Plant/Kin Controller build
It just so happens that I have a build that fits your specs exactly. It's the build I use for my Plant/Kin, and it works wonderfully.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Awesome Blossom: Level 50 Mutation Controller
Primary Power Set: Plant Control
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Entangle -- Ruin-Acc/Dmg/Rchg(A), Ruin-Dmg/Rchg(3), Ruin-Acc/Dmg(7), Dev'n-Dmg/Rchg(15), Dev'n-Acc/Dmg/Rchg(40)
Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(5), Nictus-Acc/Heal(13), Nictus-Acc/EndRdx/Heal/HP/Regen(37), Nictus-Acc/EndRdx/Rchg(46)
Level 2: Strangler -- Ruin-Acc/Dmg/Rchg(A), Ruin-Dmg/Rchg(3), Ruin-Acc/Dmg(7), Dev'n-Dmg/Rchg(15), Dev'n-Acc/Dmg/Rchg(37)
Level 4: Siphon Power -- Acc-I(A), Acc-I(5), RechRdx-I(13), RechRdx-I(21)
Level 6: Air Superiority -- Acc-I(A)
Level 8: Seeds of Confusion -- Bfdlng-Acc/Conf/Rchg(A), C'phny-Acc/Conf/Rchg(9), Pplx-Acc/Conf/Rchg(9), Mlais-Acc/Conf/Rchg(17), Range-I(21), Range-I(23)
Level 10: Siphon Speed -- Acc-I(A), Acc-I(11), RechRdx-I(11), RechRdx-I(17), RechRdx-I(43)
Level 12: Swift -- Flight-I(A)
Level 14: Fly -- Flight-I(A)
Level 16: Increase Density -- S'fstPrt-ResKB(A)
Level 18: Vines -- Para-Acc/Hold/Rchg(A), NrncSD-Acc/Hold/Rchg(19), EoCur-Acc/Hold/Rchg(19), G'Wdw-Acc/Hold/Rchg(23), Lock-Acc/Hold(40)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Health -- Heal-I(A)
Level 24: Stamina -- EndMod-I(A), EndMod-I(25), EndMod-I(25)
Level 26: Carrion Creepers -- RechRdx-I(A), RechRdx-I(27), Posi-Dmg/Rchg(27), Posi-Acc/Dmg(40), AirB'st-Acc/Dmg(46), ImpSwft-Dam%(46)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Roots -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/Rchg(31), Det'tn-Acc/Dmg(31), Det'tn-Dmg/Rchg(31), Posi-Acc/Dmg(34), RechRdx-I(45)
Level 32: Fly Trap -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg(33), BriL'shp-Acc/Dmg(33), BriL'shp-Dmg(33), Achilles-ResDeb%(34), SvgnRt-PetResDam(34)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37)
Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39)
Level 41: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43), Ruin-Acc/Dmg/Rchg(43)
Level 44: Indomitable Will -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), AirB'st-Dmg/Rchg(48), Det'tn-Acc/Dmg(48), Det'tn-Dmg/EndRdx(50), RechRdx-I(50)
Level 49: Mind Over Body -- ResDam-I(A), ResDam-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Hi,
LF a complete, effective and reasonably cheap(if possible) Plant/kin build.
Havnt got tonnes of money to spend, but I'm sure I can find some if nesacary!
Can they be in Mids hero designer format please, and completely slotted if possible.
Thanks in advance,
Aiz