Posted 06-03-2008 02:42 PM This is my current fire/psi build which has been requested in-game. it isn't the best build and i will probably tweak it when i can be bothered Villain Plan by Mids' Villain Designer 1.30 http://www.honourableunited.org.uk/mhd.php Level 50 Natural Dominator Primary Power Set: Fire Control Secondary Power Set: Psionic Assault Power Pool: Speed Power Pool: Presence Power Pool: Fitness Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Char -- Entrpc-Heal%:35(A), Entrpc-Acc/Dmg:35(3), Entrpc-Dmg/EndRdx:35(3), Entrpc-Dmg/Rchg:35(19), Entrpc-Dmg/EndRdx/Rchg:35(23), Acc-I:50(25) Level 1: Psionic Dart -- Empty(A) Level 2: Fire Cages -- Posi-Dam%:53(A), Posi-Acc/Dmg:53(7), Posi-Acc/Dmg/EndRdx:53(7), Posi-Dmg/Rchg:53(9), Posi-Dmg/EndRdx:53(9) Level 4: Mind Probe -- C'ngImp-Acc/Dmg/EndRdx:53(A), C'ngImp-Dmg/EndRdx:53(5), C'ngImp-Dmg/Rchg:53(5), C'ngImp-Acc/Dmg/Rchg:53(36), C'ngImp-Acc/Dmg:53(42) Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11), RechRdx-I:50(13), RechRdx-I:50(13), RechRdx-I:50(37) Level 8: Hot Feet -- TmpRdns-Acc/Dmg/Slow:53(A), TmpRdns-EndRdx/Rchg/Slow:53(15), TmpRdns-Acc/EndRdx:50(19), TmpRdns-Dmg/Slow:53(33), TmpRdns-Rng/Slow:53(50) Level 10: Challenge -- Mocking-Taunt/Rchg/Rng:50(A), Mocking-Acc/Rchg:50(42), Mocking-Taunt/Rchg:50(43), Mocking-Taunt:50(43), Mocking-Taunt/Rng:50(43), Mocking-Rchg:50(45) Level 12: Flashfire -- Stpfy-Acc/Stun/Rchg:50(A), Stpfy-Acc/Rchg:50(15), Stpfy-EndRdx/Stun:50(17), Stpfy-Acc/EndRdx:50(17), Stpfy-Stun/Rng:50(21) Level 14: Hurdle -- Empty(A) Level 16: Health -- Empty(A) Level 18: Maneuvers -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(29), RedFtn-Def/Rchg:50(29), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(31) Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21) Level 22: Tactics -- AdjTgt-ToHit/EndRdx:50(A), AdjTgt-ToHit/Rchg:50(23), AdjTgt-EndRdx/Rchg:50(27), AdjTgt-ToHit/EndRdx/Rchg:50(33), AdjTgt-ToHit:50(46) Level 24: Drain Psyche -- Acc-I:50(A), Dct'dW-Heal:50(25), Dct'dW-Rchg:50(27), Dct'dW-EndRdx/Rchg:50(31), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal/EndRdx/Rchg:50(36) Level 26: Vengeance -- RedFtn-Def:53(A), RedFtn-Def/EndRdx:53(34), RedFtn-Def/Rchg:53(34), RedFtn-EndRdx/Rchg:53(34), RedFtn-Def/EndRdx/Rchg:53(37) Level 28: Subdue -- Decim-Acc/Dmg/Rchg:40(A), Decim-Build%:40(37), Decim-Dmg/EndRdx:40(39), Decim-Dmg/Rchg:40(39), Decim-Acc/EndRdx/Rchg:40(39) Level 30: Cinders -- RechRdx-I:50(A), EoCur-Acc/Hold/Rchg:50(40), EoCur-Acc/Rchg:50(40), G'Wdw-Acc/Rchg:50(40) Level 32: Super Speed -- Empty(A) Level 35: Psionic Lance -- Mantic-Dmg/EndRdx/Rchg:53(A), Mantic-Acc/Dmg:53(36), Mantic-Dmg/EndRdx:53(45), Mantic-Acc/ActRdx/Rng:53(45), Mantic-Dmg/ActRdx/Rchg:50(48) Level 38: Psychic Shockwave -- C'ngBlow-Acc/Dmg:50(A), M'Strk-Acc/Dmg:50(42), Sciroc-Dmg/Rchg:50(46), M'Strk-Dmg/Rchg:50(48) Level 41: Power Sink -- RechRdx-I:50(A) Level 44: Ball Lightning -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(46), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(50), Posi-Dmg/Rng:50(50) Level 47: Summon Mu Guardian -- RechRdx-I:40(A) Level 49: Charged Armor -- ResDam-I:50(A) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Domination ------------ [u]Set Bonus Totals:[u]<ul type="square">[*]+9% DamageBuff[*]+1.26% Defense(Smashing)[*]+1.26% Defense(Lethal)[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+0.95% Defense(Energy)[*]+0.95% Defense(Negative)[*]+7.2% Max Endurance[*]+34% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+75% Enhancement(RechargeTime)[*]+1.5% Enhancement(Slow)[*]+3% Enhancement(Stun)[*]+49.7 (4.13%) HitPoints[*]+MezResist(Confused) (Mag 2.75%)[*]+MezResist(Held) (Mag 2.75%)[*]+MezResist(Immobilize) (Mag 9.35%)[*]+MezResist(Sleep) (Mag 1.65%)[*]+MezResist(Terrorized) (Mag 3.85%)[*]+9% Recovery[*]+22% Regeneration[*]+6.93% Resistance(Fire)[*]+6.93% Resistance(Cold)[*]+1.26% Resistance(Energy)[*]+1.26% Resistance(Negative)[/list]------------ [u]Set Bonuses:[u] [u]Entropic Chaos[u] (Char)<ul type="square">[*] +10% Regeneration[*] +MezResist(Confused) (Mag 2.75%)[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[/list][u]Positron's Blast[u] (Fire Cages)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Crushing Impact[u] (Mind Probe)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Tempered Readiness[u] (Hot Feet)<ul type="square">[*] +1.5% Recovery[*] +1.5% Enhancement(Slow)[*] +0.9% Max Max Endurance[*] +3.75% Enhancement(RechargeTime)[/list][u]Mocking Beratement[u] (Challenge)<ul type="square">[*] +1.8% Max Max Endurance[*] +MezResist(Held) (Mag 2.75%)[*] +1.26% Def( Smash, Lethal)[*] +1.575% Def( Fire, Cold)[*] +7.5% Enhancement(RechargeTime)[/list][u]Stupefy[u] (Flashfire)<ul type="square">[*] +2.5% Recovery[*] +22.6 (1.88%) HitPoints[*] +3% Enhancement(Stun)[*] +6.25% Enhancement(RechargeTime)[/list][u]Red Fortune[u] (Maneuvers)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u] (Tactics)<ul type="square">[*] +2% DamageBuff[*] +1.26% Res(Energy, Neg)[*] +9% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u] (Drain Psyche)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list][u]Red Fortune[u] (Vengeance)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Decimation[u] (Subdue)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.75%)[*] +13.6 (1.13%) HitPoints[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[/list][u]Essence of Curare[u] (Cinders)<ul type="square">[*] +MezResist(Terrorized) (Mag 1.65%)[/list][u]Sting of the Manticore[u] (Psionic Lance)<ul type="square">[*] +12% Regeneration[*] +0.945% Def(Energy, Neg)[*] +3% DamageBuff[*] +7.5% Enhancement(RechargeTime)[/list][u]Multi Strike[u] (Psychic Shockwave)<ul type="square">[*] +MezResist(Sleep) (Mag 1.65%)[/list][u]Positron's Blast[u] (Ball Lightning)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list] <font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build | |-----------------------------------------------------------------------------| |MHDz;4657;1250;1668;| >-KEE]UOVS80P-\#Y'_PR["GK.*'*`E[2N)D*;`,@1VLSYK$Q%IMR9#D=@4(_>T]2B*/LBD[[T/:]$K ]>!_D\7A\DG6U3-OT;UDW157^3G[CUU?JK[0]U.E6+:M=4:9M55]?/1:U7-Q795M76_6BV2);W#9->M BVZG.YD;4L6[7>2YFKEUHVLLRD>BS:4C:-^E.F.1C8%'OU?%@\ITTKZQ_75X$:?H@*U8/6O`>=]YNT: KHGF6Y_Z7A'>`B_6<<X<$?,;99]6N[>>XH8BAY30'QZ*/-5_E\/TK/@*ML,^IC!2#RO$'%NM5*E_>IH 1T4_QA-%M>\WQ`:K?W==T-UHIX-N&!B_Z]]4<?52-058+7]M%G=;6*]NF>[Z]8@'4R$%]`1R5B1*#"= F.6==8D!G<7=E8F+`V`\Z.@-$;8`,_"80X'U]@'PHWQ>?=_LT\[D4!"8"=D)/R"0R=K@7'%U/XGG,6# =H8E`6SK$:$\9#3H8(]3]A'V.HNI7,-MI#2#EF<F%FF`0?'`_'<?K!\5$/$[@#$?SE\/,J=WLXM?EB! :>ST.?4+L-Z6WV'J9S&L#(ASNG`*=$-C]G3=B=XS2TD<8^>N*,S7Q&?>RJ=%C<F00C3 Q3O]^>YRK[J #;V3==K*'12N[C4]E.T0">B!R8+$QK7$-T'',6:+((E!(0_.*N_IR-)TENY!\0'0N$N#\["Q3HGEG+) $AL3E:MT>]O+M1Q\>R*7QFL76:V!=R@*8M*AFS!"MJ6>X9<1$B& lt;T(%H<>9/"D'.Q@70WPT!$&[I/CP@ JC2(1`T!,B=!8A4J(_&RO(J\>J!J.R6\HW0&EDE Q>HH^_H/17H7'R"C2M%130#36\5*FP&LF#&K*)P V+,R5B-M.KG*H>:P*@-)/$.NZM*":R(KI>W^;\'N+3SQ6M:O\L6<JM[K9Z*%D,7D=U;F#7+FS2,;!K" C>FAI^&R"87%9><P4DV)D9G)_4@GATG'> A0QD//A<Z@,\J@+0)U7ZI#F0_]BO[,0N?6/X;,46'"B>8 8F@;!<&-@8WU6D61.N%[R6+7=,>:&'<*>L[.G`,HJ4!=/@:[4[-(I.(7\I\"OS'\*-.M<>#12.H]A/V 16[-(6>M?C"Y^$8YN9:-KA[@[%-N\;KU`8`G0[Q+1I":FEXF/*VF)^!@LAHMQ!,2!]I^E-\M[U\/6AZ ?OO1?6VN(=&OI:][J=JF]O-#[%@S/$6Y0[ZQZ9JVL67(J^^0]OWL/NG3K,I+@('Q[Z/@+\GY9<1AX!F &_H,?7GHNPM\:3<2'@ME6V20RIZ^FQ)B]WMV&K9K-,"4"R];Z6=@SWC6P&W6]GZ5@YWD\BQMQ\PRT6` 9BIQET=D;ZQYX*]-O_:VNFQRGU1^=U`L>P?MJVQ:+=5L77]W8":%.C[+.BKK*L@IV<"GK;T6SF20H=> OA1*%+$>YSEP\-YDP_RYVG#F=`>M\ZWN>T<`^\NP97+_\/L$`+CUZ#)G,D.4`4@?$2`5$RKQK`D>$. Z6*QRH:VIB5;.#)IT%<9EL"AE<BF7U'#M_IF>]$T<&C23-D;OYA/M2Y&X)3;IP__[?!_E$^_B^&ME+H /HGV?6<46%$('"4H4A09BAS%$$6CP1H=_2"ZF8W@O`1L`&am p;,4$RO&`8H$18HB0Q&5Q2&*J#<6*/)1O+[ Z"3<M058` |-----------------------------------------------------------------------------| </pre><hr />
This is my current fire/psi build which has been requested in-game. it isn't the best build and i will probably tweak it when i can be bothered
L#(ASNG`*=$-C]G3=B=XS2TD<8^>N*,S7Q&?>RJ=%C<F00C3 Q3O]^>YRK[J
K*)P
R"87%9><P4DV)D9G)_4@GATG'> A0QD//A<Z@,\J@+0)U7ZI#F0_]BO[,0N?6/X;,46'"B>8
T<`^\NP97+_\/L$`+CUZ#)G,D.4`4@?$2`5$RKQK`D>$.
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Presence
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Char -- Entrpc-Heal%:35(A), Entrpc-Acc/Dmg:35(3), Entrpc-Dmg/EndRdx:35(3), Entrpc-Dmg/Rchg:35(19), Entrpc-Dmg/EndRdx/Rchg:35(23), Acc-I:50(25)
Level 1: Psionic Dart -- Empty(A)
Level 2: Fire Cages -- Posi-Dam%:53(A), Posi-Acc/Dmg:53(7), Posi-Acc/Dmg/EndRdx:53(7), Posi-Dmg/Rchg:53(9), Posi-Dmg/EndRdx:53(9)
Level 4: Mind Probe -- C'ngImp-Acc/Dmg/EndRdx:53(A), C'ngImp-Dmg/EndRdx:53(5), C'ngImp-Dmg/Rchg:53(5), C'ngImp-Acc/Dmg/Rchg:53(36), C'ngImp-Acc/Dmg:53(42)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11), RechRdx-I:50(13), RechRdx-I:50(13), RechRdx-I:50(37)
Level 8: Hot Feet -- TmpRdns-Acc/Dmg/Slow:53(A), TmpRdns-EndRdx/Rchg/Slow:53(15), TmpRdns-Acc/EndRdx:50(19), TmpRdns-Dmg/Slow:53(33), TmpRdns-Rng/Slow:53(50)
Level 10: Challenge -- Mocking-Taunt/Rchg/Rng:50(A), Mocking-Acc/Rchg:50(42), Mocking-Taunt/Rchg:50(43), Mocking-Taunt:50(43), Mocking-Taunt/Rng:50(43), Mocking-Rchg:50(45)
Level 12: Flashfire -- Stpfy-Acc/Stun/Rchg:50(A), Stpfy-Acc/Rchg:50(15), Stpfy-EndRdx/Stun:50(17), Stpfy-Acc/EndRdx:50(17), Stpfy-Stun/Rng:50(21)
Level 14: Hurdle -- Empty(A)
Level 16: Health -- Empty(A)
Level 18: Maneuvers -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(29), RedFtn-Def/Rchg:50(29), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(31)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21)
Level 22: Tactics -- AdjTgt-ToHit/EndRdx:50(A), AdjTgt-ToHit/Rchg:50(23), AdjTgt-EndRdx/Rchg:50(27), AdjTgt-ToHit/EndRdx/Rchg:50(33), AdjTgt-ToHit:50(46)
Level 24: Drain Psyche -- Acc-I:50(A), Dct'dW-Heal:50(25), Dct'dW-Rchg:50(27), Dct'dW-EndRdx/Rchg:50(31), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal/EndRdx/Rchg:50(36)
Level 26: Vengeance -- RedFtn-Def:53(A), RedFtn-Def/EndRdx:53(34), RedFtn-Def/Rchg:53(34), RedFtn-EndRdx/Rchg:53(34), RedFtn-Def/EndRdx/Rchg:53(37)
Level 28: Subdue -- Decim-Acc/Dmg/Rchg:40(A), Decim-Build%:40(37), Decim-Dmg/EndRdx:40(39), Decim-Dmg/Rchg:40(39), Decim-Acc/EndRdx/Rchg:40(39)
Level 30: Cinders -- RechRdx-I:50(A), EoCur-Acc/Hold/Rchg:50(40), EoCur-Acc/Rchg:50(40), G'Wdw-Acc/Rchg:50(40)
Level 32: Super Speed -- Empty(A)
Level 35: Psionic Lance -- Mantic-Dmg/EndRdx/Rchg:53(A), Mantic-Acc/Dmg:53(36), Mantic-Dmg/EndRdx:53(45), Mantic-Acc/ActRdx/Rng:53(45), Mantic-Dmg/ActRdx/Rchg:50(48)
Level 38: Psychic Shockwave -- C'ngBlow-Acc/Dmg:50(A), M'Strk-Acc/Dmg:50(42), Sciroc-Dmg/Rchg:50(46), M'Strk-Dmg/Rchg:50(48)
Level 41: Power Sink -- RechRdx-I:50(A)
Level 44: Ball Lightning -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(46), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(50), Posi-Dmg/Rng:50(50)
Level 47: Summon Mu Guardian -- RechRdx-I:40(A)
Level 49: Charged Armor -- ResDam-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+9% DamageBuff[*]+1.26% Defense(Smashing)[*]+1.26% Defense(Lethal)[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+0.95% Defense(Energy)[*]+0.95% Defense(Negative)[*]+7.2% Max Endurance[*]+34% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+75% Enhancement(RechargeTime)[*]+1.5% Enhancement(Slow)[*]+3% Enhancement(Stun)[*]+49.7 (4.13%) HitPoints[*]+MezResist(Confused) (Mag 2.75%)[*]+MezResist(Held) (Mag 2.75%)[*]+MezResist(Immobilize) (Mag 9.35%)[*]+MezResist(Sleep) (Mag 1.65%)[*]+MezResist(Terrorized) (Mag 3.85%)[*]+9% Recovery[*]+22% Regeneration[*]+6.93% Resistance(Fire)[*]+6.93% Resistance(Cold)[*]+1.26% Resistance(Energy)[*]+1.26% Resistance(Negative)[/list]------------
[u]Set Bonuses:[u]
[u]Entropic Chaos[u]
(Char)<ul type="square">[*] +10% Regeneration[*] +MezResist(Confused) (Mag 2.75%)[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
(Fire Cages)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
(Mind Probe)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Tempered Readiness[u]
(Hot Feet)<ul type="square">[*] +1.5% Recovery[*] +1.5% Enhancement(Slow)[*] +0.9% Max Max Endurance[*] +3.75% Enhancement(RechargeTime)[/list][u]Mocking Beratement[u]
(Challenge)<ul type="square">[*] +1.8% Max Max Endurance[*] +MezResist(Held) (Mag 2.75%)[*] +1.26% Def( Smash, Lethal)[*] +1.575% Def( Fire, Cold)[*] +7.5% Enhancement(RechargeTime)[/list][u]Stupefy[u]
(Flashfire)<ul type="square">[*] +2.5% Recovery[*] +22.6 (1.88%) HitPoints[*] +3% Enhancement(Stun)[*] +6.25% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
(Maneuvers)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u]
(Tactics)<ul type="square">[*] +2% DamageBuff[*] +1.26% Res(Energy, Neg)[*] +9% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u]
(Drain Psyche)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
(Vengeance)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Decimation[u]
(Subdue)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.75%)[*] +13.6 (1.13%) HitPoints[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[/list][u]Essence of Curare[u]
(Cinders)<ul type="square">[*] +MezResist(Terrorized) (Mag 1.65%)[/list][u]Sting of the Manticore[u]
(Psionic Lance)<ul type="square">[*] +12% Regeneration[*] +0.945% Def(Energy, Neg)[*] +3% DamageBuff[*] +7.5% Enhancement(RechargeTime)[/list][u]Multi Strike[u]
(Psychic Shockwave)<ul type="square">[*] +MezResist(Sleep) (Mag 1.65%)[/list][u]Positron's Blast[u]
(Ball Lightning)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4657;1250;1668;|
>-KEE]UOVS80P-\#Y'_PR["GK.*'*`E[2N)D*;`,@1VLSYK$Q%IMR9#D=@4(_>T]2B*/LBD[[T/:]$K
]>!_D\7A\DG6U3-OT;UDW157^3G[CUU?JK[0]U.E6+:M=4:9M55]?/1:U7-Q795M76_6BV2);W#9->M
BVZG.YD;4L6[7>2YFKEUHVLLRD>BS:4C:-^E.F.1C8%'OU?%@\ITTKZQ_75X$:?H@*U8/6O`>=]YNT:
KHGF6Y_Z7A'>`B_6<<X<$?,;99]6N[>>XH8BAY30'QZ*/-5_E\/TK/@*ML,^IC!2#RO$'%NM5*E_>IH
1T4_QA-%M>\WQ`:K?W==T-UHIX-N&!B_Z]]4<?52-058+7]M%G=;6*]NF>[Z]8@'4R$%]`1R5B1*#"=
F.6==8D!G<7=E8F+`V`\Z.@-$;8`,_"80X'U]@'PHWQ>?=_LT\[D4!"8"=D)/R"0R=K@7'%U/XGG,6#
=H8E`6SK$:$\9#3H8(]3]A'V.HNI7,-MI#2#EF<F%FF`0?'`_'<?K!\5$/$[@#$?SE\/,J=WLXM?EB!
:>ST.?4+L-Z6WV'J9S&
#;V3==K*'12N[C4]E.T0">B!R8+$QK7$-T'',6:+((E!(0_.*N_IR-)TENY!\0'0N$N#\["Q3HGEG+)
$AL3E:MT>]O+M1Q\>R*7QFL76:V!=R@*8M*AFS!"MJ6>X9<1$B& lt;T(%H<>9/"D'.Q@70WPT!$&[I/CP@
JC2(1`T!,B=!8A4J(_&RO(J\>J!J.R6\HW0&EDE Q>HH^_H/17H7'R"C2M%130#36\5*FP&LF#&
V+,R5B-M.KG*H>:P*@-)/$.NZM*":R(KI>W^;\'N+3SQ6M:O\L6<JM[K9Z*%D,7D=U;F#7+FS2,;!K"
C>FAI^&
8F@;!<&-@8WU6D61.N%[R6+7=,>:&'<*>L[.G`,HJ4!=/@:[4[-(I.(7\I\"OS'\*-.M<>#12.H]A/V
16[-(6>M?C"Y^$8YN9:-KA[@[%-N\;KU`8`G0[Q+1I":FEXF/*VF)^!@LAHMQ!,2!]I^E-\M[U\/6AZ
?OO1?6VN(=&OI:][J=JF]O-#[%@S/$6Y0[ZQZ9JVL67(J^^0]OWL/NG3K,I+@('Q[Z/@+\GY9<1AX!F
&_H,?7GHNPM\:3<2'@ME6V20RIZ^FQ)B]WMV&K9K-,"4"R];Z6=@SWC6P&W6]GZ5@YWD\BQMQ\PRT6`
9BIQET=D;ZQYX*]-O_:VNFQRGU1^=U`L>P?MJVQ:+=5L77]W8":%.C[+.BKK*L@IV<"GK;T6SF20H=>
OA1*%+$>YSEP\-YDP_RYVG#F=`>M\ZWN>
Z6*QRH:VIB5;.#)IT%<9EL"AE<BF7U'#M_IF>]$T<&C23-D;OYA/M2Y&X)3;IP__[?!_E$^_B^&ME+H
/HGV?6<46%$('"4H4A09BAS%$$6CP1H=_2"ZF8W@O`1L`&am p;,4$RO&`8H$18HB0Q&5Q2&*J#<6*/)1O+[
Z"3<M058`
|-----------------------------------------------------------------------------|
</pre><hr />