Bane PvP Build


Omega_MCX

 

Posted

Here's my bane pvp build and the thing that shocked me the most is not a single purple set present

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Mini Op pvp i13: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Speed
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
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Level 1: Mace Beam Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(9), Entrpc-Dmg/EndRdx/Rchg(13), Entrpc-Heal%(34), ExStrk-Dam%(46)
Level 1: Wolf Spider Armor S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(3), S'fstPrt-ResKB(9)
Level 2: Combat Training: Defensive RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(17), RedFtn-Def(34)
Level 4: Bane Spider Armor Upgrade TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(5), TtmC'tng-ResDam(15)
Level 6: Build Up AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(7), AdjTgt-ToHit/EndRdx/Rchg(7), AdjTgt-EndRdx/Rchg(39), AdjTgt-ToHit/EndRdx(39)
Level 8: Hurdle Jump-I(A), Jump-I(50)
Level 10: Tactical Training: Maneuvers RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(11), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(40)
Level 12: Hasten RechRdx-I(A), RechRdx-I(13)
Level 14: Super Speed HO:Micro(A)
Level 16: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 18: Shatter T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(27), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(40)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(40)
Level 22: Tactical Training: Leadership GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(45)
Level 24: Cloaking Device RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx(25), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46)
Level 26: Placate RechRdx-I(A), RechRdx-I(27)
Level 28: Poisonous Ray Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(29), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(33), Achilles-ResDeb%(46)
Level 30: Surveillance ShldBrk-Acc/DefDeb(A), ShldBrk-Acc/Rchg(31), ShldBrk-DefDeb/EndRdx/Rchg(31), ShldBrk-Acc/EndRdx/Rchg(31)
Level 32: Stimulant IntRdx-I(A)
Level 35: Aid Self Numna-Heal/EndRdx(A), Numna-Heal(36), Numna-EndRdx/Rchg(36), Numna-Heal/EndRdx/Rchg(36), IntRdx-I(37), IntRdx-I(37)
Level 38: Tactical Training: Assault EndRdx-I(A), EndRdx-I(39)
Level 41: Spirit Shark Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43), ExStrk-Dam%(50)
Level 44: Assault EndRdx-I(A), EndRdx-I(45)
Level 47: Web Cocoon Lock-Acc/Hold(A), Lock-Acc/Rchg(48), Lock-EndRdx/Rchg/Hold(48), Lock-Acc/EndRdx/Rchg/Hold(48), Lock-%Hold(50)
Level 49: Mental Training Run-I(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Conditioning
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Set Bonus Totals:
16% DamageBuff(Smashing)
16% DamageBuff(Lethal)
16% DamageBuff(Fire)
16% DamageBuff(Cold)
16% DamageBuff(Energy)
16% DamageBuff(Negative)
16% DamageBuff(Toxic)
16% DamageBuff(Psionic)
6.13% Defense(Smashing)
6.13% Defense(Lethal)
6.75% Defense(Fire)
6.75% Defense(Cold)
5.5% Defense(Energy)
5.5% Defense(Negative)
3% Defense(Psionic)
9.25% Defense(Melee)
8% Defense(Ranged)
10.5% Defense(AoE)
6.75% Max End
6% Enhancement(Heal)
38.8% Enhancement(RechargeTime)
9% Enhancement(Accuracy)
2.5% Enhancement(Held)
10% FlySpeed
132.5 HP (12.4%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 5.25%
MezResist(Held) 7.45%
MezResist(Immobilize) 17.4%
MezResist(Sleep) 4.7%
MezResist(Stun) 2.5%
MezResist(Terrorized) 2.5%
9% (0.16 End/sec) Recovery
22% (1.18 HP/sec) Regeneration
3.78% Resistance(Fire)
3.78% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
10% RunSpeed