Crash during base edit.
Sounds like the standard base editing memory leak BUG...
The longer you spend in the base editor the worse it gets...
This should 'eventually' be fixed once the devs work on SG bases.
Nuff Said...
Coolio Wolfus leader of Coolio�s Crusaders on Union.
Tekna Logik leader of Tekna�s Tormentors on Defiant.
Creator of: Coolio's Tech Beacon Replacements
AE arc 402506, 'The Rise and Demise or Otherwise of Tekna Logik...'.
Thanks Coolio. When it happened I almost panicked, given that I was in a SG which had its base vanish to default several times a while ago. At point of crash, I'd been editing for the best part of six hours. Lot of work (sitting on my backside) to lose had it gone poof.
Evils,
At least every couple of hours, exit the base editor and then exit the base to a zone...
Then you should be able to zone back in and edit for another 2 hours...
Nuff Said...
Coolio Wolfus leader of Coolio�s Crusaders on Union.
Tekna Logik leader of Tekna�s Tormentors on Defiant.
Creator of: Coolio's Tech Beacon Replacements
AE arc 402506, 'The Rise and Demise or Otherwise of Tekna Logik...'.
Thanks, I'll do that definately.
Never had this kind of crash happen to me before:
'Assertion failed
Program: ...City of Heroes\City of Heroes\CityOfHeroes.exe
Time: Mon Jul 06 06:36:31 PM
Process ID: 636
File: c:\src\utilitieslib\utils\superassert.c
Line: 1857
Expression: 0
Error Message: CRT abort() called
ERROR: swDumpStackToBuffer - timeout (258) waiting for dumpHeap is NOT corrupted
Last windows SYSTEM error: Not enough storage is available to process this command.'
Does anyone have any clarification they can offer?