad-Acc/Dmg/EndRdx/Rchg:30(13), Erad-Acc/Rchg:30(34), Erad-Dmg/Rchg:30(34), Erad-Acc/Dmg/Rchg:30(39)
Level 4: Agile -- GftotA-Def:40(A), DefBuff-I:50(5), GftotA-Run+:40(9)
Level 6: Focused Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), LkGmblr-Def/EndRdx:50(7), LkGmblr-Def/EndRdx/Rchg:50(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A), DefBuff-I:50(43)
Level 10: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Swift -- Run-I:50(A)
Level 14: Siphon Life -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(15), KntkC'bat-Dmg/EndRdx/Rchg:35(33), Numna-Heal/Rchg:50(33), Numna-Heal:50(33)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(17), Numna-Heal/EndRdx:50(17), Mrcl-Rcvry+:40(19), Mrcl-Heal:40(19)
Level 18: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39)
Level 20: Dark Consumption -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(21), Erad-Dmg/Rchg:30(21), Erad-Acc/Dmg/Rchg:30(25), Erad-Acc/Dmg/EndRdx/Rchg:30(31), Erad-%Dam:30(46)
Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc:50(25)
Level 24: Quickness -- Run-I:50(A)
Level 26: Soul Drain -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(27), Erad-Dmg/Rchg:30(27), Erad-Acc/Dmg/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Erad-%Dam:30(46)
Level 28: Dodge -- GftotA-Run+:40(A), GftotA-Def:40(40), DefBuff-I:50(40)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx/Rchg:50(A), Mako-Dam%:50(39), C'ngImp-Acc/Dmg:50(40), C'ngImp-Dmg/EndRdx:50(42), C'ngImp-Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/Rchg:50(43)
Level 35: Evasion -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/EndRdx/Rchg:50(36)
Level 38: Lucky -- LkGmblr-Rchg+:40(A), LkGmblr-Def:40(42), DefBuff-I:50(42)
Level 41: Maneuvers -- GftotA-Def/EndRdx/Rchg:40(A), GftotA-Run+:40(45), GftotA-Def:40(45), GftotA-Def/EndRdx:40(46)
Level 44: Tactics -- GSFC-Build%:50(A), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(48), GSFC-ToHit:50(48), GSFC-ToHit/Rchg:50(48), GSFC-ToHit/Rchg/EndRdx:50(50)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
Level 49: Assault -- EndRdx-I:50(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit


"All problems can be solved by throwing enough scrappers at it."

@Riez on Virtue, Protector, Champion, and Exalted server.

 

Posted

Quote:
Originally Posted by Rieze View Post
I just started playing my DM/SR scrapper after over 2 years of sitting at lvl 7. I got it to lvl 40 over double xp weekend and decided to give a stab at a soft cap build. I know im gonna get some smack about not fighting pool but oh well. i do have some questions though:

1. How can I get more dmg out with not getting purples or PVP sets and not loose soft ap and without lowering my already low recharge? (anything under perma hasten is low to me )
2. Would putting the +end proc in siphon life be needed on this build or keep the heals? Can I do the dps chain?
3. How long would I be able to keep the attack chain going if I can?

I want to be able to do these things without touching the fighting pool or picking up some set mule power. Anyway, check it out and let me have it.
1. Your best bet to get more damage is to simply pack in more recharge since you're currently too light on it to seamlessly run the MG>Smite>Siphon>Smite attack chain, which also answers your second question to some degree. You'd be running the MG>Smite>Siphon>Wait(.132 secs)>Smite>Wait(.396 secs) attack chain. I've redone your build a bit using similar powersets (still no purples and I added no uniques) to get the needed recharge.
2. Keeping the heals would probably be in your best interest since you didn't bring aid self to the party. That's a majority of DM/SR's power right there: softcap with self heal.
3 (yours). Turning off Assault and Tactics and factoring in Conserve Power (slightly less than 50% uptime), you've got .88 end/sec passive burn and 3.87 end/sec passive gain. That's 2.99 end/sec net gain before attacks. The MG>Smite>Siphon>Wait(.132 secs)>Smite>Wait(.396 secs) attack string, factoring in average Conserve Power contribution, would cost 2.58 end/sec, so you'd be fine on your blue bar from there.
3 (mine). Turning off Assault and Tactics and factoring in Conserve Power (50% uptime), you've got .88 end/sec passive burn and 3.7 end/sec passive gain. That's 2.82 end/sec net gain before attacks. The MG>Smite>Siphon>Smite attack string, factoring in average performance with CP active, would cost 2.73 end/sec. That's a .09 end/sec net gain. When you factor in Dark Consumption (.43 end/sec at a minimum), you've got the endurance to burn on Tactics and Assault, but just barely.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Saffire Orchid (protector): Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(5)
Level 2: Shadow Maul -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg(13), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Rchg(34), Sciroc-Dam%(39)
Level 4: Agile -- GftotA-Def(A), DefBuff-I(5), GftotA-Run+(9)
Level 6: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(11)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Swift -- Run-I(A)
Level 14: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(33), Numna-Heal/Rchg(33), Numna-Heal(33)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(17), Mrcl-Rcvry+(19), Mrcl-Heal(19)
Level 18: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(43)
Level 20: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(46)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25)
Level 24: Quickness -- Run-I(A)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(46)
Level 28: Dodge -- GftotA-Run+(A), GftotA-Def(40), DefBuff-I(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx/Rchg(A), RechRdx-I(39), C'ngImp-Acc/Dmg(40), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43)
Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(42), DefBuff-I(42)
Level 41: Maneuvers -- GftotA-Def/EndRdx/Rchg(A), GftotA-Run+(45), GftotA-Def(45), GftotA-Def/EndRdx(46)
Level 44: Tactics -- GSFC-Build%(A), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(48), GSFC-ToHit(48), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(50)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit


 

Posted

Cool. Im glad to see i wasnt too far off. Funny thing happen. I couldnt get mids to pop up when I clicked the link so I had to make the changes manualy . While i was doing that, i had a new idea that got rid of kin combat based on most of the changes you made.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Saffire Orchid (protector): Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(34), Mako-Acc/EndRdx/Rchg:50(37), Mako-Acc/Dmg/EndRdx/Rchg:50(37), Mako-Dam%:50(37)
Level 1: Focused Fighting -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(3), LkGmblr-Def/EndRdx/Rchg:50(5)
Level 2: Shadow Maul -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(5), Sciroc-Dmg/Rchg:50(11), Sciroc-Acc/Rchg:50(13), Sciroc-Acc/Dmg/EndRdx:50(34), Sciroc-Dam%:50(34)
Level 4: Agile -- GftotA-Def:40(A), GftotA-Run+:40(9)
Level 6: Focused Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), LkGmblr-Def/EndRdx:50(7), LkGmblr-Def/EndRdx/Rchg:50(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A), DefBuff-I:50(43)
Level 10: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Swift -- Run-I:50(A)
Level 14: Siphon Life -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Dmg/Rchg:50(15), Mako-Acc/EndRdx/Rchg:50(15), Numna-Heal/Rchg:50(33), Numna-Heal:50(33), Mako-Dmg/EndRdx:50(33)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(17), Numna-Heal/EndRdx:50(17), Mrcl-Rcvry+:40(19), Mrcl-Heal:40(19)
Level 18: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39), Zephyr-ResKB:50(40)
Level 20: Dark Consumption -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(21), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Dmg/Rchg:50(25), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(46)
Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc:50(25), P'Shift-EndMod/Acc/Rchg:50(39)
Level 24: Quickness -- Run-I:50(A)
Level 26: Soul Drain -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(29), Oblit-%Dam:50(46)
Level 28: Dodge -- GftotA-Run+:40(A), GftotA-Def:40(40)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx/Rchg:50(A), RechRdx-I:50(39), C'ngImp-Acc/Dmg:50(40), C'ngImp-Dmg/EndRdx:50(42), C'ngImp-Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/Rchg:50(43)
Level 35: Evasion -- LkGmblr-Rchg+:50(A), DefBuff-I:50(36), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/EndRdx/Rchg:50(36)
Level 38: Lucky -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), DefBuff-I:50(42)
Level 41: Maneuvers -- GftotA-Def/EndRdx/Rchg:40(A), GftotA-Run+:40(45), GftotA-Def:40(45), GftotA-Def/EndRdx:40(46)
Level 44: Tactics -- GSFC-Build%:50(A), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(48), GSFC-ToHit:50(48), GSFC-ToHit/Rchg:50(48), GSFC-ToHit/Rchg/EndRdx:50(50)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
Level 49: Assault -- EndRdx-I:50(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit

How is this one? it has less max HP and max End then my first build. heh I cant have everything


"All problems can be solved by throwing enough scrappers at it."

@Riez on Virtue, Protector, Champion, and Exalted server.