Transferring Missions from Test to Live!


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If an Open Beta player wants to copy their Mission Architect missions from the Training Room to the Live server at the Launch of Issue 14, here are the folders that they will need to copy.

<h2>[u]On a PC[u]</h2>

Folders:
<ul>[*]Custom_Critter [*]CustomVillainGroup [*]Missions[/list]
NOTE:

Optionally, if they have created a custom costume for a critter that they wish to use in the future and the costume was saved, they will want to copy over the following folder:
<ul>[*]costumes[/list]
However if they have saved costumes on live, they will want to just copy the contents to the costume folder into their existing costume folder.




ANOTHER IMPORTANT NOTE:




Please be aware that if a player copies over a Mission Architect Mission that contains unlocked Maps, villain groups or costume pieces, then they will need to unlock those locked pieces by earning the appropriate Mission Architect Ticket rewards to unlock them or remove any "errors" before re-publishing those Missions on the Live Servers.




[u]Instructions: [u]
Players will need to copy the following folders from C:\Program Files\CohTest\ to C:\Program Files\City of Heroes\




From:
C:\Program Files\CohTest\Custom_Critter
C:\Program Files\CohTest\CustomVillainGroup
C:\Program Files\CohTest\Missions
C:\Program Files\CohTest\costumes




To:
C:\Program Files\City of Heroes\Custom_Critter
C:\Program Files\City of Heroes\CustomVillainGroup
C:\Program Files\City of Heroes\Missions
C:\Program Files\City of Heroes\costumes





<h2>[u]On a Macintosh: [u]</h2>
The file structure of the Mission Architect is very similar to the PC, however Macintosh users will need to go the City of Heroes Test installation within their Applications folder to find the files.

  1. Within the Applications folder, the user should right-click the "City of Heroes" (Training Room version) application icon and a menu should appear,
  2. The user should select "Show Package Contents' on the menu so that a new window with the contents of the "City of Heroes" application appears.
  3. The user should expand the "Resources" folder
  4. The user should expand the "transgaming" folder
  5. The user should expand the "c_drive" folder
  6. The user should expand the "coh" folder
  7. Within the "coh" folder, the user will find the following folders
    1. Custom_Critter
    2. CustomVillainGroup
    3. Missions
    4. costumes
  8. The user should copy the folders and their contents and place the copies on their Desktop.
  9. Next, the user should go to Applications folder and find their "City of Heroes" (Live / Retail version) application icon.
  10. The user should select the "City of Heroes" (Live / Retail version) and right-click it so that a menu appears.
  11. The user should select "Show Package Contents' on the menu so that a new window with the contents of the "City of Heroes" application appears.
  12. The user should expand the "Resources" folder
  13. The user should expand the "transgaming" folder
  14. The user should expand the "c_drive" folder
  15. The user should expand the "coh" folder
  16. The user should then copy the following folders to the "coh" directory:
    1. Custom_Critter
    2. CustomVillainGroup
    3. Missions
    4. costumes

TIP: If the user has admin rights within the Mac OS, they should verify that the folders have Read/Write access enabled on all the folders and files contained inside them for all users.




IMPORTANT NOTE:
Please Note that if a player copies over a Mission Architect Mission that contains unlocked Maps, villain groups or costume pieces, then they will need to unlock those locked pieces within the Mission Architect Mission or remove any "errors" before re-publishing those Missions on the Live Servers.


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