Fire/Kin Build - Delta Thermal
NAAAAAAAAICE! Though I'd probably stick with mine, that already has a few purple sets =X
Do you mind if I tell your build to some of my friends(who farm forever)?
Thanks for the updated build. I just hit 46 so I should probably start acquiring some of the goodies.
Hey thanks for the build help gave me a good idea for my build
First off, I want to thank you for this build. It's helped me a lot playing my character.
I have a question though. If it's not too much to ask, considering I don't have hundreds of millions influence to buy all of the IOs at once, what general recommendation, if any, could you give me as to which ones to get first?
I'm not asking for a complete list from start to finish of course, but general guidelines about what helps the build the most at first, and /or what's the cheapest to get, would be appreciated.
Thank you, and happy farming.
First off, I want to thank you for this build. It's helped me a lot playing my character.
I have a question though. If it's not too much to ask, considering I don't have hundreds of millions influence to buy all of the IOs at once, what general recommendation, if any, could you give me as to which ones to get first? I'm not asking for a complete list from start to finish of course, but general guidelines about what helps the build the most at first, and /or what's the cheapest to get, would be appreciated. Thank you, and happy farming. |
This! A friend linked me to this and I'm curious about the total cost for the build, and which sets are the most imperative to you.
|
Important: Kinetic combat
Steadfast protection
enfeebled operation
anything else with smash/lethal defense because that's how the build works.
Here's my build for you to pick at. I do alot of Battle Maiden and AE boss farms and have very little trouble with them.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Pyro Kineticor: Level 50 Natural Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Fire Mastery
Hero Profile:
------------
Level 1: Char
(A) Devastation - Accuracy/Damage: Level 50
(11) Devastation - Damage/Endurance: Level 50
(13) Devastation - Damage/Recharge: Level 50
(39) Devastation - Accuracy/Damage/Recharge: Level 50
(46) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
Level 1: Transfusion
(A) Touch of the Nictus - Healing: Level 50
(3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
(5) Touch of the Nictus - Accuracy/Healing: Level 50
(5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
(7) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
Level 2: Fire Cages
(A) Positron's Blast - Accuracy/Damage/Endurance: Level 50
(3) Positron's Blast - Damage/Range: Level 50
(7) Positron's Blast - Accuracy/Damage: Level 50
(9) Positron's Blast - Damage/Endurance: Level 50
(9) Positron's Blast - Damage/Recharge: Level 50
Level 4: Siphon Power
(A) Accuracy IO: Level 50
Level 6: Hasten
(A) Recharge Reduction IO: Level 50
(11) Recharge Reduction IO: Level 50
Level 8: Hot Feet
(A) Armageddon - Damage/Recharge: Level 50
(13) Armageddon - Damage/Endurance: Level 50
(15) Armageddon - Damage: Level 50
(15) Armageddon - Accuracy/Damage/Recharge: Level 50
(17) Armageddon - Accuracy/Recharge: Level 50
(17) Endurance Reduction IO: Level 50
Level 10: Combat Jumping
(A) Luck of the Gambler - Recharge Speed: Level 50
(43) Luck of the Gambler - Defense/Endurance: Level 50
(50) Karma - Knockback Protection: Level 30
Level 12: Flashfire
(A) Absolute Amazement - Endurance/Stun: Level 50
(19) Absolute Amazement - Stun: Level 50
(19) Absolute Amazement - Stun/Recharge: Level 50
(21) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
(21) Absolute Amazement - Accuracy/Recharge: Level 50
Level 14: Boxing
(A) Accuracy IO: Level 50
Level 16: Tough
(A) Titanium Coating - Endurance: Level 50
(23) Titanium Coating - Resistance: Level 50
(23) Titanium Coating - Resistance/Endurance: Level 50
(25) Titanium Coating - Resistance/Endurance/Recharge: Level 50
(25) Steadfast Protection - Resistance/+Def 3%: Level 30
(27) Steadfast Protection - Knockback Protection: Level 30
Level 18: Hurdle
(A) Jumping IO: Level 50
Level 20: Health
(A) Regenerative Tissue - +Regeneration: Level 30
(27) Miracle - Heal: Level 40
(29) Miracle - +Recovery: Level 40
(29) Numina's Convalescence - Heal: Level 50
(31) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 22: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(31) Performance Shifter - EndMod: Level 50
(31) Performance Shifter - EndMod/Recharge: Level 50
(33) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
(33) Performance Shifter - EndMod/Accuracy: Level 50
Level 24: Super Speed
(A) Celerity - Endurance: Level 50
(43) Celerity - +Stealth: Level 50
Level 26: Speed Boost
(A) Endurance Modification IO: Level 50
(36) Endurance Modification IO: Level 50
Level 28: Cinders
(A) Unbreakable Constraint - Hold: Level 50
(36) Unbreakable Constraint - Hold/Recharge: Level 50
(40) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
(40) Unbreakable Constraint - Accuracy/Recharge: Level 50
(40) Unbreakable Constraint - Endurance/Hold: Level 50
Level 30: Weave
(A) Luck of the Gambler - Defense/Endurance: Level 50
(39) Luck of the Gambler - Recharge Speed: Level 50
(46) Endurance Reduction IO: Level 50
Level 32: Fire Imps
(A) Sovereign Right - Resistance Bonus: Level 50
(33) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50
(34) Soulbound Allegiance - Damage: Level 50
(34) Soulbound Allegiance - Damage/Recharge: Level 50
(34) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
(39) Soulbound Allegiance - Accuracy/Recharge: Level 50
Level 35: Transference
(A) Performance Shifter - EndMod: Level 50
(36) Performance Shifter - EndMod/Accuracy: Level 50
(37) Performance Shifter - EndMod/Recharge: Level 50
(37) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
(37) Performance Shifter - Accuracy/Recharge: Level 50
Level 38: Fulcrum Shift
(A) Accuracy IO: Level 50
(50) Endurance Reduction IO: Level 50
Level 41: Fire Ball
(A) Ragnarok - Damage: Level 50
(42) Ragnarok - Damage/Endurance: Level 50
(42) Ragnarok - Damage/Recharge: Level 50
(42) Ragnarok - Accuracy/Damage/Recharge: Level 50
(43) Ragnarok - Accuracy/Recharge: Level 50
Level 44: Fire Shield
(A) Titanium Coating - Endurance: Level 50
(45) Titanium Coating - Resistance: Level 50
(45) Titanium Coating - Resistance/Endurance: Level 50
(45) Titanium Coating - Resistance/Recharge: Level 50
(46) Aegis - Psionic/Status Resistance: Level 50
Level 47: Fire Blast
(A) Apocalypse - Damage: Level 50
(48) Apocalypse - Damage/Recharge: Level 50
(48) Apocalypse - Accuracy/Damage/Recharge: Level 50
(48) Apocalypse - Accuracy/Recharge: Level 50
(50) Apocalypse - Damage/Endurance: Level 50
Level 49: Increase Density
(A) Resist Damage IO: Level 50
------------
Level 1: Brawl
(A) Accuracy IO: Level 50
Level 1: Sprint
(A) Jumping IO: Level 50
Level 2: Rest
(A) Recharge Reduction IO: Level 50
Level 1: Containment
------------
Set Bonus Totals:
16% DamageBuff(Smashing)
16% DamageBuff(Lethal)
16% DamageBuff(Fire)
16% DamageBuff(Cold)
16% DamageBuff(Energy)
16% DamageBuff(Negative)
16% DamageBuff(Toxic)
16% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
3% Defense(Energy)
3% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
3% Defense(Ranged)
3% Defense(AoE)
2.25% Max End
71.3% Enhancement(RechargeTime)
5% Enhancement(Heal)
78% Enhancement(Accuracy)
10% FlySpeed
171.7 HP (16.9%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Held) 3.3%
MezResist(Immobilize) 2.2%
MezResist(Sleep) 4.4%
MezResist(Stun) 4.4%
27.5% (0.46 End/sec) Recovery
76% (3.23 HP/sec) Regeneration
20% Resistance(Smashing)
20% Resistance(Lethal)
31.7% Resistance(Fire)
31.7% Resistance(Cold)
20% Resistance(Energy)
20% Resistance(Negative)
20% Resistance(Toxic)
23% Resistance(Psionic)
10% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
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The LoTGs are the last icing on the cake so to speak.
Important: Kinetic combat Steadfast protection enfeebled operation anything else with smash/lethal defense because that's how the build works. |
This is a version of the build that I am trying which is also soft-capped using mostly yellow recipes to reduce overall cost. The Kinetic Combat and Steadfast Protection IOs were the most expensive part and are essential to the build, so they stayed in.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Wushu: Level 50 Natural Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
------------
Level 1: Char Para-Acc/Hold/Rchg(A), Para-Acc/Rchg(31), EoCur-EndRdx/Hold(40), EoCur-Hold/Rng(43)
Level 1: Transfusion Acc-I(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx(13), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal(15), Dct'dW-Heal/EndRdx/Rchg(50)
Level 2: Fire Cages Enf'dOp-Acc/EndRdx(A), Enf'dOp-EndRdx/Immob(3), Enf'dOp-Immob/Rng(3), Enf'dOp-Acc/Rchg(5), Enf'dOp-Acc/Immob(5), Enf'dOp-Acc/Immob/Rchg(7)
Level 4: Siphon Power Acc-I(A)
Level 6: Combat Jumping DefBuff-I(A), DefBuff-I(40)
Level 8: Hot Feet M'Strk-Acc/Dmg/EndRdx(A), M'Strk-Acc/Dmg(9), M'Strk-Acc/EndRdx(9), M'Strk-Dmg/EndRdx/Rchg(11), M'Strk-Dmg/EndRdx(11), M'Strk-Dmg/Rchg(13)
Level 10: Siphon Speed Acc-I(A), CtlSpd-Acc/EndRdx(17), CtlSpd-Acc/Slow(34), CtlSpd-EndRdx/Rchg/Slow(34), CtlSpd-Rng/Slow(34), RechRdx-I(48)
Level 12: Hurdle Jump-I(A)
Level 14: Health Heal-I(A), Heal-I(37), Heal-I(43)
Level 16: Flashfire Stgr-Acc/Stun/Rchg(A), Stgr-Acc/Rchg(17), Rope-Acc/Stun/Rchg(19), Rope-Acc/Rchg(19), Rope-Acc/EndRdx(23), RechRdx-I(23)
Level 18: Cinders Para-Acc/Hold/Rchg(A), Para-Acc/Rchg(27), EoCur-Acc/Hold/Rchg(27), EoCur-Acc/Rchg(46), NrncSD-Acc/Rchg(50)
Level 20: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Speed Boost EndMod-I(A)
Level 24: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Boxing Empty(A)
Level 28: Tough S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(29), S'fstPrt-ResKB(29)
Level 30: Weave DefBuff-I(A), DefBuff-I(31), DefBuff-I(31)
Level 32: Fire Imps Acc-I(A), Acc-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(50)
Level 35: Transference Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/EndRdx(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod(37)
Level 38: Fulcrum Shift Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39), RechRdx-I(40)
Level 41: Fissure Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Acc/Dmg(42), Det'tn-Dmg/EndRdx/Rng(42), Det'tn-Dmg/EndRdx(42), AirB'st-Acc/Dmg(43)
Level 44: Seismic Smash KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), B'ngBlow-Acc/Dmg(46), B'ngBlow-Dmg/EndRdx(46)
Level 47: Rock Armor DefBuff-I(A), DefBuff-I(48), DefBuff-I(48)
Level 49: Super Speed EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint EndRdx-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Containment
------------
Set Bonus Totals:
2.5% DamageBuff(Smashing)
2.5% DamageBuff(Lethal)
2.5% DamageBuff(Fire)
2.5% DamageBuff(Cold)
2.5% DamageBuff(Energy)
2.5% DamageBuff(Negative)
2.5% DamageBuff(Toxic)
2.5% DamageBuff(Psionic)
13% Defense(Smashing)
13% Defense(Lethal)
3.94% Defense(Fire)
3.94% Defense(Cold)
3% Defense(Energy)
3% Defense(Negative)
3% Defense(Psionic)
11.8% Defense(Melee)
3% Defense(Ranged)
4.88% Defense(AoE)
13.8% Enhancement(RechargeTime)
4% Enhancement(Heal)
2% Enhancement(RunSpeed)
3% Enhancement(Immobilize)
2% Enhancement(FlySpeed)
2% Enhancement(JumpHeight)
2% Enhancement(JumpSpeed)
42 HP (4.13%) HitPoints
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Immobilize) 3.85%
MezResist(Sleep) 3.3%
MezResist(Stun) 1.65%
MezResist(Terrorized) 5.5%
6% (0.1 End/sec) Recovery
16% (0.68 HP/sec) Regeneration
3.15% Resistance(Fire)
3.15% Resistance(Cold)
1.88% Resistance(Energy)
1.88% Resistance(Negative)
2% RunSpeed
1% XPDebtProtection
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Hi, guys. I've posted the old build made by Black Bellatrix quite a lot, but this is the build I'm actually -using-, and it's changed a bit from what BB originally suggested to me. Lots of people have been requesting this build, so I'm putting it up in one spot where people can find it and search for it easily. So disregard what was posted in other threads, this is the one I actually use. From now on, when people ask for a Fire/Kin build for farming, I'll just post a link to this thread. Main features: Soft-capped Smashing/Lethal defense, major recharge, the ability to make a billion influence in a day.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Delta Thermal: Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
------------
Level 1: Char
(A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(17) Basilisk's Gaze - Endurance/Recharge/Hold
(19) Basilisk's Gaze - Recharge/Hold
(19) Basilisk's Gaze - Accuracy/Recharge
Level 1: Transfusion
(A) Doctored Wounds - Heal
(7) Doctored Wounds - Recharge
(13) Doctored Wounds - Heal/Recharge
(15) Doctored Wounds - Heal/Endurance/Recharge
(15) Doctored Wounds - Heal/Endurance
(17) Accuracy IO
Level 2: Fire Cages
(A) Enfeebled Operation - Accuracy/Endurance
(3) Enfeebled Operation - Endurance/Immobilize
(3) Enfeebled Operation - Immobilize/Range
(5) Enfeebled Operation - Accuracy/Recharge
(5) Enfeebled Operation - Accuracy/Immobilize
(7) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 4: Siphon Power
(A) Accuracy IO
Level 6: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
(40) Luck of the Gambler - Defense
Level 8: Hot Feet
(A) Curtail Speed - Endurance/Recharge/Slow
(9) Curtail Speed - Accuracy/Endurance
(9) Curtail Speed - Damage/Slow
(11) Curtail Speed - Accuracy/Slow
(11) Curtail Speed - Range/Slow
(13) Endurance Reduction IO
Level 10: Siphon Speed
(A) Curtail Speed - Accuracy/Slow
(40) Curtail Speed - Accuracy/Endurance
(43) Curtail Speed - Endurance/Recharge/Slow
(46) Curtail Speed - Range/Slow
(48) Recharge Reduction IO
Level 12: Hurdle
(A) Empty
Level 14: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(34) Regenerative Tissue - +Regeneration
(37) Numina's Convalescence - Heal
(40) Healing IO
Level 16: Flashfire
(A) Stupefy - Accuracy/Recharge
(27) Stupefy - Endurance/Stun
(31) Stupefy - Accuracy/Endurance
(34) Stupefy - Stun/Range
(34) Stupefy - Accuracy/Stun/Recharge
Level 18: Cinders
(A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(23) Basilisk's Gaze - Endurance/Recharge/Hold
(23) Basilisk's Gaze - Recharge/Hold
(27) Basilisk's Gaze - Accuracy/Recharge
Level 20: Stamina
(A) Performance Shifter - Chance for +End
(21) Performance Shifter - EndMod
(21) Endurance Modification IO
Level 22: Speed Boost
(A) Endurance Modification IO
Level 24: Hasten
(A) Recharge Reduction IO
(25) Recharge Reduction IO
(25) Recharge Reduction IO
Level 26: Boxing
(A) Kinetic Combat - Damage/Recharge
(50) Kinetic Combat - Damage/Endurance/Recharge
(50) Kinetic Combat - Damage/Endurance
(50) Kinetic Combat - Accuracy/Damage
Level 28: Tough
(A) Steadfast Protection - Resistance/Endurance
(29) Steadfast Protection - Knockback Protection
(29) Aegis - Resistance/Endurance
Level 30: Weave
(A) Luck of the Gambler - Recharge Speed
(31) Luck of the Gambler - Defense
(31) Luck of the Gambler - Defense/Endurance
Level 32: Fire Imps
(A) Call to Arms - Defense Bonus Aura for Pets
(33) Call to Arms - Endurance/Damage/Recharge
(33) Call to Arms - Accuracy/Damage/Recharge
(33) Call to Arms - Damage/Endurance
Level 35: Transference
(A) Efficacy Adaptor - EndMod/Accuracy/Recharge
(36) Efficacy Adaptor - EndMod/Recharge
(36) Efficacy Adaptor - Accuracy/Recharge
(36) Efficacy Adaptor - EndMod/Endurance
(37) Efficacy Adaptor - EndMod/Accuracy
(37) Efficacy Adaptor - EndMod
Level 38: Fulcrum Shift
(A) Accuracy IO
(39) Recharge Reduction IO
(39) Recharge Reduction IO
(39) Recharge Reduction IO
Level 41: Fissure
(A) Stupefy - Accuracy/Stun/Recharge
(42) Stupefy - Stun/Range
(42) Stupefy - Accuracy/Endurance
(42) Stupefy - Endurance/Stun
(43) Stupefy - Accuracy/Recharge
(43) Force Feedback - Chance for +Recharge
Level 44: Seismic Smash
(A) Kinetic Combat - Knockdown Bonus
(45) Kinetic Combat - Damage/Endurance
(45) Kinetic Combat - Damage/Recharge
(45) Kinetic Combat - Damage/Endurance/Recharge
(46) Accuracy IO
(46) Recharge Reduction IO
Level 47: Rock Armor
(A) Luck of the Gambler - Recharge Speed
(48) Luck of the Gambler - Defense
(48) Defense Buff IO
Level 49: Inertial Reduction
(A) Jumping IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Containment
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|MxDz;1413;702;1404;HEX;|
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