Chance to recharge
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Ranged PBAoE
[/ QUOTE ]Whut? A power can be either Ranged AoE, or PBAoE, not both
Anyways, it has higher proc chance when slotted in AoE's, but is high in ST attacks as well, so I'd slot it in the attack you use the most.
Well its not unique so I'm slotting it evrything... (except my nuke and trip mines)
Meant Ranged AoE...
*looks at time of time of post*
*wonders why I didn't spot that error*
It is currently a 100% proc chance if the power it is slotted in hits - it then gives you 100% rchg for 5secs, then suppresses for 5secs (buff icon stays up full 10secs). This is a bug and will likely be rectified in future so that it follows the stated 20% proc chance instead (not sure if suppression would get removed or not /shrug). Two options:
1) If you're optimistic (bug won't get fixed for a while - can always respec) slot it into any power you use at least once every 10 seconds that has a good chance of hitting something (could be an AE/cone if you use them a lot). If the bug gets fixed and you don't like the new performance, respec and put it elsewhere.
2) If you're pessimistic (bug getting fixed soon) slot it into an AE/cone you use at least once every 10secs, because if the proc-rate gets fixed you'll have to hit on average 5 targets every 10secs to keep the buff up as much as possible.
Personally I'd put it wherever it doesn't conflict with any other procs I wanted to use (damage procs are much better in AEs/cones than single target, for example, as they proc more) or other sets I was trying to get bonuses on.
My warshade is an example of that - I did have the proc in one of his single target nova blasts, but when I respecced him to get lots of ranged defence (I needed to 6-slot Thunderstrike in the ST nova attacks) I moved the FF +rchg proc to his nova cone attack (which is now 5-slotted with Posi set, including its proc, then the FF +rchg proc - pre-respec it had a second damage proc instead of the latter) - I noticed no difference in performance because both the ST attacks and the cones have 95% chance to hit against most things, so either way the buff is up most of the time.
AFAIK its fixed in i12.
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AFAIK its fixed in i12.
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Ahh ok - I missed that in the patch notes. Does it still have suppression?
In that case it's going to be best slotted into a multi-target attack like a cone, target AE or PBAE. Anything that can hit lots of targets and can be used at least once every 10secs.
Planning on slotting lots of Force Feedback Chance to recharge into my Nrg/Dev, which powers should I be slotting first? The Ranged PBAoE or the Ranged Damge? I know its a knockback set, just wondering if I have an increased chance for it to proc if I hit many targets or one. If I hit a group of ten foes with explosive blast do I get one chance or once chance per mob?