building trap


Aubergine_Man

 

Posted

Spirit of the City or Monster House:

at random, a building in the city will be possessed by the spirit of the city or will become a monster house.

The door will start to glowy and emit a sound like the glowies in missions. If clicked on, the hero can enter the building. Only to discover that they cant exit.

the only way out is by being defeated (and getting emergency tp) or by destroying the centre of the beast. Any heroes, or villains, that enter the house after are similarly trapped in the same instance.

Creatures that spawn: devouring earth and zombies.
Spawns are random and persistent , except for guardians of the heart.

Once the heart of the building is destroyed the site becomes inert and the hero/villain can exit or they can clean up the spawns 9which are now no longer persistent).


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addendum.

what would really be fun is if the inside of the house was a PvP zone..... with the option of co-operation between sides or allowing heroes to fight heroes (or villains to fight villains).


anyway, no idea why I thought of it, especially as I'm currently beetling away on Jet Webadmin doing a printer audit.....


 

Posted

Only if I get an Admiral Ackbar pet as a reward.


 

Posted

A possesed house event. Sounds like a good idea to me. Would fit into the Dark Astoria theme. Spillage from DA into Talos perhaps?