I didnt spend lots on purples and things to make him perma. However, he has more than enough +recharge to maintain permadom status. however, i would like to get a better build to run. the money no object rule. im thinking i could make him a lot more effective. any thoughts on what to change?
Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
I didnt spend lots on purples and things to make him perma. However, he has more than enough +recharge to maintain permadom status. however, i would like to get a better build to run. the money no object rule. im thinking i could make him a lot more effective. any thoughts on what to change?
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Strangler G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(40), G'Wdw-EndRdx/Hold(43), G'Wdw-Hold/Rng(46), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(50)
Level 1: Psionic Dart HO:Nucle(A)
Level 2: Roots GravAnch-Immob/EndRdx(A), GravAnch-Acc/Rchg(3), GravAnch-Acc/Immob/Rchg(3), GravAnch-Immob/Rchg(5), GravAnch-Immob(5), EndRdx-I(37)
Level 4: Mind Probe C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Dmg/EndRdx(9)
Level 6: Spore Burst FtnHyp-Sleep/EndRdx(A), FtnHyp-Acc/Rchg(11), FtnHyp-Acc/Sleep/Rchg(11), FtnHyp-Sleep/Rchg(13), FtnHyp-Sleep(13)
Level 8: Seeds of Confusion CoPers-Conf/EndRdx(A), CoPers-Acc/Rchg(15), CoPers-Acc/Conf/Rchg(15), CoPers-Conf/Rchg(17), CoPers-Conf(17)
Level 10: Combat Jumping LkGmblr-Rchg+(A)
Level 12: Hurdle Jump-I(A)
Level 14: Super Jump Jump-I(A)
Level 16: Health Heal-I(A)
Level 18: Vines UbrkCons-EndRdx/Hold(A), UbrkCons-Acc/Hold/Rchg(19), UbrkCons-Hold/Rchg(19), UbrkCons-Hold(21), UbrkCons-Dam%(21)
Level 20: Stamina P'Shift-End%(A), EndMod-I(50)
Level 22: Drain Psyche Dct'dW-Rchg(A), Dct'dW-Heal(23), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(33)
Level 24: Psychic Scream Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31)
Level 26: Carrion Creepers Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Immob/Rng(27), Enf'dOp-Acc/EndRdx(27), Enf'dOp-EndRdx/Immob(29), Enf'dOp-Acc/Rchg(29)
Level 28: Subdue Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(34), Decim-Dmg/Rchg(34), Decim-Dmg/EndRdx(34), Decim-Acc/Dmg(37)
Level 30: Hasten RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 32: Fly Trap HO:Nucle(A)
Level 35: Psionic Lance Mantic-Dmg/EndRdx/Rchg(A), Mantic-Dmg/ActRdx/Rchg(36), Mantic-Acc/ActRdx/Rng(36), Mantic-Dmg/EndRdx(36), Mantic-Acc/Dmg(37)
Level 38: Psychic Shockwave M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(39), C'ngBlow-Acc/Dmg(39), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(40), C'ngBlow-Acc/Rchg(40)
Level 41: Water Spout Stpfy-EndRdx/Stun(A), Stpfy-Acc/EndRdx(42), Stpfy-Acc/Rchg(42), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(43), RechRdx-I(43)
Level 44: Shark Skin ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(45), ImpSkn-Status(46)
Level 47: Bile Spray Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rng(48), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg(50)
Level 49: Acrobatics EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
8% DamageBuff(Smashing)
8% DamageBuff(Lethal)
8% DamageBuff(Fire)
8% DamageBuff(Cold)
8% DamageBuff(Energy)
8% DamageBuff(Negative)
8% DamageBuff(Toxic)
8% DamageBuff(Psionic)
2.5% Defense(Smashing)
2.5% Defense(Lethal)
2.19% Defense(Energy)
2.19% Defense(Negative)
1.25% Defense(Melee)
2.5% Defense(Ranged)
4.5% Max End
70% Enhancement(Accuracy)
3% Enhancement(Immobilize)
4% Enhancement(Heal)
4% Enhancement(Confused)
98.8% Enhancement(RechargeTime)
3% Enhancement(Stun)
76.3 HP (7.5%) HitPoints
MezResist(Confused) 7.5%
MezResist(Held) 7.5%
MezResist(Immobilize) 12.5%
MezResist(Sleep) 11.4%
MezResist(Stun) 7.5%
MezResist(Terrorized) 9.7%
26.5% (0.44 End/sec) Recovery
12% (0.51 HP/sec) Regeneration
12% Resistance(Fire)
12% Resistance(Cold)
1.88% Resistance(Negative)
5% RunSpeed
2% XPDebtProtection
------------
Set Bonuses:
Ghost Widow's Embrace
(Strangler)
5% RunSpeed
19.1 HP (1.88%) HitPoints
2.25% Max End
Thunderstrike
(Strangler)
2% (0.03 End/sec) Recovery
Gravitational Anchor
(Roots)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Crushing Impact
(Mind Probe)
MezResist(Immobilize) 2.2%
11.4 HP (1.13%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Fortunata Hypnosis
(Spore Burst)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Coercive Persuasion
(Seeds of Confusion)
4% (0.07 End/sec) Recovery
4% Enhancement(Confused)
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)
Unbreakable Constraint
(Vines)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Doctored Wounds
(Drain Psyche)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Positron's Blast
(Psychic Scream)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
Enfeebled Operation
(Carrion Creepers)
3% Enhancement(Immobilize)
1.88% Resistance(Negative)
2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
3.75% Enhancement(RechargeTime)
Decimation
(Subdue)
MezResist(Immobilize) 2.75%
11.4 HP (1.13%) HitPoints
2.25% Max End
6.25% Enhancement(RechargeTime)
Sting of the Manticore
(Psionic Lance)
12% (0.51 HP/sec) Regeneration
1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
3% DamageBuff(All)
7.5% Enhancement(RechargeTime)
Multi Strike
(Psychic Shockwave)
MezResist(Sleep) 1.65%
Cleaving Blow
(Psychic Shockwave)
1% (0.02 End/sec) Recovery
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1% DamageBuff(All)
Stupefy
(Water Spout)
2.5% (0.04 End/sec) Recovery
19.1 HP (1.88%) HitPoints
3% Enhancement(Stun)
6.25% Enhancement(RechargeTime)
Impervious Skin
(Shark Skin)
MezResist(Sleep) 2.2%
15.3 HP (1.5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7.5%
Positron's Blast
(Bile Spray)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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