Fire^3 IOing
Hmm, first thing that strikes me is Rain of Fire. It doesn't really need five slots, and accuracy is kinda wasted on it imo (had a high base acc and with all globals you should be set). four slots with some dmg/recharge is enough.
For Flares, Fire Blast and Blaze, an alternative slotting would be Devastation: Acc/dmg/rech and acc/dmg/rech/end. and from thunderstrike: Acc/dmg/rech, Acc/dmg/end, dmg/end/rech. Gives you really nice bonuses with just five slots.
Stamina is kinda overslotted imo. End mod, End mod/acc, end mod/rech and the +end proc in stamina is a better option imo, and frees up a slot.
You could also look into franken slotting your targetted AoEs with Air burst, detonation and positron to get 70+% on acc and recharge and 100% dmg.
You lose some set bonuses but imo it's better to have solid attacks, which you can use more often.
With all those left over slots, i'd try 6 slot aim and build up with adjusted targetting both for the status protection (those 15% help a ton) and to make em come back more often.
Could also get by on 5 slotting fire sword circle and inferno with 5 obliteration.ยจ
And from personal experience, i used aid self alot more than char. So i would look into slotting aid self instead.
I dunno just some ideas i had.
I think freeing up slots and a slight change in power order is a good idea. If I had 119% damage buff brought down to 97% through ED. I would say I was throwing away 22% of potential somewhere else. Getting Aid other at 38 and waiting 11 lvls to not afford slots in Aid self at 49 wouldn't do either.
Your power choices remarkably reflect my own for my Fire*3 but it would be no good me posting my build when it's totally designed to be built upon different intentions and playstyle.
If you move a slot and it lowers your damage buff by 2.5% just by it becoming a rechg in another power like fireball it could raise your damage over time to multiple targets by 10%. People don't care about that and making things just so is enough. I am sure you could re route the build to do that if you wanted to, to still be about damage, but say, a little faster to move with and a better self heal.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
A friend's asked me to do a build for her, the criteria given was, and I quote, "Damage damage damage damage damage and then some damage." I've done my best to follow such complex guidelines without compromising anything much. She's okay with a few purples, I tried not to overload it and drive the cost too high.
If anyone could critique this for me I would appreciate it, as I'm better at IO'ing for defence then damage. Cheers.
Hero Plan by Mids' Hero Designer 1.401
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Fea: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Flares
[*] (A) Decimation - Accuracy/Damage[*] (3) Decimation - Damage/Endurance[*] (3) Decimation - Damage/Recharge[*] (5) Decimation - Accuracy/Endurance/Recharge[*] (5) Decimation - Accuracy/Damage/Recharge[*] (7) Thunderstrike - Accuracy/Damage/Endurance[/list]Level 1: Ring of Fire
[*] (A) Accuracy IO[/list]Level 2: Fire Blast
[*] (A) Devastation - Accuracy/Damage[*] (7) Devastation - Damage/Endurance[*] (9) Devastation - Damage/Recharge[*] (9) Devastation - Accuracy/Damage/Endurance/Recharge[*] (11) Thunderstrike - Accuracy/Damage/Recharge[*] (11) Thunderstrike - Accuracy/Damage/Endurance[/list]Level 4: Fire Sword
[*] (A) Touch of Death - Accuracy/Damage[*] (13) Touch of Death - Damage/Endurance[*] (13) Touch of Death - Damage/Recharge[*] (15) Touch of Death - Accuracy/Damage/Endurance[*] (15) Hecatomb - Accuracy/Damage/Recharge[*] (17) Hecatomb - Chance of Damage(Negative)[/list]Level 6: Fire Ball
[*] (A) Positron's Blast - Accuracy/Damage[*] (17) Positron's Blast - Damage/Endurance[*] (19) Positron's Blast - Damage/Recharge[*] (19) Positron's Blast - Damage/Range[*] (21) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 8: Rain of Fire
[*] (A) Positron's Blast - Accuracy/Damage[*] (21) Positron's Blast - Damage/Endurance[*] (23) Positron's Blast - Damage/Recharge[*] (23) Positron's Blast - Damage/Range[*] (25) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 10: Fire Breath
[*] (A) Positron's Blast - Accuracy/Damage[*] (25) Positron's Blast - Damage/Endurance[*] (31) Positron's Blast - Damage/Recharge[*] (31) Positron's Blast - Damage/Range[*] (33) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 12: Hover
[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Fly
[*] (A) Flight Speed IO[/list]Level 16: Swift
[*] (A) Flight Speed IO[/list]Level 18: Health
[*] (A) Healing IO[/list]Level 20: Stamina
[*] (A) Performance Shifter - EndMod[*] (40) Performance Shifter - Accuracy/Recharge[*] (45) Performance Shifter - EndMod/Accuracy/Recharge[*] (48) Performance Shifter - EndMod/Recharge[*] (48) Performance Shifter - EndMod/Accuracy[/list]Level 22: Build Up
[*] (A) Adjusted Targeting - To Hit Buff/Recharge[*] (46) Adjusted Targeting - Recharge[/list]Level 24: Aim
[*] (A) Adjusted Targeting - Recharge[*] (43) Adjusted Targeting - To Hit Buff/Recharge[/list]Level 26: Blaze
[*] (A) Apocalypse - Damage/Recharge[*] (27) Apocalypse - Accuracy/Damage/Recharge[*] (27) Apocalypse - Accuracy/Recharge[*] (29) Apocalypse - Damage/Endurance[*] (29) Apocalypse - Chance of Damage(Negative)[*] (31) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 28: Blazing Bolt
[*] (A) Extreme Measures - Accuracy/Damage[*] (33) Extreme Measures - Damage/Endurance[*] (33) Extreme Measures - Accuracy/Interrupt/Range[*] (34) Extreme Measures - Damage/Interrupt/Recharge[*] (34) Extreme Measures - Damage/Endurance/Recharge[/list]Level 30: Consume
[*] (A) Performance Shifter - EndMod[*] (42) Performance Shifter - EndMod/Recharge[*] (42) Performance Shifter - EndMod/Accuracy/Recharge[*] (42) Performance Shifter - Accuracy/Recharge[*] (43) Performance Shifter - EndMod/Accuracy[*] (43) Performance Shifter - Chance for +End[/list]Level 32: Inferno
[*] (A) Eradication - Accuracy/Recharge[*] (34) Eradication - Damage[*] (37) Eradication - Accuracy/Damage/Recharge[*] (39) Obliteration - Damage[*] (39) Obliteration - Accuracy/Recharge[*] (39) Obliteration - Damage/Recharge[/list]Level 35: Fire Sword Circle
[*] (A) Obliteration - Accuracy/Recharge[*] (36) Obliteration - Damage[*] (36) Obliteration - Damage/Recharge[*] (36) Eradication - Accuracy/Recharge[*] (37) Eradication - Damage/Recharge[*] (37) Eradication - Accuracy/Damage/Recharge[/list]Level 38: Aid Other
[*] (A) Healing IO[/list]Level 41: Char
[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (45) Basilisk's Gaze - Accuracy/Recharge[*] (45) Basilisk's Gaze - Recharge/Hold[*] (46) Basilisk's Gaze - Endurance/Recharge/Hold[*] (46) Lockdown - Accuracy/Hold[*] (50) Lockdown - Accuracy/Recharge[/list]Level 44: Fire Shield
[*] (A) Steadfast Protection - Knockback Protection[/list]Level 47: Rise of the Phoenix
[*] (A) Obliteration - Damage[*] (48) Obliteration - Accuracy/Recharge[*] (50) Obliteration - Damage/Recharge[*] (50) Obliteration - Accuracy/Damage/Recharge[/list]Level 49: Aid Self
[*] (A) Empty[/list]------------
Level 1: Brawl
[*] (A) Empty[/list]Level 1: Sprint
[*] (A) Empty[/list]Level 2: Rest
[*] (A) Empty[/list]Level 1: Defiance
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