Stone/Fire Build Request
Quote:
I'm still working on my stone/fire, so I don't have final build recommendations for you yet. But I'd like to offer a contrary opinion to the advice quoted above.
"Respec at 32, get rid of the other armors except granite"..
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Granite is a tool, not an end-state. Some people IO their stone tanks in such a way as to nullify the disadvantages of Granite, which is a fine thing to do, but if you take Granite and none of your other armors, you're pigeonholing yourself. For instance, Granite has no mitigation against psionic damage, but Minerals does. If you wind up fighting Carnies or Psychic Clockwork or other psi-intensive mobs, or a psi-based AV, then you might wish you had Minerals.
What's more, there are times (many times) when Granite is overkill. During those times, it's better for you to be contributing to damage, especially if your secondary is Fire. During those times it's handy to be able to activate the non-Granite armors for a better middle ground between survivability and offense. This is even more true if you've used set bonuses to mitigate granite penalties, because outside of Granite those bonuses are boosting your offense considerably.
Scrap
Hey guys. I've made a couple tanks in my many years playing the game, yet have never really considered doing a stone tank until this last weekend where I got my Stone/Fire tank, Gaia's Might up to lvl 20 via dxp.
Now I'm getting to the point where I need to slot her and am not sure how to go about it since pretty much all i hear is "Respec at 32, get rid of the other armors except granite".. which I'm down with, I just am curious as to what others have done until that point.
I've searched the new tank guide forum and some of the links seem to be broken.
I was wondering if anyone could give me a direct link to a good stone/fire tank guide, or any stone guide for that matter.
Thanks!